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- Warframe Weekly Advertisement | Warframe Communities!
- first thing i did after the update
- time for bankruptcy
- i'm so sorry
- Mother (art by me: Tony Vael)
- Xaku Joins the Warframe Crew
- The Helminth: Dev Workshop
- So toggling Prime Details on Saryn now does this.
- New decoration coming to baro's fashion shop.
- POV: You're nano spores
- They didn't give collisions to Helminth, so you can vore yourself.
- Remember when everyone speculated THIS was Helminth?
- He hasn’t been around for more than an hour and I’ve already ruined him
- Since we're all decorating our Helminths...
- Please don't fix static reactor prime sigil (sound on)
- So, update on Teshin, uh?
- Look what we have here !!!!
- Loving the new glare system so far. I just have 1 problem though...
- He's here to play us a lil song
- Derelict Shift: Update 28.3.0
- Mag has a new home now!
- How about a pair of Orokin glasses?
- You can currently decorate the inside of the cyst. So Mob Boss Helman is ready to get munching
- The Static Reactor Prime sigil seems to have come to possess cloth removing properties after the recent patch which works on certain frames and tennogen skins
- Your frames. Hand them over.
- People need to chill when it comes to subsuming
Warframe Weekly Advertisement | Warframe Communities! Posted: 12 Aug 2020 08:33 AM PDT This thread spotlights various public Warframe communities outside of the subreddit! Disclaimer: Members of the /r/Warframe moderation team are not involved in the maintenance or running of these communities and don't have positions of authority in them. This thread is a placeholder because the Wednesday weekly slot is currently unassigned. Please use this link to suggest a new weekly thread. Discord ServersEnglish Discord Servers
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If you have any suggestions for communities to add to this wiki page, want to report mistranslations or broken links, or want to help with crediting the proper creators, message the moderators! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
first thing i did after the update Posted: 12 Aug 2020 12:20 PM PDT
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Posted: 12 Aug 2020 12:08 PM PDT
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Posted: 12 Aug 2020 02:59 PM PDT
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Posted: 12 Aug 2020 08:31 AM PDT
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Posted: 12 Aug 2020 04:05 AM PDT
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Posted: 12 Aug 2020 10:47 AM PDT THE HELMINTH: DEV WORKSHOP. Tenno the time has come for our comprehensive Dev Workshop on The Helminth System (formerly known as 'Helminth Chrysalis System, we reduced the name length for 'Mouth'feel)! This Dev Workshop is subject to change, but here is everything you need to know about THE HELMINTH! We debuted this system at TennoCon 2020 - rewatch here: https://youtu.be/KoKO1nAk0MQ?t=1693 The Helminth System is an expansion of the Helminth room on your Orbiter - you may only know this room as an infested space that allows you to remove the Helminth Cyst. With the 'Heart of Deimos' Update, that's all changing. The Helminth system enables you to customize your Warframes by infusing new Abilities in place of existing Abilities. How does it work? To participate in the Helminth, you must obtain the 'Helminth Segment'. This is acquired in the Heart of Deimos in the Entrati Syndicate and is then installed on your Orbiter in the Helminth Room to begin your Helminth journey! Once ready, there are 2 key things this System offers:
Who is this for? We consider this a customization system for very experienced Warframe players (Mastery Rank 15 Prerequisite). We do not intend to let newer players unlock this system. We intentionally placed the Segment deep into progression to ensure only experienced players could access the Segment and begin their journey with Helminth. What are Resources / Secretions? Virtually every Resource you've ever earned can be fed to Helminth - your stockpiles have a new home! This Feeding creates SECRETIONS, which allow you to utilize the Helminth for Ability customization. Helminth has a diverse appetite - make sure you feed Helminth Resources they want to eat to get the best Secretion results! Your choices on what you've fed Helminth will determine its willingness to reward secretions - change it up for best results! Permanent? Infused Abilities are removable with the click of a button - they will stay within a given Warframe as long as you decide you want it! Subsuming a Warframe is permanent - only Subsume Warframes you are sure you do not want to play with. You can always re-earn or re-buy a subsumed Warframe. Do Configurations matter? You can deeply customize by only replacing Abilities on certain Configurations, as seen in the Demo! But we would like to expand this further to demonstrate just how deep you can go. You can have 1 different Ability infused PER config! So if you have Excalibur in the chair - you could put Shock on Configuration A, Molt on Configuration B, and Firewalker on Configuration C! For example, if you wanted Shock applied to Excalibur on Configuration A but wanted Configuration B and Configuration C to stay default with Slash Dash, you can do so! What does Ranking Helminth do? As you feed and use the Helminth system, you will rank up! Each Rank unlocks something different - from a new power, to more Subsume Slots (max Rank Helminth = unlimited Subsume Slots), make sure you progress through the Ranks by regularly Feeding Helminth, Subsuming, and Infusing your Warframes! What are the Helminth Abilities? Helminth Provides unique abilities of their own - these are subject to change before launch, but here is the current list: "EMPOWER" "Increase the power strength of your next ability." "ENERGY MUNITIONS" "Imbue your weapons with ammo efficiency." "INFESTED MOBILITY" "Increase your sprint and parkour speed." "MARKED FOR DEATH" "Stun an enemy, next damage you deal to it, will be dealt to all enemies around it." "REBUILD SHIELDS" "Instantly restore shields." "PERSPICACITY" "Your next hack will be automatic." "COMPANION HEAL" "Heal your companion and call it to your side." "EXPEDITE SUFFERING" "Hit enemies in a cone, affected enemies will have their Bleed and Toxin status removed and their remaining damage dealt in a burst." What is Infusion? Infusion is the process of injecting a Warframe with an Ability - whether it be one of Helminth's own, or another Warframes. Every Warframe can receive 1 Infused ability at a time in any Ability slot (i.e you could place Shock on any of the 4 Ability slots). What is Subsuming? In addition to Helminth's own Abilities, you can Subsume a Warframe to obtain 1 specific Ability permanently in Helminth's memory (list below). We do not allow the Subsuming of any Prime Warframes, but you can Infuse Abilities on Prime Warframes! Subsuming is the act of permanently providing a base Warframe into the Helminth's biology. 1 Warframe can be subsumed every 23 hours. The Warframe can be any Rank. What Abilities are earned on Subsuming a Warframe? The following table outlines the current Ability a given Warframe will provide on the Subsume action. This is subject to change before launch.
