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    Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game!

    Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game!


    Warframe Weekly Recruitment | Share Your Name and Get in the Game!

    Posted: 11 Sep 2020 08:32 AM PDT

    This thread is for anyone to recruit or request others to help them out. It's open to all types of recruitment, and you can recruit any day of the week!

    • Asking for help from other players or offering to help? Go ahead and share your name!

    • Need people to do a certain kind of run? Put your name out there!

    • Want to recruit for your clan? Do it!

    • Anything else you want other players to add you up for? Get the word out and see who offers!


    Please provide the following information in your comment (in no particular order or format):

    • Platform (PC/PS4/XB1/Switch)
    • In-game name (to add to contacts), or clan name if recruiting
    • Location (for lag concerns or looking for players from specific regions)
    • Goal (What are you going to be doing?)

    No formatting necessary! That's right, format your requests or offers howeveryou want! The nicer and prettier it is though, the easier it is to read so keep that in mind!

    Read the other comments! If no one answers your response, add the others who have shared their info! Keep checking back to see who else is out there! Request away!


    And remember...

    You can recruit any day of the week!

    submitted by /u/AutoModerator
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    Grineer butchers are brave. Stupid, but brave.

    Posted: 11 Sep 2020 04:28 PM PDT

    Hildryn and Mag [SFM]

    Posted: 11 Sep 2020 12:53 PM PDT

    2020 summed up in a single image:

    Posted: 11 Sep 2020 02:52 PM PDT

    Excalibur Prime

    Posted: 11 Sep 2020 11:24 AM PDT

    Tenno Assemble - Warframe x Avengers crossover

    Posted: 11 Sep 2020 05:42 PM PDT

    DE, please add a /kill command already.

    Posted: 11 Sep 2020 04:10 PM PDT

    Or preferably fix the bugs that necessitate it.

    During a long Deimos fishing trip I found myself unable to move, attack, use abilities or gear, or unequip my now unusable fishing spear. I was completely immobilised and couldn't do anything. My only option would've been to Alt+F4 and lose all my progress. The only reason I escaped is because a Juggernaut happened to find and eventually kill me.

    And just now during a bounty I got stuck in Operator mode unable to jump, attack, chat, use gear, or even die to enemies as I was invulnerable. Pressing space made me do a stationary run animation.

    How is this still an issue? Bugs like this have been happening for ages, and people have been talking about this for about as long. Really you should just stop pumping out nEw cOnTeNt for 5 minutes and fix the bugs, but if not then a /kill or a working /unstuck command would help in many situations, as a bandaid if nothing else.

    Pardon my salt, but if you're not gonna fix your game at least give us a way to fix it ourselves. I just want to play a mission and not have it softlock halfway through.

    Update: As suggested by Dazzling_Accident_14, a hotkey might be a better idea as sometimes the chat breaks too. Something with three keys to prevent accidents, like Ctrl+Shift+F for example.

    submitted by /u/ToaChronix
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    This game is beautiful...

    Posted: 11 Sep 2020 12:08 PM PDT

    We should rescue these operatives and settlers on Rescue missions to add some variety, with unique quotes depending on who is the hostage.

    Posted: 11 Sep 2020 05:28 PM PDT

    Baro learned some Sale tricks from Darvo

    Posted: 11 Sep 2020 06:59 AM PDT

    HEAR ME OUT!! i- i have an idea...

    Posted: 11 Sep 2020 12:36 AM PDT

    DE I just want to remind you how fucking cool rail Jack is. Please, continue working on it.

    Posted: 11 Sep 2020 07:43 PM PDT

    It is really epic it just needs more, so like, do more!

    submitted by /u/BiigDaddyDellta
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    Orokin Trail 2 : Fury Road

    Posted: 11 Sep 2020 11:57 AM PDT

    EI' Dolones

    Posted: 11 Sep 2020 09:22 AM PDT

    Overframe can now import your builds straight from the game!

    Posted: 11 Sep 2020 03:32 PM PDT

    The future is here, Tenno

    Overframe Player Sync

    Ever wished you could save a copy of your "good" mod configuration to go back to after experimenting with just how big you can make your Cataclysm bubble before people start leaving public missions on you?

    Well now you can, with Player Sync!

    Player Sync lets you copy, edit and save your in-game loadouts by importing them directly into Overframe, just by visiting the website.

    How does this work?

    Thanks to the new Warframe Arsenal Twitch Extension that lets streamers share their loadouts with viewers, any player can now make their loadout information publicly available by going into their account settings on warframe.com and opting into it.

    Sounds great, it doesn't work

    This feature must be opted into, here's a screenshot and a link to the account settings you need to change on warframe.com.

    It already has bugs!?

    • Slot polarities are not provided, so we currently just forma every slot with a mod in it

    If you notice any other issues with it, note that I put a beta tag on it so you can't hold me responsible for them.

    Good luck 10o!

    submitted by /u/Semlar
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    Today's cool guy award goes to this Necramech which killed all the infestation that tried to interrupt my fishing ��

    Posted: 11 Sep 2020 08:49 PM PDT

    *Satanic Screeching Intensifies*

    Posted: 11 Sep 2020 06:11 AM PDT

    The more I dive into Helminth, the less prone I am to experiment

    Posted: 11 Sep 2020 01:15 PM PDT

    Edit and disclaimer: the point is not me wanting to rush or being in need of resources or way to get bile. I have everything I need, I don't want nor need to rush and most importantly than everything I'm not talking at all about Roar. My point is that the system doesn't give any incentive in testing and trying different combos and playstyles, but rather leads us to limit the losses sticking to only few combinations.

    The system has been topic of great arguments over the community, so I will not reiterate on that. I'll talk about my personal experience briefly.

    A week ago I finally acquired the helminth segment; after installation I started to feed him resources and warframes alike. Confident in my extremely big stack of resources, and not wanting to rush, I simply played along, waiting for appetite to rise on its own and going at a normal/slow rate. Now, feeding costs didn't look as an issue, and still are not, however I noticed from the start an aggressive focus on Bile. Fast forward today: 10 frames subsumed, less than 10 have undergone the chair. Why? Well, infusion costs. Bile is EVERYWHERE; no matter what I decide to try, I sit on the chair, hit the button and then I literally walk away. It's frustrating. Wasn't the system meant to be played around experimentation, trials and errors and last but not least, for fun? To me, looks like infusion costs alone should be revised. Bile at least should be cut in half in my opinion; it seriously prevents anything from happening.

    Thanks for coming to my Ted talk.

    submitted by /u/MrQ_P
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    Found Excalibro, Smolt and Maglet today. I am now officially a Veteran (Naming rule Repost)

    Posted: 11 Sep 2020 07:27 PM PDT

    I am become death

    Posted: 11 Sep 2020 09:08 PM PDT

    Mock up concept art for a Pinned Items UI. Items that require the same materials would add to the number in the UI

    Posted: 11 Sep 2020 03:46 PM PDT

    Mesa's all about bullets right?

    Posted: 11 Sep 2020 04:15 PM PDT

    With the absolute joy that the Mausolon is: Archgun skin when, DE?

    Posted: 11 Sep 2020 05:29 PM PDT

    Is Teshin Supposed to Not Give Me a Choice?

    Posted: 11 Sep 2020 07:28 PM PDT

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