• Breaking News

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!


    WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Posted: 12 Sep 2019 08:32 AM PDT

    GENTLEMEN'S RULES:

    • CAPSLOCK: ON

    • NO PERSONAL ATTACKS

    • WRITE ABOUT WHATEVER IS MAKING YOU ANGRY

    • OTHER PLAYERS WILL AGREE WITH YOU IN ALL CAPS

    • SHOUTING AT EACH OTHER ABOUT THINGS WE HATE WILL FORM A STRONG RELATIONAL BOND IN THE WARFRAME COMMUNITY

    • ???

    • PROFIT GROFIT


    CREDIT GOES TO /u/waterpirate12, /u/BadBrad526, AND /u/Foxboy93 FOR STARTING THIS WEEKLY THREAD SERIES!

    submitted by /u/AutoModerator
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    Farming with someone using Atterax in a nutshell

    Posted: 12 Sep 2019 02:14 PM PDT

    My operator all grown up (Artist: Jin_Amber)

    Posted: 12 Sep 2019 01:49 PM PDT

    Was doing some... *ahem* research and stumbled upon this.

    Posted: 12 Sep 2019 06:52 AM PDT

    uuh just a portrait shot of Orb Vallis

    Posted: 12 Sep 2019 11:41 AM PDT

    Ben Tenno-son

    Posted: 12 Sep 2019 08:36 AM PDT

    in-clan bullying

    Posted: 12 Sep 2019 12:50 AM PDT

    The drop table of arbitrations should perhaps be considered

    Posted: 12 Sep 2019 12:02 PM PDT

    Dev Workshop: Arbitrations Revisited Part 2

    Posted: 12 Sep 2019 12:34 PM PDT

    Hi Tenno,

    Didn't see this posted on Reddit, so here it is:

    https://forums.warframe.com/topic/1128051-arbitrations-revisited-part-2/

    [DE]Connor:

    Hail Tenno!

    It's been awhile since we updated you on the state of Arbitrations back in April. Listening to feedback from those changes, one recurring theme was that the mode doesn't feel rewarding enough (unless you're playing a certain mission type, that is...) - so we dug into the numbers to see why that may be, and what could be done to improve the game mode overall.

    Each of the seven available mission types in Arbitrations has its own difficulty modifier. These were meant to add extra challenge, while leveling the playing field in terms of rewards. However, statistics show that we missed the mark: one mission type, Excavation, was a clear outlier in terms of reward output for time spent.

    We wanted to make all mission types feel somewhat equal in terms of rewards - this means bringing other mission types up to the standard set by Excavation, so you can play when you want, without feeling like it's an inefficient use of time. We also wanted to address the feedback that the current extended reward rotations dragged missions out.

    Therefore, we are currently moving ahead with the following:

    • All missions will return to regular rotation length EXCEPT for Excavation. Timers on excavators will be reduced to compensate, so all modes should be receiving rewards at a similar rate.
      • (Note: Disruption was already using single rotations because of an oversight, and will continue to do so with tweaks to reward structure as detailed below)
    • The rotation cadence will be changed from "ABCCCCC..." to "AABBCCCCC..." So that the same level of time investment is encouraged.
    • Endo rewards will be reduced to roughly 75% of what they once were (since you'll be receiving rewards twice as often). Rare non-endo reward drop rates are unchanged - you'll just get twice as many chances!
    • Arbiter Drones will now have a small chance to drop Vitus Essence on kill.

    With some fine-tuning, we're confident this will bring other game modes up to the level of reward that players might expect from their Excavation runs. Getting Essence directly from drones also gives an incentive to take them down, making gameplay itself feel more frequently rewarding. Speaking of rewards...

    With more frequent reward cycles we've decided to include a few new goodies, adding variety to all the Endo and sculptures you'll be earning:

    • Five new Aura mods that follow a more Nightmare or Corrupted style! (Final numbers will be posted in Update notes.)
      • Verticality: + Aim Glide / - Damage Taken while Airborne
      • Wicked Strikes: + Faster Charge Attack / + Combo Counter
      • Loyal Herd: + Companion HP / + Companion Armor
      • Bloodletter: -HP on kill for self / +HP on kill for Allies
      • Bladed Restraint: - Melee Combo on Self / + Melee Combo on allies
    • You can expect five new Warframe Arcanes as well!
      • On Rifle Kill: Melee damage increased by x for y seconds
      • On Melee Kill: Rifle damage increased by x for y seconds
      • On Pistol Headshot: x% ammo efficiency for y seconds
      • On Six Melee Kills: Heal companion by x
      • On Heavy Weapon Summon: Gain x armor for y seconds
    • Drop tables will also include the occasional bundle of 5x Cyan Stars or 3x Vitus Essence.
    • Kuva has been added to the Arbiter Offerings, for purchase with Vitus Essence.

