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    Warframe Warframe Weekly Riven Thread | Share Your Rivens!

    Warframe Warframe Weekly Riven Thread | Share Your Rivens!


    Warframe Weekly Riven Thread | Share Your Rivens!

    Posted: 14 Dec 2019 07:33 AM PST

    This thread for everything about rivens; builds, rolls, questions, etc.

    Resources:

    This place will be a troll-free environment so that anyone can ask a question without backlash. In other words: negative attitudes will NOT be tolerated.


    If you wish to just view top level comments (i.e. questions) add ?depth=1 to the end of the page url.


    Comments are sorted by new by default! And remember...

    Rivens can be shared any day of the week!

    submitted by /u/AutoModerator
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    Ivara Prime ~My FanArt~

    Posted: 14 Dec 2019 02:59 PM PST

    What's the point of naming your Railjack when theres almost no way to see the name? IMO it should be displayed there.

    Posted: 14 Dec 2019 03:55 PM PST

    Wyrm is a highly offensive Sentinel.

    Posted: 14 Dec 2019 02:26 PM PST

    I'm A Newbie Please Help #1

    Posted: 14 Dec 2019 08:02 AM PST

    A Message from Your Local Goatframe

    Posted: 14 Dec 2019 10:20 AM PST

    Putting the U(seless) in UI

    Posted: 14 Dec 2019 07:22 AM PST

    I actually don't mind this bug

    Posted: 14 Dec 2019 06:03 PM PST

    My friend didn't know you could sell mods until I mentioned it today. We uh, started playing in 2014.

    Posted: 14 Dec 2019 08:27 PM PST

    Dear DE: RNG rolls on equipment is already bad enough, but when their stat difference can be THIS massive, what's your excuse?

    Posted: 14 Dec 2019 07:10 AM PST

    They are looking into Wreckage, Resource Refining, and general balance. Straight from Space Mom

    Posted: 14 Dec 2019 01:37 PM PST

    We should be able to place markers while manning the Railjack Guns/Cannon/Slingshot/Pilot seat.

    Posted: 14 Dec 2019 05:05 PM PST

    Sometimes you kill a fighter ship while you're manning the side guns and get a super rare drop, but the ship is too far away to Vacuum it, and the pilot didn't see the drop so he doesn't know he has to go there and pick it up.

    In this situation you would obviously place a marker on the drop to let the pilot know he has to go and pick it up, instead of having to yell "GO LEFT GO LEFT, NO NO THE OTHER LEFT" like a dumbass.

    This also applies to the Archwing Slingshot and the Artillery Cannon: you would place a marker on an enemy ship to let the pilot know he has to stay focused on it and not turn around so you can launch yourself or fire the cannon.

    This also applies to the pilot, where you'd place a marker on an enemy ship to let the gunners know they have to focus their fire on it.

    Markers while on the Railjack seats would be endlessly useful, yet you can't use them at all (you can only place markers while in Archwing).

    Please add this essential functionality.

    submitted by /u/Gooey-
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    We're gonna need a bigger simulacrum

    Posted: 14 Dec 2019 02:47 PM PST

    Everyone plays Railjack differently

    Posted: 14 Dec 2019 01:24 PM PST

    Punch through makes destroying crew ships on earth super speedy.

    Posted: 14 Dec 2019 12:20 PM PST

    Ah yes

    Posted: 14 Dec 2019 05:22 AM PST

    A little railjack glitch gave my operator a mini equinox on his shoulder

    Posted: 14 Dec 2019 04:21 PM PST

    Amount of Time Between DE Releasing a Major Update and Releasing a Followup Hotfix

