Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game! |
- Warframe Weekly Recruitment | Share Your Name and Get in the Game!
- The food never looks like what you see in the ads and menu anyway
- My first ever animation it just HAD to be Warframe related!
- Hildryn mains in a nutshell.
- Tombfinger Haymaker Splat
- Excalibur Umbra Pixel Art
- I like the idea. That way, people could become familiar with the Helminth and motivate them to increase the Mastery Rank if they want to use Warframe abilities.
- Corrupted enemies have a special Orokin grenade model, and I want one for a ship decoration
- drew another frame i like
- WARFRAME - Ashes to Crowns- A Trailer for an upcoming 3d animated series.
- Rate my build for steel path
- "Peculiar Bloom"
- I don't think all Railjack resources need the bottom-left "big notification" when we pick them up
- I didn't get anything from Steel Path, but at least I have an cool looking planetarium.
- Orokin Trail
- [Saryn] without a skirt
- King of the Fairies, Oberon Fanart
- Elusive Invasions
- My proposal to pull Syndicates into the modern Warframe. My ideas to update Hit Squads and how to make syndicates relevant in the game's present.
- What I thought the Warframe story was before completing The Second Dream.
- I drew a Crewman! Hope it looks nice :D
- K-drive weapon bug makes me hope DE brings some weapon based k-drive tricks with Deimos
- When in doubt melt the room
- Athodai captura.
- Infested Slaughter
- Nyx fashion / Don’t know how to use Captura :p
Warframe Weekly Recruitment | Share Your Name and Get in the Game! Posted: 21 Aug 2020 08:32 AM PDT This thread is for anyone to recruit or request others to help them out. It's open to all types of recruitment, and you can recruit any day of the week!
Please provide the following information in your comment (in no particular order or format):
No formatting necessary! That's right, format your requests or offers howeveryou want! The nicer and prettier it is though, the easier it is to read so keep that in mind! Read the other comments! If no one answers your response, add the others who have shared their info! Keep checking back to see who else is out there! Request away!And remember... You can recruit any day of the week![link] [comments] | ||
The food never looks like what you see in the ads and menu anyway Posted: 21 Aug 2020 05:48 PM PDT
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My first ever animation it just HAD to be Warframe related! Posted: 21 Aug 2020 12:01 PM PDT
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Posted: 21 Aug 2020 02:24 PM PDT
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Posted: 21 Aug 2020 12:34 PM PDT
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Posted: 21 Aug 2020 08:41 AM PDT
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Posted: 21 Aug 2020 03:26 AM PDT
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Corrupted enemies have a special Orokin grenade model, and I want one for a ship decoration Posted: 21 Aug 2020 11:32 AM PDT
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Posted: 21 Aug 2020 03:59 AM PDT
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WARFRAME - Ashes to Crowns- A Trailer for an upcoming 3d animated series. Posted: 21 Aug 2020 12:52 PM PDT
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Posted: 21 Aug 2020 10:56 AM PDT
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Posted: 21 Aug 2020 12:01 PM PDT
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I don't think all Railjack resources need the bottom-left "big notification" when we pick them up Posted: 21 Aug 2020 02:06 PM PDT I mention this because the Heart of Deimos demo seemed to imply a lot of the new resources would also use the "Big Notification" (idk how else to call it) that was originally developed for more important things such as argon crystals and blueprints. As it currently stands, every Railjack resource has a Big Notification on pickup, which means the trickle or resources is severely out of pace with the notifications and you never queite know what you last picked up. It also constantly distracts from the gameplay, in my opinion, but maybe that's just my personal taste. I think the Railjack resources should give regular bottom-screen notifications the way common planet ones do. Maybe the ones used by the Forge (pustrels, copernics, carbides and diodes) could keep the Big Notification since they can be mission-critical but I see no reason to notify me of, say, picking up Asterite, before the end of the mission. The best solution, imo, if DE doesn't want to "downgrade" all Railjack resources, would be to give us the option to choose which ones trigger the Big Notification. Maybe via a menu in the Orbiter Foundry? It would probably take a bit of programming, but it would help a lot with people who are looking for a specific thing. [link] [comments] | ||
I didn't get anything from Steel Path, but at least I have an cool looking planetarium. Posted: 21 Aug 2020 01:52 PM PDT
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Posted: 21 Aug 2020 10:01 PM PDT