    These rotation changes also mean that Vitus Essence output from Arbitrations will be more than double what it is now (twice as many wave rewards, plus Vitus from drones and other sources). The Vitus prices in our store were based on the current rate of acquisition, so I'm here to offer fair warning for our plans:

    • When these Arbitration reward changes go live, the price of goods in the Arbiters' reward manifest will increase by about 50%.
    • When the update is released, we will also run a script to increase players' existing Vitus stockpiles by an equivalent amount. If you had 2 Vitus before the update, you'll have 3 after!

    We're doing this so players who miss this announcement do not have their existing collections devalued as the store prices change. Since Vitus mission output is increasing by more than Vitus prices are, rewards from the store should be 20-30% faster to earn overall.

    As always, these plans are subject to change both before and after release, based on player feedback and usage statistics.

    Thanks for reading!

    submitted by /u/BillyMancer
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    Not machines :(

    Posted: 12 Sep 2019 10:25 AM PDT

    Just wanted to thank whoever made Zephyr.

    Posted: 12 Sep 2019 10:16 AM PDT

    Never mentioned it, figured I'd throw this out there in case it gets read.

    Courtesy of Uncle Sam, I have constant nerve pain and require a cane at 25. It sucks, still a bit pissed about it. In particular, it was hard to slowly transition from running all the time to hobbling painfully.

    Around the time of Zephyr Prime release, I was finishing up a day at college, had to hobble back to my car, and was still more pissed than I am now. I just wanted to sprint there but it was hard just to walk. Might be cheesy, but I envisioned getting there as reworked Zephyr. Told myself I'd forma her prime when I got home and go into PoE.

    Every day, that's how I dealt with that last long hobble before I got the disabled parking papers. Thought about playing as Zephyr when I got home. I could go from feeling held down all day to what felt like total freedom of movement in my favorite game. I might be a Nyx main, but Zephyr always gets a high spot in my usage stats.

    So, to whoever designed Zephyr, whoever gave her the turbulence augment, and whoever made her first ability the way it is now, you gave me that bit of escape while I was in a rough patch. Thank you.

    submitted by /u/BenHeisenbergPS2
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    This little emissary event would have been a lot better if Phorid got a bit modernized first.

    Posted: 12 Sep 2019 06:40 PM PDT

    1 - He's still just a giant charger

    2 - Every Phorid manifestation takes place on a grineer asteroid, regardless of what planet it's actually on.

    3 - So many nyx sets

    Phorid needs a new, unique model and fight design, more varied environments, and maybe some interesting drops for people who've already obtained Nyx (I vote make him drop Mutagen Samples en masse).

    submitted by /u/HulloHoomans
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    Fine! I'll walk there!

    Posted: 12 Sep 2019 05:18 AM PDT

    Potatonator 3000

    Posted: 12 Sep 2019 05:04 AM PDT

    2 billion zealot death explosion

    Posted: 12 Sep 2019 07:32 AM PDT

    I love the new UI

    Posted: 12 Sep 2019 12:52 PM PDT

    this feature is unnecessary but i'd still appreciate it

    Posted: 12 Sep 2019 01:27 PM PDT

    is this the door that leads to heaven?

    Posted: 12 Sep 2019 03:51 PM PDT

    Why do I keep dumping Kuva into this :c

    Posted: 12 Sep 2019 10:15 PM PDT

    This is how I always imagined Vay Hek looked until I saw a proper image of him. No, I've never battled him before (not high enough level).

    Posted: 12 Sep 2019 03:33 AM PDT

    Yo mamas so fat vauban needs to cast bastille twice to lift her.

    Posted: 12 Sep 2019 07:44 PM PDT

    I know it's a shit joke but I'm currently on a 12 hour bus ride somewhere...... And had to put this somewhere.

    Hopefully when my signal dies and comes back my inbox will be flooded with yo mama warframe jokes.

    Also...... I'll see myself out.

    submitted by /u/jorgeDVM
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    The One Free Man

    Posted: 12 Sep 2019 12:57 PM PDT

    I Swear I'm Not a Weeb

    Posted: 12 Sep 2019 05:25 PM PDT

    TennoGen Round 17 - Accepted Items

    Posted: 12 Sep 2019 05:14 PM PDT

    https://forums.warframe.com/topic/1128095-tennogen-round-17-accepted-items/


    Hi Tenno,

    Round 17 is here, featuring some brand new TennoGen content and creators! Congratulations to everyone who was accepted. I know we're all waiting for the list, so let's just cut to the chase -- more info about this round and feedback for non-accepted items can be found at the bottom of this thread.

