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    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!


    WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Posted: 08 Aug 2019 08:33 AM PDT

    GENTLEMEN'S RULES:

    • CAPSLOCK: ON

    • NO PERSONAL ATTACKS

    • WRITE ABOUT WHATEVER IS MAKING YOU ANGRY

    • OTHER PLAYERS WILL AGREE WITH YOU IN ALL CAPS

    • SHOUTING AT EACH OTHER ABOUT THINGS WE HATE WILL FORM A STRONG RELATIONAL BOND IN THE WARFRAME COMMUNITY

    • ???

    • PROFIT GROFIT


    CREDIT GOES TO /u/waterpirate12, /u/BadBrad526, AND /u/Foxboy93 FOR STARTING THIS WEEKLY THREAD SERIES!

    submitted by /u/AutoModerator
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    I'm willing to pay top plat for this

    Posted: 08 Aug 2019 12:08 PM PDT

    I was inspired by Grineer Grifar

    Posted: 08 Aug 2019 10:49 AM PDT

    On the Hunt for Garesh | WarframeDogDays

    Posted: 08 Aug 2019 01:34 PM PDT

    Summer time fun time with Warframe Dog Days!

    Posted: 08 Aug 2019 04:19 AM PDT

    He we go, zealots are here ! Good hunt Tennos !

    Posted: 08 Aug 2019 08:51 AM PDT

    I don't know whats more intimidating, the infested body or the silly white pants and boots.

    Posted: 08 Aug 2019 12:08 PM PDT

    Fair Enough

    Posted: 08 Aug 2019 07:42 PM PDT

    Maligna Two-handed Nikana skin - Celebrating its acquirement while paying tribute to Soulcalibur II

    Posted: 08 Aug 2019 07:51 PM PDT

    found a hole in larunda relay

    Posted: 08 Aug 2019 04:31 PM PDT

    Completed my first Warframe drawing

    Posted: 08 Aug 2019 07:39 AM PDT

    I swear these guys must be getting paid by the hour, their still not done with that first piece.

    Posted: 08 Aug 2019 08:18 PM PDT

    K-Drive Race Locations - August 8th

    Posted: 08 Aug 2019 05:03 PM PDT

    Would it hurt a see a number here?

    Posted: 08 Aug 2019 03:21 PM PDT

    You can cosplay as a Phantoms from dark souls in Warframe with the Infested Ephemera

    Posted: 08 Aug 2019 10:51 AM PDT

    Rift God

    Posted: 08 Aug 2019 04:21 PM PDT

    Hotfix 25.6.1 Redtext

    Posted: 08 Aug 2019 01:49 PM PDT

    Making Waves

    Posted: 08 Aug 2019 06:51 AM PDT

    I really hope this is what the emissary head looks when you toggle the "Open hood" option for our operators.

    Posted: 08 Aug 2019 06:40 PM PDT

    wish I wasn't so late to s1 nw, i'm at perfect 15s now

    Posted: 08 Aug 2019 11:00 AM PDT

    Drew my self a new Nekros profile picture because I love Chroma. (Equinox)

    Posted: 08 Aug 2019 05:15 PM PDT

    I never thought I'd say this but Rising Storm is amazing now. The bonus combo count per hit scales.

    Posted: 08 Aug 2019 04:31 PM PDT

    So DE will be attending Tokyo Game Show in September & will be doing a VIP after event on the 14th in Akihabara

    Posted: 08 Aug 2019 05:30 PM PDT

    Infested Maligna skin (from Nightwave) has severe pixelated textures

    Posted: 08 Aug 2019 06:14 PM PDT

    Infested Maligna skin (from Nightwave) has severe pixelated textures

    Not only is it inferior in quality to prehistorical items such as Dual Ichor and Tennogen such as Claymire and Ungulata, but the texture quality of the Maligna skin looks like something that belongs to 2013 Warframe, not 2019. It's almost as if DE forgot to put the HD textures for it and left only the low definition version.

    I might sound harsh, but look at it yourself. It has lower texture quality than a SUGATRA, even to its own matching one from earlier in the Nightwave.

    Cocyst Sugatra VS Maligna Two-Handed Nikana

    Keratose Sugatra VS Maligna

    You can also compare to last year's preview of the sword, which actually has higher quality textures. Notice the glistening on the fleshy part of the sword, VS how pixelated it looks now.

    Maligna shown before Tennocon 2018

    Maligna in 2019

    Granted, even last year's model didn't look that highly detailed, but it's still significantly smoother than what we got. It's not like their engine would limit that either since we've got plenty of weapons in large size with higher quality textures. It's especially jarring to see it released alongside high quality infested material like the Emissary armor.

    Perhaps this is a bug, and not the intended textures?

    submitted by /u/Casardis
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    If we get another open world could it be a full on city?

