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    Warframe Warframe Weekly Riven Thread | Share Your Rivens!

    Warframe Warframe Weekly Riven Thread | Share Your Rivens!


    Warframe Weekly Riven Thread | Share Your Rivens!

    Posted: 19 Aug 2020 08:32 AM PDT

    This thread for everything about rivens; builds, rolls, questions, etc.

    Resources:

    This place will be a troll-free environment so that anyone can ask a question without backlash. In other words: negative attitudes will NOT be tolerated.


    If you wish to just view top level comments (i.e. questions) add ?depth=1 to the end of the page url.


    Comments are sorted by new by default! And remember...

    Rivens can be shared any day of the week!

    submitted by /u/AutoModerator
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    Beyblading FTW

    Posted: 19 Aug 2020 05:07 PM PDT

    (Unfounded) speculation about infested Orokin or is this confirmed anywhere?

    Posted: 19 Aug 2020 04:58 AM PDT

    Can the “capture without killing anyone else” bonus condition be removed from bounties?? Please?

    Posted: 19 Aug 2020 03:42 PM PDT

    Picture this: you're running across the Plains of Eidolon, your favorite companion at your side, and you decide to run a bounty. You start up and hear "a Grineer officer is somewhere nearby. Find him, and bring him to me." You groan. Any potential bonus reward is gone now because you committed the sin of.... bringing a companion onto the Plains.

    I've ruined dozens of bonus streaks at this point because of my Kavat. It's the only condition where you genuinely have zero control over whether you succeed or not unless you intentionally gimp yourself. Fuck this condition, and please remove it from the game.

    submitted by /u/Aelfric_Stormbringer
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    DE, be ready for tickets from MRs 8 titled: 'OMG I sold my favorite Frame for some Helmut mouth, pls revert.'

    Posted: 19 Aug 2020 08:55 PM PDT

    This system should be gated at that higher Mastery Ranks. New players will be overwhelmed and do mistakes like that.

    submitted by /u/Elemelepipi
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    [Fanart] New Roommate

    Posted: 19 Aug 2020 09:05 PM PDT

    Helminth requirements just reduced to MR 8 from MR 15

    Posted: 19 Aug 2020 11:58 AM PDT

    Just read on the official forum. So much for it being for veteran players.

    submitted by /u/confusedmonkeyman
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    Just a Helminth walking his Helminth

    Posted: 19 Aug 2020 11:48 AM PDT

    Weird inconsistencies in the syndicate part of the new UI.

    Posted: 19 Aug 2020 11:12 AM PDT

    Helminth Dev Workshop update

    Posted: 19 Aug 2020 11:22 AM PDT

    https://forums.warframe.com/topic/1212921-the-helminth-dev-workshop/page/81/#comment-11769772

    AUGUST 19TH UPDATE:

    Greetings, Tenno!

    The launch of Heart of Deimos grows near, and we have some Helminth updates since we last posted! Below are 2 parts of updated/clarifying information that touches both Infused Warframe Abilities and the Helminth Segment acquisition.

    PART 1 - Changes to select Infused Warframe Abilities

    Please keep in mind we're still testing/playing around with the values for each, hence why the values are not present below:

    The following only apply to Infused Warframe Abilities:

    Rhino - Roar

    Diminished Damage increase

    Mirage - Eclipse

    Diminished Damage increase and cap Damage Reduction

    Valkyr - Warcry

    Attack speed increase reduced

    Protea - Dispenser

    Duration reduced

    Nidus - Larva

    Radius reduced

    Wukong - Defy

    Armor capped

    Why do these Infused Warframe Abilities have these rules?

    It was apparent in player feedback and play testing that these Infused Warframe Abilities had the potential to be the overwhelming choice; which is not ideal. Instead of changing the Ability outright due to those concerns, we decided to give them slight rules when Infused.

    PART 2 - Helminth Segment Acquisition

    As already indicated in this Dev Workshops original post, the Helminth Segment is acquired in the Heart of Deimos in the Entrati Syndicate. To expand on that, this means you'll need to progress within the Entrati Syndicate located within the Necralisk to obtain the Helminth Segment before you can start experimenting with everything Helminth.

    Without spoiling too much, the Helminth Segment is currently obtained in Rank 3 of the Entrati Syndicate. This reminder is simply to set expectations on what you'll have access to upon logging into the Heart of Deimos.

    That's all for now!

    submitted by /u/madmag101
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    Me on the 25th [Captura]

    Posted: 19 Aug 2020 12:17 PM PDT

    an MR29 just pm'd me out of the blue to show me how bored players can get while waiting for a new update

    Posted: 19 Aug 2020 02:11 PM PDT

    Saryn Prime art by me (I'm not that good but I'm open for commissions to draw your fashion frames if you guys want :DD )

    Posted: 19 Aug 2020 08:00 AM PDT

    No less than three Jojo-reference Kavats in the same Sanctuary Onslaught run. My squad was one of culture.