    Posted: 14 Dec 2019 07:18 PM PST

    1. 1:30:27 Octavia's Anthem: Update 20 -> Octavia's Anthem: Hotfix 20.0.1
    2. 2:28:09 Update 26: The Old Blood -> The Old Blood: Hotfix 26.0.1
    3. 2:29:08 Update 13: Dark Sectors -> Hotfix 13.0.1
    4. 2:36:07 Update 8: Rise Of The Warlords -> Hotfix 8.0.2 : Comin In' Hot!
    5. 3:07:07 Update 19: The War Within -> The War Within: Hotfix 19.0.1
    6. 3:32:58 Update 10: Shadows Of The Dead -> Hotfix 10.0.1
    7. 3:33:20 Empyrean: Update 27 -> Empyrean: Hotfix 27.0.1
    8. 3:46:59 Fortuna: Update 24.0 -> Fortuna: Hotfix 24.0.1
    9. 3:48:11 Update 18: The Second Dream -> Hotfix 18.0.1
    10. 4:02:44 Update 17: Echoes Of The Sentient -> Hotfix 17.0.1
    11. 4:09:14 Update 12: Zephyr Rises -> Hotfix 12.0.1
    12. 4:16:12 Update 21: Chains of Harrow -> Chains of Harrow: Hotfix 21.0.1
    13. 4:36:33 The Sacrifice: Update 23 -> The Sacrifice: Hotfix 23.0.1
    14. 4:56:47 The Jovian Concord: Update 25 -> The Jovian Concord: Hotfix 25.0.1
    15. 5:07:28 Warframe Update 22: Plains of Eidolon -> Plains of Eidolon: Hotfix 22.0.1
    16. 5:31:07 Update 11: Valkyr Unleashed -> Hotfix 11.0.1
    17. 5:55:16 Update 9: Vor's Revenge -> Hotfix 9.1
    18. 8:07:33 Warframe: Archwing -> Hotfix 15.0.1
    19. 13:06:25 Update 14: The Mad Cephalon -> Hotfix 14.0.1
    20. 14:11:53 Warframe: Sanctuary -> Hotfix 16.0.1
    21. 17:13:10 Update 6 - "New Stompin' Grounds" -> Update 6: Hotfixes
    22. 19:53:35 Update #2 is Here! -> Update #3 is Here!
    23. 1 day, 0:15:13 Update 7 - "stormbringer" -> Update 7.1 Hot-Fixes
    24. 3 days, 2:17:00 Update #1 is here! -> Update #2 is Here!
    25. 3 days, 4:34:36 Update #3 is Here! -> Update #4 is here!
    26. 22 days, 15:22:13 Update #5 is here! -> Update 5.3 - "Blazing Embers"
    27. 46 days, 5:39:05 Update #4 is here! -> Update #5 is here!

    I made a script to compile this list, some hotfixes weren't listed as a separate forum post so those cases may affect rankings (Update 8 -> 8.0.2, Update 5 -> 5.3). I made this just because I thought it would be interesting to see how quickly DE releases an update to fix the issues that arise in the initial update. The time next to the number is the amount of time (days, hours:minutes:seconds) in between the major update and the hotfix ( *︾▽︾)
    Edit: Update 24.0 was absent because of an error in how I was determining major updates, (took about 1 hour for my own hotfix)

    submitted by /u/Dumfing
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    The real bullshit is that away squad gets more resources than everyone else

    Posted: 14 Dec 2019 07:47 PM PST

    The resources you pick up in space go to everyone in the team , the resources, mods, and even new weapon bp found on enemy structures/ships go only to the players who go into the structure/ship to pick it up.

    Away squad is always the most popular role so naturally it makes sense to shit on the people who stay in the railjack right?

    submitted by /u/GrandEmperorPride
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    If you're wondering why your guns are doing so little damage all of a sudden, this is why. What's even the point of having level numbers at some point if you're just going to boost the EHP regardless?

    Posted: 14 Dec 2019 09:21 PM PST

    I must admit. I am mighty impressed by the Railjack.

    Posted: 14 Dec 2019 01:25 PM PST

    I mean after years of witnessing shoddy Corpus engineering and the windows on their ships that blow out at the slightest sneeze, the windows on a Railjack are a wonder to behold! Your hull might be breached in 20 places, the ship maybe on fire and the electricity might be arcing from wall to wall, but the windows, they will hold!!

    Not impressed with Grineer engineering though. If you have a projectile/boarding pod that can track and penetrate a vessel like Railjack, why on earth would you put flimsy Grineer soldiers in it? Why not stuff it full of explosives?

    Having good fun so far with the Railjack despite all the bugs :)

    submitted by /u/IMP102
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    Powering up the Epstein drive. Into the expanse.

    Posted: 14 Dec 2019 09:09 PM PST

    For all of you who are getting lost in skyboxes, or getting trapped inside asteroid bases... I present to you, the cure!

    Posted: 14 Dec 2019 04:58 AM PST

    New Sentient units in Codex and Simulacrum spawner

    Posted: 14 Dec 2019 05:25 PM PST

    Going to need some more FlexTape over here.

    Posted: 14 Dec 2019 06:57 PM PST

    Hey DE, could you guys make the current equiped Warframe appear on this screen so we can see how the armor would look like completely?

    Posted: 14 Dec 2019 03:28 AM PST

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