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    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!


    WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Posted: 26 Dec 2019 07:32 AM PST

    GENTLEMEN'S RULES:

    • CAPSLOCK: ON

    • NO PERSONAL ATTACKS

    • WRITE ABOUT WHATEVER IS MAKING YOU ANGRY

    • OTHER PLAYERS WILL AGREE WITH YOU IN ALL CAPS

    • SHOUTING AT EACH OTHER ABOUT THINGS WE HATE WILL FORM A STRONG RELATIONAL BOND IN THE WARFRAME COMMUNITY

    • ???

    • PROFIT GROFIT


    CREDIT GOES TO /u/waterpirate12, /u/BadBrad526, AND /u/Foxboy93 FOR STARTING THIS WEEKLY THREAD SERIES!

    submitted by /u/AutoModerator
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    Talking to Baro Ki'Teer in a nutshell

    Posted: 26 Dec 2019 04:15 PM PST

    Been running into some problems lately while popping relics, so here are some protips for those of you who need it.

    Posted: 26 Dec 2019 06:58 AM PST

    i tried taking a funny screenshot but got a cursed index image accidently

    Posted: 26 Dec 2019 05:12 AM PST

    My Octavia Prime fashionframe concept

    Posted: 26 Dec 2019 03:00 PM PST

    As a player of both Warframe and Azur Lane I agree with this. Plus I named my Railjack IJN-Atago

    Posted: 26 Dec 2019 03:07 PM PST

    Railjack, input from an actual pilot.

    Posted: 26 Dec 2019 09:44 AM PST

    First of all, I have to say I do see the potential on the gamemode and ive been having fun with it despite its flaws (RNG stats).

    That being said I have one question for DE:

    Why am I flying VFR (Visual Flight Rules), in space???

    I have no instruments whatsoever as a pilot of a 4 man crewship, besides of the poorly made Horizon Lock, (yes the ship does have a Horizon, you just probably never noticed because its a really thin yellow line next to your crossair).

    We should have a radar that allows us to track enemy movement sorrounding our Railjack in real time, it makes no sense that I have to rely on LoS to figure out where are the enemies.

    I also cannot see the loot being dropped in the middle of space, so I cant efficiently pick it up and bring it back to my crew, it does not matter if it clutters the view from the cockpit, pilots require feedback to perform their job.

    This is how I think the pilot view should work:

    1) Enemies should always be yellow, regardless of proximity, and they should have a small "x meters away from ship" indicator.

    2) Drops should be white, with a proximity meter added as well.

    3) Enemy crew ships should be red, they represent the highest threat, so I should be able to distinguish them from the pack.

    I also want to add that it makes absolutely no sense that the pilot needs to transition from his seat, to the main gun to deal with crewships.

    Pilots need to have a way to deal with the biggest threats out there, we have the widest LoS, we can indentify the threat first, and should be able to react to it as soon as we see it.

    I understand this is more like a "beta" release of Railjack, but the pilot role is really lacking in the spacial awareness aspect, I dont think its good design when the "meta" for low level RJ's is, park it behind an asteroid and wreck everything with Amesha/Cyngas combo, or Particle Ram everything in sight, (because apparently spaceships are supposed to function as Snow Plowers).

    PS: Why is my Railjack so sluggish, when enemy ships are capable of 8G maneuvers as soon as they get in my sights?????.

    submitted by /u/Cerok1nk
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    What happens if the capture target in Europa escapes?

    Posted: 26 Dec 2019 08:00 PM PST

    Schematic RNG is out of hand and seriously needs to be reworked. This isn't fair. There shouldn't be overlap, especially not to this degree.

    Posted: 26 Dec 2019 08:03 AM PST

    "All you need is faith and trust"

    Posted: 26 Dec 2019 09:05 PM PST

    Welcome home, ashen one.

    Posted: 26 Dec 2019 09:15 AM PST

    So thats how we get into our railjacks from our orbiter

    Posted: 26 Dec 2019 12:07 PM PST

    Ah yes, my Foundry's greatest creation.... GALANTINY!

    Posted: 26 Dec 2019 09:54 PM PST

    I found a friend to just chill with. And here I thought I would always be a solo player.

    Posted: 26 Dec 2019 08:01 PM PST

    My umbral crew

    Posted: 26 Dec 2019 04:04 AM PST

    I think I should have turned left on Earth... Where even am I?

    Posted: 26 Dec 2019 06:34 AM PST

    Sanctuary target learned how to shadow clone jutsu

    Posted: 26 Dec 2019 12:35 PM PST

    I caught one of my railjack maintanance crew playing while im not nearby and she is very embarassed when i caught her

    Posted: 26 Dec 2019 09:44 AM PST

    20 Ambulases in the Simulacrum

    Posted: 26 Dec 2019 07:30 PM PST

    Shedu counts as a one-handed weapon and lets you carry a datamass

    Posted: 26 Dec 2019 10:12 AM PST

    Yeah 50 missiles, but how much damage do they do?

    Posted: 26 Dec 2019 09:38 PM PST

    Yeah 50 missiles, but how much damage do they do?

    Base damage should be shown on Seeker Volley, otherwise It can be 999999 missiles and it'll still mean nothing to me if they do 1 damage each or something.

    https://preview.redd.it/6zlspunm24741.jpg?width=508&format=pjpg&auto=webp&s=806d42d4dc669a1933de825dc1aa42e8664a8eeb

    But then Shatter Burst tells me how much damage and how many times it does said damage per cast perfectly fine, why is it like this? Did the guy who was in charge to make avionics descriptions went to take a big ol' dump and had the janitor do Seeker Volley's description instead?

    https://preview.redd.it/3h9yaxcx24741.jpg?width=527&format=pjpg&auto=webp&s=b16c7722555aa86ebd733a0a832ae7742efcc9d9

    This is like how Zephyr's tornado still doesn't tell you that it also amps crit damage by 200% to the enemies trapped in it, but worse. Base damage is pretty important information, right? Or is it that Seeker Volley does so little damage that they're embarrassed to even show it on the info card?

    submitted by /u/Critallica
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    When your irl mom abandons you but the Lotus already messed you up

    Posted: 26 Dec 2019 10:11 AM PST

    Vent Kids Race Locations

    Posted: 26 Dec 2019 06:13 PM PST

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