    Posted: 08 Aug 2019 06:47 AM PDT

    Think about it, three layers. Open air roof tops of the city perfect for archwings, mid level perfect for parkour could even have parkour races. Lower level and sewers perfect for hoverboards. Could be an abandoned city of infected, or a corpus city.

    submitted by /u/Wazards
    [link] [comments]

    Augment Tweaks: Update 25.6.0

    Posted: 08 Aug 2019 08:05 AM PDT

    https://forums.warframe.com/topic/1118825-augment-tweaks-update-2560/

    Red text for this update.

    Augment Tweaks: Update 25.6.0

    Additions:

    • Themed Loadout Screens are here! This Arsenal screen has been completely redone to give you as much information about each loadout as possible on a single screen, while also providing new features like custom icons using any Glyph you own! We've gone from a single list with information only on hover to a complete presentation of all your Loadouts with the ability to favourite and more!

    Augment Changes and Fixes:

    Added numerous Warframe Ability Augment stats to the Ability Screen. We debuted this with Wukong's rework, and you will now be able to directly see the Stat changes associated with Augments on the Abilities!

    Reworked the following Augments: If you checked out the linked Dev Workshop – you'll know a bit of the method behind these small tweaks. We're just pushing a bunch of Augments into a stronger direction. Please be aware this isn't reflective of the entire thought process behind Augments overall (i.e some lesser use ones haven't been buffed). While many responses to this have been to 'simply add an Augment slot', that is a way bigger conversation and choice beyond the micro-changes here.

    Hysterical Assault - Hysteria Augment - Valkyr

    • Let invulnerability linger for half a second when aiming to prevent getting downed immediately in high-damage areas
    • Increased Range

    Rising Storm - Blade Storm Augment - Ash

    • Attacks by clones will raise the combo counter
    • Include a passive benefit to extend the combo counter by a duration

    Titanic Rumbler - Rumblers Augment - Atlas

    • Increase to damage and speed
    • Re-triggering the power will activate the taunt, as well as cause a knockdown effect

    Hallowed Eruption - Hallowed Ground Augment - Oberon

    • Additional passive ability that adds 100% to Hallowed Ground duration
    • Always applies radiation status on detonation

    Furious Javelin - Radial Javelin Augment - Excalibur

    • Increase duration and damage on the buff

    Tidal Impunity - Tidal Surge - Hydroid

    • Increase the duration of the immunity buff

    Magnetized Discharge - Magnetize Augment - Mag

    • Include a passive benefit that increases power range for this Ability only

    Muzzle Flash - Shooting Gallery Augment - Mesa

    • For kills made by a player (self or ally) with Shooting Gallery activated, generate a blinding AoE when threshold is met

    Explosive Legerdemain - Sleight of Hand Augment - Mirage

    • Increase damage and status chance when triggered

    Total Eclipse - Eclipse Augment - Mirage

    • Increase range on the buff to other players

    Piercing Roar - Roar Augment - Rhino

    • Allow Roar to be recast when equipped
    • Increase debuff duration based on equipped Mods
    • Generate a stagger effect on enemies when the Roar hits

    Contagion Cloud - Toxic Lash Augment - Saryn

    • Allow buff to activate when enemy is killed by damage over time effects
    • General increase on range and damage

    Transistor Shield - Electric Shield Augment - Volt

    • No additional energy drain when a shield is picked up by another player
    • Increase damage conversion %

    Target Fixation - Tail Wind Augment - Zephyr

    • Remove buff after 2 seconds of being on the ground, instead of immediately
    • Damage increase per target hit

    Fireball Frenzy - Fireball Augment - Ember

    Freeze Force - Freeze Augment - Frost

    Smite Infusion - Smite Augment - Oberon

    Venom Dose - Spores Augment - Saryn

    Shock Trooper - Shock Augment - Volt

    • Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster

    Sonic Fracture - Sonic Boom Augment - Banshee

    • Armor Reduction is applied even if Ragdoll fails.

    Smoke Shadow - Smoke Screen Augment - Ash

    • Increased Range.

    Piercing Navigator - Navigator Augment - Ivara

    • Added 3m Punch Through to Projectile.

    Micro Optimizations:

    • Optimized numerous scripts across the game.

    Fixes:

    • Fixed being unable to sprint in Archwing if the player is mid Slide and then launches the Archwing while still holding Slide.
    • Fixed collision issues with Nyx's Hecaton Shotgun skin.
    • Fixed issues with Ephemeras not disappearing when the wearer is gone (i.e in and out of Operator).
    • Fixed an FX leak on the Spore Ephemera.
    • Fixed issues on Grineer Shipyards Defense where Ancients could get stuck.
    • Fixed Lega and Klamora Prisms pointlessly showing Ammo.
    • Fixed Captura camera continuing to play even when not in free-cam mode, causing weird blur issues.
    • Fixed missing sound effect when Hallowed Eruption is detonated
    submitted by /u/Jay_Em
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