What are my safeguards? Since you can remove an Ability at any time with the click of a button, you'll be able to safely experiment with many creative combinations. For example, if you replace Grendel's '1', your kit doesn't really work! If you change around or re-assign Abilities already assigned to Railjack Tactical use, you simply may not have one, or have a new one in its place! If you put Hildryn's PIllage on Inaros, you don't get Shields, but you do get diminished Armor/Shields on enemies on cast. It's all up to you - have fun experimenting, Tenno! What about Damage buffing Abilities? As you can see, we have two Abilities that increase damage: Mirage's Eclipse, and Rhino's Roar. We are creating a special case for these Abilities when infused on Warframes with similar Abilities (i.e Chroma, Mirage, Rhino, Octavia). When you infuse these, you will receive a prompt that you can only have 1 Damage Buffing ability at a time, and thus you are limited to replacing said ability type. Which is to say - Damage Buffing abilities can only be swapped with Damage Buffing Abilities on Warframes that already have them. However, that limitation does not apply to the other 30+ Warframes. What exactly is going on here with the Warframe Subsuming? Warframes that are Subsumed join the Helminth in an eternal bond. They will live on in a Lotus flower that matches the colours of the Subsumed Warframe, as a permanent honor. See below for an example of the Helminth garden after 5 Subsumes: Is 'Helminth' a permanent name? Don't like it? You can rename your Helminth at any time! Is Helminth a Cat or Dog 'Person'? Well, you'll find out… Thank you very much for reading our Dev Workshop on the upcoming Helminth Feature - see you in game on August 25 on all platforms! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
So toggling Prime Details on Saryn now does this. Posted: 12 Aug 2020 06:20 PM PDT
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New decoration coming to baro's fashion shop. Posted: 12 Aug 2020 02:15 PM PDT
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Posted: 12 Aug 2020 02:44 PM PDT
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They didn't give collisions to Helminth, so you can vore yourself. Posted: 12 Aug 2020 12:42 PM PDT
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Remember when everyone speculated THIS was Helminth? Posted: 12 Aug 2020 09:43 PM PDT
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He hasn’t been around for more than an hour and I’ve already ruined him Posted: 12 Aug 2020 12:06 PM PDT
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Since we're all decorating our Helminths... Posted: 12 Aug 2020 01:52 PM PDT
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Please don't fix static reactor prime sigil (sound on) Posted: 12 Aug 2020 07:52 PM PDT
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Posted: 12 Aug 2020 04:15 PM PDT
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Posted: 12 Aug 2020 12:18 PM PDT
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Loving the new glare system so far. I just have 1 problem though... Posted: 12 Aug 2020 12:26 PM PDT
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He's here to play us a lil song Posted: 12 Aug 2020 05:09 PM PDT
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Posted: 12 Aug 2020 11:35 AM PDT Derelict Shift: Update 28.3.0 Tenno! We bring you a Mainline Update in advance of our Heart of Deimos launch. This means everything here is being released with the intention of shaking out any major technical or core game bugs well in advance of Heart of Deimos. We do have some preview content in this mainline (Derelict Key System retirement, End-of-mission UI changes, etc), but our goal is to ensure we get most of the Mainline complications fixed in advance of Heart of Deimos! We appreciate your patience as we work through any issues in this build. OROKIN DERELICTS HAVE MOVED! This raises the question: What happens to players on the Steel Path? You get a unique Emote and Trophy for each region that you have completed, but if the Derelicts aren't on the map how will you get these rewards? The answer is: After Heart of Deimos launches, finishing the Deimos region will give you BOTH the Deimos and Derelict rewards regardless of whether you have previously finished the Derelicts. This way everybody has a chance to finish their entire set, and thematically it respects both areas: the original Derelicts, and the new Deimos landscape. General Additions:
UI Reskins: Since our Dev Workshops in early 2020, we have made a lot of progress behind the scenes on UI updates and changes. The End-of-Mission re-design is here, and it adheres to feedback we received as well as our own direction to better showcase your Warframes and your squads Warframes! In general, these UI screens have been updated with fresh looks and will reflect your chosen UI Theme! More changes to come! The End of Mission / Mission Progress screen have also received some functionality changes:
The Inbox UI: Numerous generic UI screens have also been updated! Such as the 'FILTER MODS' screen, when adding a custom Loc-Pin in a Free-Roam mission, selecting Friends to Batch Remove, etc: 75110f1934e6b0cfccd0b0acabb00dce.png The Steel Path Changes: Resource Drop Chance Boosters now apply to Steel Essence and Riven Sliver drops within Steel Path missions. To confirm player theories and clarify, previous to this Hotfix Resource Drop Chance Boosters did not affect Steel Essence or Riven Sliver drops in The Steel Path. It was not our intention to hide or subvert that information in game, and we should have clarified more quickly that this was the case. Saying this doesn't change what appears to be the broader issue, which is concerns with Steel Essence drop rates. We are still gathering data on acquisition rates - but ultimately we are all hands on deck working to make Heart of Deimos the best it can be for August 25th. As of this Hotfix, any Tenno who have already walked The Steel Path will receive a Resource Drop Chance Booster. This Hotfix ensures that Resource Drop Chance Boosters work within The Steel Path for Riven Slivers and Steel Essence. They were initially turned off to ensure the inherent Steel Path Resource Drop Chance Booster worked as intended. Like the initial Arcane Marketplace in Scarlet Spear, we wanted to ensure the automatic '100% Steel Path Resource Drop Chance Booster' didn't unintentionally scale for Resources specific to the Steel Path (Riven Slivers and Steel Essence). This unfortunately also affected player obtained reward Resource Drop Chance Boosters. Thank you all for the feedback so far on The Steel Path, it helps to shape our knowledge and decisions moving forward. Zephyr Airburst Changes:
Trinity Well of Life Changes: Well of Life now passively heals allies in a radius around the target (base 100 Health per second within 8 meters). Shooting the held target gives extra Health to all allies in range (base 1% of damage dealt to the victim) instead of only the person who made the attack. Well of Life also no longer increases the Health of the target (this was an old solution to prevent other players from killing the target too fast). Instead it now uses a more modern approach similar to Nyx's Mind Control where the Damage gets stored and dealt at the end of the Ability. General Warframe Ability Changes:
General Changes:
Optimizations:
Railjack Fixes:
Nightwave Fixes:
Controller Fixes:
Fixes:
This action was performed automatically, if you see any mistakes, please tag /u/desmaraisp, he'll fix them. Here is my github [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 12 Aug 2020 01:23 PM PDT
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How about a pair of Orokin glasses? Posted: 12 Aug 2020 09:54 PM PDT
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You can currently decorate the inside of the cyst. So Mob Boss Helman is ready to get munching Posted: 12 Aug 2020 01:34 PM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 12 Aug 2020 01:04 PM PDT
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Posted: 12 Aug 2020 07:06 PM PDT
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People need to chill when it comes to subsuming Posted: 12 Aug 2020 01:59 PM PDT So, the dev workshop released today, and with it came what abilities would be able to "subsume" and add to other frames. (Link here: https://forums.warframe.com/topic/1212921-the-helminth-dev-workshop/page/8/ ) But what I've noticed from people I've spoken too and the forum comments itself is that people are freaking out WAY too much about the power balance. Stuff like combing rhino roar and X frame would be gaming breaking and throwing frame balance out of wack etc. etc. But from what I've seen from the community and my own playtime, it doesn't really matter. Let me say this, most people are the type to run AT MOST 20 waves in defence or 20 minutes in survival and the hardest enemies most people will really face is at sortie or kuva fortress level. Most missions can be played with an mk1-braton and an unmodded warframe. Any complaints of this game is too easy is frankly too late, you've should have to know what kind of PVE game this is from the beginning. So what if mesa, saryn, or ember can be tanky while full clearing a room, they were able to do that before the update. What if, god forbid a good frame gets better? Is the game gonna get ruined? In this game in my honest opinion systems like these help the weakest frames the most and making good frames better doesn't really hurt anyone. You can see this when they implemented the riven system. The system benefits worse weapons like the strun or the boar, did the lenz or gram getting a chance at a riven make it stronger? Yes but not that much and it honestly did ruin anyone fun. Its a PVE game, there are no hurt feelings other than some grinner or corpus. Frames like Vauban, or mag, or chroma even who have filler, honestly wasted abilities can replace them with effects they want. What I'm trying to say is that warframe is a casual game for casual gamers to have fun in a PVE setting so players getting something strong that makes the game more fun and smooth shouldn't be criticized as harshly as I've been seeing. [link] [comments] |
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