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Posted: 21 Aug 2020 07:30 AM PDT
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King of the Fairies, Oberon Fanart Posted: 21 Aug 2020 09:22 AM PDT
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Posted: 21 Aug 2020 05:21 PM PDT
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Posted: 21 Aug 2020 07:43 PM PDT By syndicate I mean the ones in Relays, not Quills/Solaris/vent kids etc. Let's start with hit squads. A lot of them either made no sense (New Lola/Red Veil's use of Infested) or just plain stupid (Steel Meridian's Rollers). Secondly, Eximus units always looked like ugly place holders. Even colourful palette swaps would have been better than the static film over them. Red Veil: They send those same Red Veil Operatives you fought in Chains of Harrow. They're squishy but they hurt New Lola: There's a few options. Either 1-2 Silver Grove Spectres or I dunno...a pack of feral Kavats, Kubrows, or other animals. Or operatives wearing New Lola clothes equipped with their weapons. Steel Meridian: There's a ton of possiblities here since we even see regular looking marines in their room. But instead their hit squad should consist of grineers using the male and female larvling models equipped with their faction weapons Perrin Sequence: They're fine really, just slightly alter their Moa's designs to fit their faction aesthetics, equip them with Secura weapons. Arbiters of Hexis: WTH are they even supposed to be? Sounds like they're Tenno-worshippers. Just shooting in the dark here, but regular operatives equipped with armour pieces to make themselves look more like Warframe's? Cephalons Suda: Should she even send a hit squad? She's supposed to be the non-violent one, polar opposite of Red Veil. Her hit squad should be...I unno Differentiating their effects, they should have a unique bonus for players other than just access to their wares. Players may choose 1 Syndicate they have max relationship with to sponsor their Railjack. Bonus are as listed. EVERYONE: -Customizable Railjack Crews. Can be equipped with Operator clothes and companion weapons. -syndicate themed operator clothes may be worn by crews -syndicate melee+secondary weapons may be equipped to crews, these are independent of the ones you own Red Veil: Red Veil crews can perform Finisher-attacks. Ammo-stations are installed through Railjack. New Loka: New Loka crews are capable of healing and reviving one another, including you. Animal kennels are installed within the walls from which weaker clones of your kubrows and kavats come out to fight intruders. Steel Meridian: Crews are composed of Grineer crewmen using Saturn Six/Larvling and Capture Target models. These Grineer crews have extra armour compared to your base crews and deploy Blunts. With Steel Meridian, 2 Cutters and 1 Flak tag along to support your Railjack, periodically respawning. Perrin Sequence: Crews have increased shields, they also have Corpus helms styled after Perrin Sequence. Their bonus is just the Corpus equivalent of Steel Meridian, piloting 3 fighters from the inevitable Corpus Empyrean missions. Arbiters of Hexis:..the heck should I know? They want to reject the Tenno as Warriors? What? I dunno, Crews can man side turrets? And their bonus is...something sweet. Cephalon Suda: Crew knows how to repair the ship for you, use the Forge, etc. Her Railjack bonus are Moa Cabinets installed in different parts of the ship. A unique Tactical Avionics is required to activate the Cabinets to deploy Moas to accompany the crews. And of course some random jazzy stuff. Updated spectres, new weapons, Railjack weapons, Railjack models, etc. [link] [comments] | ||
What I thought the Warframe story was before completing The Second Dream. Posted: 21 Aug 2020 11:22 AM PDT I proceeded through Warframe at a positively glacial pace, and didn't do The Second Dream until I was past MR 14. I liked to spend a lot of time unlocking every node on every planet, trying out new weapons and warframes, and did not place a high priority on the quests. This left a lot of time for idly dreaming up fan theories to connect various bits of lore, as follows. Hopefully it's interesting to at least some of you. The origin system's history was divided into two parts. Orokin were the ruling human class (subspecies) in the solar system. When they were defeated, those who used to be their subjects formed the Corpus, Grineer, and various smaller communities such as Cetus and the one we meet in The Glast Gambit. The current "tutorial" introduces the Grineer and Captain Vor, who wants your starter warframe for its ancient human DNA, with which to revitalize the mutation-ridden Grineer. I am not sure why they can't take DNA from literally anyone else, as there seemed to be plenty of human NPCs and enemy Corpus. This tutorial does imply that warframes were humans the Orokin made into "living machines" for the purpose of combat in an old war. Infested enemies definitely seemed to be some sort of escaped bioweapon or biotechnology tool. Perhaps the Sentients brought it with them, or