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    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!


    WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Posted: 28 Mar 2019 08:32 AM PDT

    GENTLEMEN'S RULES:

    • CAPSLOCK: ON

    • NO PERSONAL ATTACKS

    • WRITE ABOUT WHATEVER IS MAKING YOU ANGRY

    • OTHER PLAYERS WILL AGREE WITH YOU IN ALL CAPS

    • SHOUTING AT EACH OTHER ABOUT THINGS WE HATE WILL FORM A STRONG RELATIONAL BOND IN THE WARFRAME COMMUNITY

    • ???

    • PROFIT GROFIT


    CREDIT GOES TO /u/waterpirate12, /u/BadBrad526, AND /u/Foxboy93 FOR STARTING THIS WEEKLY THREAD SERIES!

    submitted by /u/AutoModerator
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    Today on Darvo Says:

    Posted: 28 Mar 2019 03:49 PM PDT

    Where the board at?

    Posted: 28 Mar 2019 06:51 AM PDT

    Warframe Cryopods Should Contain The Model of The Next Warframe/Prime to Come Out

    Posted: 28 Mar 2019 12:52 PM PDT

    It'd be nice to see an actual frame inside of them. Or maybe they should contain one of the three starters so we can protecc new players to an even greater extent.

    submitted by /u/Arlington_the_Great
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    Pixel Hildryn's pixel flex

    Posted: 28 Mar 2019 02:07 PM PDT

    DE we need to talk about Apothic shares and trade bans

    Posted: 28 Mar 2019 05:42 PM PDT

    First off I want to say that I love Apothic shares, I've run hundreds before and after the plant scanning buff and most of my plat has been made selling Growing Powers.

    The standard team composition we've been running forever is 1 Pilfdroid and 3 Nekros. With this setup, we consistently get 21-24 unidentified drops. This has been running fine for some time.

    However with a recent patch, you changed Chesa Kubrow's unique precept to something akin to Nekros' Desecrate. We decided to try using this during an Apothic share, and to our surprise it helped increase the drops. We received up to 30 unidentified drops with this method. Neat, it seems like DE buffed Apothic shares. Not exactly.

    I ran this setup with 5 or 6 other members of my clan. All of us received a 2 week trade ban the day after. What seems to be the case is this is an automatic ban for exceeding the (previous) maximum drop amount of 24. Punishing players for using the new mod for what it's intended (increasing drops) seems entirely unfair. Especially when I could just join a random pub apothic share, bring a Chesa, and cause the entire squad to receive a trade ban.

    I'm coming to Reddit with this as we have receieved no response to any of our tickets after 5 days. I feel like this automatic ban system needs to be overhauled as I heard reports during the double resource weekend of players receiving bans for lucky Smeeta drops. /u/rebulast I hope I can get some attention to this issue before the weekend.

    Thanks

    edit: Tickets are #1665683, #1668392, and #1668493

    submitted by /u/jeremiahjo
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    I can't be the only one that instantly thought of this for BL3 trailer

    Posted: 28 Mar 2019 01:11 PM PDT

    whatever it takes

    Posted: 28 Mar 2019 03:30 PM PDT

    I love this design so much!

    Posted: 28 Mar 2019 02:24 PM PDT

    Trinity Rework

    Posted: 28 Mar 2019 02:18 PM PDT

    Fighting the Exploiter Orb solo in a nutshell

    Posted: 28 Mar 2019 03:52 AM PDT

    Hildryn, Haven, and proof of an old saying.

    Posted: 28 Mar 2019 08:04 AM PDT

    Hildryn has caused us to start a conversation we all need to have. We have to look at her closely to realize a truth we all know, but some may need more information to believe. First we list some facts and you might start to see my line of thinking on this:

    • She has no energy and instead has a large shield pool.
    • She may need to be larger to accommodate storage for that large shield pool.
    • When you cast her abilities parts of her body gain energy plating on them.
    • This plating only lasts as long as the ability does.
    • This could mean her abilities are powered by those areas.
    • Haven shields allies, recharges their shields faster, gain her passive, and damage enemies. It is a team saving ability.
    • While Haven is active the plating on her thighs is too.
    • Haven may be powered by her thighs.
    • Haven saves lives.