    Posted: 19 Aug 2020 04:56 PM PDT

    Can we please stop saying zephyr was 'buffed'?

    Posted: 19 Aug 2020 02:15 PM PDT

    Her 2 was initially a knockdown AOE that pushed enemies 2 inches with push distance not scaling with power strength in any noticable way, now its exactly the same only it can pull enemies 2 inches as well. Thats not a buff its an excuse to ignore her for another few years because 'we already buffed zephyr'

    submitted by /u/DneSokas
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    Resource Caches should be on all non-endless missions, not only Sabotage and Exterminate.

    Posted: 19 Aug 2020 02:10 PM PDT

    Khora as me and my doggo cinnamon ❤️ New logo and amazing artist

    Posted: 19 Aug 2020 10:42 AM PDT

    Chroma fall prime guy

    Posted: 19 Aug 2020 10:57 AM PDT

    It is he who brings good fortune for your grinding! The Golden Kavat!

    Posted: 19 Aug 2020 02:01 PM PDT

    Rahetalius denied partnership in the new Creators Program

    Posted: 19 Aug 2020 05:05 PM PDT

    Found an old RCA TV. I hear they have lower latency... might not be worth it.

    Posted: 19 Aug 2020 12:27 PM PDT

    Optical Illusion sigil

    Posted: 19 Aug 2020 08:14 PM PDT

    Darth Vader

    Posted: 19 Aug 2020 08:16 AM PDT

    A suggestion, adding passives to all thrown secondary weapons

    Posted: 19 Aug 2020 05:22 PM PDT

    inspired by discussions on a prior post i've had an idea, a minor rework for all thrown pistols to give them unique effects and better tailor them to different play styles, perhaps even granting viability in end game to some..

    \note MK-1 versions are not included primes may have different effects or added effects*

    Despair

    • Despair would be granted microfillament edge as a passive allowing them to punch through targets seamlessly increasing in damage the more targets they puncture, making despair more survival oriented/anti infested where the more targets there are near eachother the more damage you can pull

    Kunai

    • ah the kunai, first, and often considered worst of thrown secondaries, kunai would be simple and be given a multiplier like melee, the more kunai in a row you land the more damage they would do and increased crit chance.

    Castanas

    • this would apply to both the sancti and normal version, Castanas would be granted a "bind" effect where pinning them to targets will group them together ie, if you stick 3 to a target and one to the floor they're magneticly pulled to the trap on the floor.

    Fusilai

    • i'll be frank... i never see these, the alt fire is kinda meh and their primary fire is basically just despair but slash, i would add a "glass" effect to the fusilai where the more times a target is hit the more likely they are to be encased in glass, targets encased in glass take 1.5x damage

    Pox

    • right let's be honest here, pox are probably the best damn thrown secondary in warframe, they strip armor thanks to an innate toxin that can be easily configured to corrosive, and to top it all off they provide a decant lasting area of denial effect. All i would add is the following chained gas clouds last longer.

    Spira

    • I adore the Spira, despite prime looking like a mildly lethal ice cream cone they're a fantastic mid/early late game throwing weapon due to high critical chance and slash but, they drop off very quickly against corpus, corrupted and grineer due to scaling armor values in the late game. For spira i would add "blood loss" as an effect where on critical hit enemies begin to bleed heavily and are staggered based on status duration. The prime version would feature a "pin" feature, which sends the bleeding target flying back inflicting inherent toxin and poisoning other enemies as the primary victim is propelled back.

    Hikou

    • once famous for shredding edolions for all of about a week. hikou are throwing stars that few find useful outside of fodder for mastery. they hold the record still i think for the fastest thrown secondary in warframe and i think we should reward that with shattering blades where upon contact the hikou shatter hitting near by enemies and inflicting status based on the highest status built into your hikou making this weapon a great utility for condition overload builds for quickly spreading status effects past ranges where weapons like the nukor may be unable to reach. the prime version would feature a "stack" effect where if 10 or more targets are afflicted at once your other weapons gain increased damage

    Talons

    • on paper, these should be amazing, remote bombs with a near guarantee to status/crit... in practice... no not really. Talons should first, be reworked so that targets that these bombs are hit with are pinned to the floor due to the bombs digging into their flesh, second enemies hit by the blast of these bombs should be left disorented and have armor sundered giving them a role alongside pox in armor removal, but being better suited to single targets instead of blanketing an area in gas

    and i think that's about it, it might give these weapons some real use, or just make the more fun from a gimmick standpoint than they are currently

    submitted by /u/dark1859
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    I can finally join my brethren and sistren!

    Posted: 19 Aug 2020 04:47 PM PDT

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