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    Warframe Warframe Weekly Riven Thread | Share Your Rivens!

    Warframe Warframe Weekly Riven Thread | Share Your Rivens!


    Warframe Weekly Riven Thread | Share Your Rivens!

    Posted: 27 Jun 2020 08:33 AM PDT

    This thread for everything about rivens; builds, rolls, questions, etc.

    Resources:

    This place will be a troll-free environment so that anyone can ask a question without backlash. In other words: negative attitudes will NOT be tolerated.


    If you wish to just view top level comments (i.e. questions) add ?depth=1 to the end of the page url.


    Comments are sorted by new by default! And remember...

    Rivens can be shared any day of the week!

    submitted by /u/AutoModerator
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    Ultimate Shootdown - Mesa vs Ivara! (art by @ketrinadrawsalot)

    Posted: 27 Jun 2020 01:28 PM PDT

    Words of Warframes: Ember

    Posted: 27 Jun 2020 12:39 PM PDT

    Show me it right now

    Posted: 27 Jun 2020 02:33 AM PDT

    I'm Barry Allen, the fastest man al- . . .

    Posted: 27 Jun 2020 04:48 PM PDT

    Nova helmets look awful with Atomica skin.

    Posted: 27 Jun 2020 07:06 AM PDT

    At least he's happy?

    Posted: 27 Jun 2020 04:08 AM PDT

    I was running Cetus bounties for NW and asked someone to help instead of doing conservation. This is the response i get... why is leeching so popular?

    Posted: 27 Jun 2020 03:55 PM PDT

    giant focus orb in every railjack mission

    Posted: 27 Jun 2020 07:00 PM PDT

    nyx Wonder Woman

    Posted: 27 Jun 2020 07:44 PM PDT

    Great Bug DE

    Posted: 27 Jun 2020 08:55 AM PDT

    sorry, squad, i was trying to take this screenshot and the pod kept getting smacked by lunatics.

    Posted: 27 Jun 2020 09:54 AM PDT

    I guess DE though that insignias were too easy, so now they're literally impossible to get!

    Posted: 27 Jun 2020 10:29 AM PDT

    When your ship is exited to see you finish the mission

    Posted: 27 Jun 2020 05:28 PM PDT

    Anybody else have a hard time letting go of things they once loved?

    Posted: 27 Jun 2020 02:00 PM PDT

    Excalibur rework; Because I've been playing too much Devil May Cry.

    Posted: 27 Jun 2020 06:36 PM PDT

    Excalibur is one of those frames that's decently good, because of half of his tool kit, the other half is what holds him back from hanging out with the Big girls like Saryn and Khora.

    1. Slash Dash

    Slash Dash is a decent ability held back by only one thing. It's Critical and Status stats being essentially 0. Simply put, allow it to inherit Exalted Blade's innate Crit and Status chance as well as benefit from Chromatic Blade Augment.

    EDIT: Also allow Slash Dash to inherit Exalted Blade's mod set up and receive the "Heavy Attack" multiplier while Exalted Blade is active.

    2. Radial Blind/Howl

    Nothing, this is probably his best ability

    3. Radial Javelin -> Radial Barrier

    Radial Javelin does nothing that all Excalibur's other abilities don't do. It's damage is lack luster, it's a more expensive crowd control than Blind, and it doesn't provide any kind of boost without it's augment. And here is where my "Too much Devil May Cry" comes in.

    · Excalibur summons 4 floating energy swords that protect Excalibur and attack enemies that get close.

    · The Swords Provide 75% damage reduction for Excalibur

    · Swords have 150/300/400/500 health increased by Excalibur's Power strength and Armor values.

    · Swords offensive stats are the same as Slash Dash

    4. Exalted Blade

    The first change is dedicated to all Exalted melees. Simply allow them to benefit from Gladiator and Acolyte mods.

    The next change is simply moving "Radial Javelin" to Exalted Blade's heavy melee attack. Similar to how it was done in the cinematic trailer. This time, Radial Javelin's stats are based on Exalted Blade's.

    Bonus:

    We totally need a "retro' Exalted Blade skin. One that's pure energy like it used to be and like in the trailer.

    submitted by /u/SubjectThirteen
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    Were's the last one DE? WERE'S THE LAST ONE!?!?

    Posted: 27 Jun 2020 08:39 PM PDT

    [OC] Nef Anyo on a good day

    Posted: 27 Jun 2020 05:30 PM PDT

    Crazy thing I wanna see at some point in the future: railjack bossfights

    Posted: 27 Jun 2020 08:13 PM PDT

    And I don't mean the "board the galleon and kill the captain" type bossfight. I mean full on "your railjack vs a massive capital ship with hundreds of anti-interceptor cannons". Imagine maneuvring around a galleon as it flies around the play space, releasing swarms of fighters at you, it's side guns taking potshots at you and occasionally readying a shipkiller cannon to attempt to wipe you. Imagine actually having to use your forward artillery to knock sections of ship armor off so your turrets can do damage to the massive ship's internals.

    A lot of railjack's moment-to-moment action comes from engaging fighters and crewships, but for some reason the bigger targets (galleons, missile platforms) don't really do much to add to the fray, aside from the occasional missile salvo (which can very easily be ignored and avoided) or the rare boarding parties (which, again, can very easily be ignored or avoided).

    submitted by /u/Arn-Solma
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    Why is the complete 5 cetus bounties mission only 4500 points?

    Posted: 27 Jun 2020 07:24 AM PDT

    I don't think DE knows how much the cetus missions love to waste the player's time, today i completed this mission and the 5 bounties had the drone scort mission,3 of them also had the defend this thing for 2 minutes and 3 find enemy caches in the big cave. Just for this nightwave mission i had to play for 40 minutes, and its not even hard content is just way too underleved and boring,specially when i need to kill 15 enemies and it takes me 3 minutes because the game wont spawn enough. TLDR if an exterminate can be 7k why can't this?

    submitted by /u/Sachielkun
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    Please Unlock Enemy Level in Simulacrum

    Posted: 27 Jun 2020 05:46 PM PDT

    Hi,

    As the title says, Please "Unlock Enemy Level in Simulacrum".

    This will be helpful for players to test weapons more effectively and see where their damage falls off to the point they can no longer kill enemies effectively, without spending hours or days in a mission.

    Maybe at least add +100 levels there too, or double/triple the spawn level for MR.

    the reason i asked for it to be unlocked is, some people spend days in a mission, just to test if their build can handle the highest level enemies in the game, at least this will give them a pretty good idea without spending that time.

    I wont get into the issues with them getting trade bans from doing that, but yeah, this will help with that too.

    submitted by /u/Reaper261292
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    I see the Corpus got a shipment of the Cetus meat

    Posted: 27 Jun 2020 08:11 PM PDT

    Heard you guys like hands

    Posted: 27 Jun 2020 06:35 PM PDT

    Tencent will work closely with DE to bring significant updates to the game(Chinese port) in the future

    Posted: 27 Jun 2020 10:36 AM PDT

    Somehow managed to get -1% done in the forge

    Posted: 27 Jun 2020 06:50 PM PDT

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