    WARFRAME SKINS

    Ash Ryuga Skin by Rekkou
    https://steamcommunity.com/sharedfiles/filedetails/?id=1835445270&searchtext=

    Baruuk Graxx Skin by Faven
    https://steamcommunity.com/sharedfiles/filedetails/?id=1824768158&searchtext=

    Frost Hisame Skin by Malaya and AMO_017
    https://steamcommunity.com/sharedfiles/filedetails/?id=1802551758&searchtext=

    Harrow Veles Skin by Vulbjorn, the graphical walrus.
    https://steamcommunity.com/sharedfiles/filedetails/?id=1844198623&searchtext=

    Ivara Kuvael Huntress Skin by Erneix
    https://steamcommunity.com/sharedfiles/filedetails/?id=1843174920&searchtext=

    Loki Jotunheim Skin by Mz-3
    https://steamcommunity.com/sharedfiles/filedetails/?id=1711318464&searchtext=

    Mirage Kuvael Jester Skin by Erneix
    https://steamcommunity.com/sharedfiles/filedetails/?id=1552756160&searchtext

    Saryn Ion Skin by Yatus
    https://steamcommunity.com/sharedfiles/filedetails/?id=1711994225&searchtext=

    Trinity Nightingale Skin by Matzan481
    https://steamcommunity.com/sharedfiles/filedetails/?id=1616477554&searchtext=

    Wisp Graxx Skin by Faven
    https://steamcommunity.com/sharedfiles/filedetails/?id=1824768987&searchtext=

    ALT HELMETS

    Gara Rouen Alt Helmet by Hydroxate
    https://steamcommunity.com/sharedfiles/filedetails/?id=1809140963&searchtext=

    Wisp Damas Alt Helmet by FrellingHazmot
    https://steamcommunity.com/sharedfiles/filedetails/?id=1832943485&searchtext=

    CHEST ARMOR PIECES

    Diva Chest Armor by lukinu_u
    https://steamcommunity.com/sharedfiles/filedetails/?id=1843075078&searchtext=

    Fhan'Epak Chest Armor by Faven
    https://steamcommunity.com/sharedfiles/filedetails/?id=1840271987&searchtext=

    Paxis Chest Armor by Malaya and Jadie
    https://steamcommunity.com/sharedfiles/filedetails/?id=1845166460&searchtext=

    OPERATOR ACCESSORIES

    Jotunheim's Spirit Oculus by Mz-3
    https://steamcommunity.com/sharedfiles/filedetails/?id=1845132003&searchtext=

    Konvalyst Oculus by Lukinu_u
    https://steamcommunity.com/sharedfiles/filedetails/?id=1843095298&searchtext=

    Vuoto Oculus by Oh_Shimmy
    https://steamcommunity.com/sharedfiles/filedetails/?id=1845793673

    Yureilyst Oculus by Lukinu_u
    https://steamcommunity.com/sharedfiles/filedetails/?id=1843081945&searchtext=

    SYANDANAS

    Jotunheim's Cloak by Mz-3
    https://steamcommunity.com/sharedfiles/filedetails/?id=1711328911&searchtext=

    Paxis Syandana by Malaya and Jadie
    https://steamcommunity.com/sharedfiles/filedetails/?id=1833615473&searchtext=

    WEAPON SKINS

    Insidia Sword Skin by HitsuSan and Reil
    https://steamcommunity.com/sharedfiles/filedetails/?id=1819885862

    Khatuun Nikana Skin by VoidPunch
    https://steamcommunity.com/sharedfiles/filedetails/?id=1794814744&searchtext=

    Lahnss Polearm Skin by Faven
    https://steamcommunity.com/sharedfiles/filedetails/?id=1824770631&searchtext=

    Wuush Whip Skin by Faven
    https://steamcommunity.com/sharedfiles/filedetails/?id=1835456310&searchtext=

    If you have a favourite item that didn't make it, don't fret! There's a good chance we'll be working with the creator to help get it across the finish line. Usually technical or stylistic issues are the main cause for rejection, but we do our best to help pieces with great promise get accepted to the game.

    Feedback will be sent out as early as next week, but if you're a creator and you'd like some critique on your submitted pieces, please feel free to send me a forum DM and we'll do our best to send you a quick write-up.

    As for past rounds, we will be doing curated Console transfers following the initial launch of these items.

    submitted by /u/AlyoshaV
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