the Orokin used it to fight the Sentients. Warframes might have been made to fight the infested. From the Natah quest, I thought that Sentients were Orokin who had, unimaginable millennia ago, traveled into deep space and taken up residence in other solar systems. The journey and eons of separation changed them into unrecognizable forms, and faster than light space travel rendered them sterile, but they wanted to conquer the origin solar system from the Orokin they no longer felt kinship with. I got this idea because Hunhow looks like a crispy version of the Lotus, I thought the Lotus was Orokin, and the Lotus looked mostly human. I suspected the Lotus was either a digitized or simulated personality of someone who used to be alive, since it felt like the Orokin fell such a long time ago, and for all intents and purposes the Lotus was just a disembodied head that told you things every now and then. Or perhaps she was part of the machine her helmet connected to. I was very surprised to see her there in person in The Second Dream, I expected her reveal to be us traveling to where she was, and finding that her human body was inseparable from the machine she's connected to. Perhaps radical life extension is what turned the Orokin who left the origin system into Sentients. A lot of Orokin tile sets have white glowing tree root or branches, and the Eidolon teralyst is made of the same material. The sentient enemies we encounter in-game seemed like they could be for non-human utility, similar to how Corpus use moas and ospreys, so not actual Orokin themselves. From The Sands of Inaros, we learn that the Orokin took children from villages. Despite the best efforts of the Warframe community, I was aware that operators existed, but I didn't know anything about them. I thought that the Orokin needed children to pilot warframes, but either didn't want to sacrifice their own or couldn't produce their own, so they harvested the lower, non-Orokin classes. Something about the potential and adaptability of children being why adults couldn't pilot warframes. I thought the Lotus, having switched sides as the Natah quest says, saved a bunch of warframe pilot children by putting them on orbiters in a dormant state until they could be connected to a new, unused warframe unearthed from the ruins of the old world. Then we'd be "woken up," and the game begins. Our true nature hidden from us so that we view the Lotus as a mother figure, and will willingly do missions for her rather than trying to find our biological families who are probably all thousands of years dead. I also thought that the operator's physical location in the orbiter was in the mysterious technology node near the back where the three doors are. I probably saw a screenshot similar to this, but without showing the entire field of view, so it looked like the human figure was sitting up from inside the ship. I'd heard the name "the man in the wall," but didn't know what it meant. I thought perhaps it was some kind of energy being or AI that could talk to you through technology, as in a literal voice that comes out of a random wall you are passing by. Or perhaps it's a person integrated into a machine similar to the Lotus, but who was built into a wall as some sort of eternal punishment or means of hiding himself. When you first visit Cetus, you see the Orokin tower off in the distance, and on the beach nearby, some Cetus workers cutting a slab of meat. One friend of mine thought this was some sort of whale or large sea creature, but if you look closely it's a piece of the tower! The gate into the Plains of Eidolon also helps show this, with a sign made of a bone-like bit of the shell from outside of the tower in the tunnel between Cetus and the Plains. The rust-like patches on the gate doors look like the edges of the Orokin tower in the distance, near where chunks are being harvested. After this revelation, it felt pretty weird to be in the Orokin ship tile sets. All of this tells us that biotechnology with a decorative shell was something the Orokin could do, similar to warframes. If they can grow towers, it seemed like no great stretch to think that they applied this same technology to themselves, for life extension, decoration, or utility. The above were inspired largely by various science fiction books, in addition to half-understood warframe lore.
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I drew a Crewman! Hope it looks nice :D Posted: 21 Aug 2020 04:44 PM PDT
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K-drive weapon bug makes me hope DE brings some weapon based k-drive tricks with Deimos Posted: 21 Aug 2020 02:59 PM PDT
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Posted: 21 Aug 2020 10:40 AM PDT
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Posted: 21 Aug 2020 11:48 AM PDT
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Posted: 20 Aug 2020 11:25 PM PDT
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Nyx fashion / Don’t know how to use Captura :p Posted: 21 Aug 2020 09:36 AM PDT
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