    In conclusion - Thick thighs save lives. We have more proof. Thank you DE.

    submitted by /u/P34nU7
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    Now that pets had a QoL improvement: Can we please remove the "mod conflict" from Sentinel weapons?

    Posted: 28 Mar 2019 01:58 PM PDT

    This Melee 2.9999999 effects are insane

    Posted: 28 Mar 2019 10:32 AM PDT

    When you did everything in game and have nothing to do.

    Posted: 28 Mar 2019 01:21 AM PDT

    Jared and Meg loses it on Prime Time

    Posted: 28 Mar 2019 04:53 PM PDT

    Orb Moms (created and originally uploaded on Tumblr by @UgWubwubmaster)

    Posted: 28 Mar 2019 11:40 AM PDT

    Redtext - hotfix 24.5.7

    Posted: 28 Mar 2019 01:37 PM PDT

    My friend and I ran out of ideas to do in captura, so we did this:

    Posted: 28 Mar 2019 09:54 PM PDT

    Why a negative on a riven is a good thing.

    Posted: 28 Mar 2019 06:04 AM PDT

    Buried Debts: Hotfix 24.5.7

    Posted: 28 Mar 2019 01:39 PM PDT

    Source!

    Hotdropped Fix

    • Fixed Relics Packs awarding a Point Strike Mod.
      • We ran a script Tuesday night that Inboxed respective Syndicate Medallions to those who didn't receive their Relics.

    Pet Incubator Changes

    Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet's base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure.

    Changes:

    • Optimized significant performance deterioration when talking to Vent Kids on the Orb Vallis; this was most noticeable during the initial dialogue when starting a K-Drive Race.
    • The Wild Frenzy Mod now scales the Ammo refund amount with its rank, as mentioned here.
      • 25, 40, 55, 70, 85, 100%
    • Tweaked the following stats for the Nightwatch Powerclaw to fix them doing a one-hit KO to Grineer Defectors :
      • Decreased base Melee damage from 75 to 30
      • Decreased Slash Status Effect Chance from 15% to 5%
      • Decreased Critical Chance from 30% Chance (for 3x Crit) to 0

    Nightwave Fixes

    • Fixed ability to repeatable collect Convict Standing by Host migrating and re-joining the previous squad, of which we have found a handful of obvious exploiters and will be acting accordingly.
    • Fixed incorrect number of Convicts being displayed in the HUD after a Host migration (would show 1/4 killed when it should've been 0/3).
    • Fixed the Nightwave 'Vault Looter' description not specifying Orokin Derelict Vaults.

    Magus Lockdown Fixes

    • Fixed bosses/VIPs unintentionally receiving the full effect of Magus Lockdown. Magus Lockdown's tether mechanic will apply but not the Puncture damage.
    • Fixed Magus Lockdown putting enemies into a permanent sleep.
    • Fixed Magus Lockdown beam visual FX not always being applied properly.

    Fixes

    • Fixed memory corruption on dual-core PCs caused by script optimizations and re-enabled the optimizations.
    • Fixed a rare crash when joining a mission in progress.
    • Fixed a rare crash that could occur if a teammate flew out of view in their Archwing but returned in their Warframe.
    • Fixed Coolant Raknoids damaging Limbo through the Rift.
    • Fixed the Scyto Raknoids invisibility detection pulse FX not showing if the target goes into invisibility after the combat begins.
    • Fixed extreme excessive blur FX when using a Scanner or Sniper scope in Archwing mode.
    • Fixed the TennoCon 2019 Emote animation not looping.
    • Fixed the Kuva Throne Captura Scene having no Standing Title requirement.
    • Fixed certain Transmissions encountering a script failure (eg Frohd Bek).
    • Fixed a script error when accessing the Arcane Manager screen.
    • Fixed a script error when casting Titania's Lantern ability.
    • Fixed a script error when casting Limbo's Banish ability in Frame Fighter.
    • Possible fix for memory corruption caused by script heap optimizations.
    submitted by /u/Xenris
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    I just noticed that the event hologram goes through the orbiter's windshield

    Posted: 28 Mar 2019 08:22 PM PDT

    A face with a chin, per Megan's request

    Posted: 28 Mar 2019 04:55 PM PDT

    So how about that anniversary defense tileset

    Posted: 28 Mar 2019 05:32 AM PDT

    I introduce to you the Fortuna Space Program

    Posted: 28 Mar 2019 07:07 PM PDT

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