Warframe Warframe Weekly Moments | Good Luck? Bad Luck? Share Your Experiences Here! |
- Warframe Weekly Moments | Good Luck? Bad Luck? Share Your Experiences Here!
- Star Wars Intro Text, Episode 2: "Just wait until the festive Alerts hit next week"
- IRL MR30 Mastery Slate (needs work, it's the first test)
- Meathook: Take your problems, and put them somewhere else
- Necramech Stance: Thomas the Tank Engine
- Warframe needs more unique tile sets
- Got this as a bug wish it was a feature
- New Frostfall Ephemera from Tennobaum
- Energy leeches have a negligible effect on group play and only functionally punish solo players
- POV: You went to take a piss and found Lavos cooking meth in the bathroom sink
- Energy orbs should reduce cooldowns for Lavos.
- Introducing WarframeMarketAnalyzer v0.0.2 (Alpha)
- Even the Sentient's anti-Warframe aura can't get rid of THE SQUAD
- (All Platforms) Gift of the Lotus Holiday Alerts: Dec 21 - Jan 4
- What if our Warframes kneel when we transference out instead of just standing there
- Warframe getting recognized by CAD-Comic
- The biggest QoL improvement we need for Necramechs
- Here's a good look at Lavos' dumpy. You're welcome
- Warframe only fans
- "This is Chad, the returned - the condemned."
- I made Padoru in my dojo for the latest Warframe contest ! (And got 4th place)
- I drew my first warframe
- Anyone know how I managed to not complete the chassis step but continued to finish Mirage?
Warframe Weekly Moments | Good Luck? Bad Luck? Share Your Experiences Here! Posted: 21 Dec 2020 07:32 AM PST This thread is for sharing your Warframe experiences and good or bad luck. Experiences can be shared any day of the week! Whether you praise the Void or curse RNGesus, everyone here can sympathize; share any experiences that you've had in Warframe that you want! You can also freely share things that are listed as "disallowed posts" here. Comments are sorted by new by default! And remember... Experiences can be shared any day of the week![link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Star Wars Intro Text, Episode 2: "Just wait until the festive Alerts hit next week" Posted: 21 Dec 2020 11:01 AM PST
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IRL MR30 Mastery Slate (needs work, it's the first test) Posted: 21 Dec 2020 04:15 PM PST
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Meathook: Take your problems, and put them somewhere else Posted: 21 Dec 2020 09:00 PM PST
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Necramech Stance: Thomas the Tank Engine Posted: 21 Dec 2020 12:58 AM PST
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Warframe needs more unique tile sets Posted: 21 Dec 2020 07:17 PM PST Buckle in, this is going to be a long one. Here is where we stand with unique tile sets atm
Corpus Ship and Grineer Galleon should be sparingly used across all the tile sets. They're simply a common second tile set to break up any monotony – never the primary tile set for a planet. The same argument can be made for Infested Ship - in which case Eris would need a new tile set. Proposed Themes for TilesetsPhobos
Saturn
Neptune
Pluto
Sedna
Proposed Unique Mechanics for other PlanetsEarth
Venus
Mars
Mercury
Deimos
Europa
Proposed New Boss FightsCeres
Phobos
Eris
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Got this as a bug wish it was a feature Posted: 21 Dec 2020 12:43 AM PST
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New Frostfall Ephemera from Tennobaum Posted: 21 Dec 2020 08:34 AM PST
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Energy leeches have a negligible effect on group play and only functionally punish solo players Posted: 21 Dec 2020 01:51 PM PST One could make the case that this is a reasonable feature given the game is intended to be played with a group, although it's a very common complaint among new players that their contributions feel inconsequential so I don't think this is an acceptable excuse. Certainly if someone feels up to taking on a challenge they should be prepared to deal with difficulties they wouldn't otherwise. However, energy leeches and the great quantity thrown at the player in mid-higher level content is a punishment unfun, and too far for warframes which rely heavily on their abilities. This means that the best way to complete this content is to be equipped with weapons or abilities that are capable of trivializing the content on their own. There's really no balance to the challenge, it's very all or nothing. Although I don't think energy leeches are a necessary or even beneficial part of the game, there are some easy solutions to this problem that aren't outright removing them.
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POV: You went to take a piss and found Lavos cooking meth in the bathroom sink Posted: 21 Dec 2020 10:59 PM PST
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Energy orbs should reduce cooldowns for Lavos. Posted: 21 Dec 2020 09:45 AM PST Of course his primary cooldown is going to be his 4 because it has the longest one of 30 seconds, and his 3 is his primary source of cooldown reduction, but sometimes the game doesn't want to work with you on using it (hahah woops that big group of enemies was nuked before his 3 could zap them, too bad) Energy orbs giving him status immunity isn't bad but I feel like they should also give him a cooldown reduction for skills on cooldown so it's a more tangible effect for him. Thematically it also makes sense since the cooldowns are a standin for energy usage. The question is how much. I'd say like 25% reduction seems fair but I dunno. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Introducing WarframeMarketAnalyzer v0.0.2 (Alpha) Posted: 21 Dec 2020 08:49 PM PST Hi all! This is a piece of software I've been working on for a couple of weeks, with the initial version 0.0.1 being released on 12/13 in this post. If you haven't seen my first couple of posts, my eventual goal is a piece of software that simplifies a lot of the analysis that goes into trading, inventory management, mastery management, and various other aspects of the game. At the moment I'm largely focusing on analysis tools for trading and inventory management, and WarframeMarketAnalyzer is the result! v0.0.1 generated 2 spreadsheets containing a lot of economic and reference data for Mods and Prime Parts. I'm not going to go through all of the features in-depth; for more information follow the link above. v0.0.2 adds a third spreadsheet for Void Relics. Included data for each relic is:
Please be advised that due to limitations of the Warframe.Market API, the tool takes 15-20 minutes to run. v0.0.2 actually includes a substantial performance increase over v0.0.1, but also processes a lot more items. Improving this is going to be one of my main goals for the next release if possible. The program is simple and easy to run: Open it from anywhere, hit the Run button, and let it run in the background until there's a pop-up saying it succeeded. That's it. The output directory is <User Home>/WarframeMarketAnalyzer. The compiled program is available here as both an exe and a runnable Jar. Per my intention when I set out writing this tool, I have decided to release the source code under the MIT open source license, which can be found here. Again, please keep in mind this is a very early and very unpolished release. I have tested it and as far as I know it works correctly, but I cannot guarantee that it's bug-free. If you do run into any issues, please let me know so I can fix them. If you have suggestions for information or features you'd like to see added, I'd love to hear from you as well! Happy hunting Tenno! [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Even the Sentient's anti-Warframe aura can't get rid of THE SQUAD Posted: 21 Dec 2020 05:30 AM PST
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(All Platforms) Gift of the Lotus Holiday Alerts: Dec 21 - Jan 4 Posted: 21 Dec 2020 07:58 AM PST We're continuing the Tennobaum spirit with 6 special Solstice Alerts going live today at 2 PM ET on all Platforms! Reward yourself with return Solstice items and a hefty helping of Catalyst and Forma Blueprints: Alert #1: Guandao Solstice Skin + Catalyst Blueprint Alert #2: Burston Solstice Skin + Catalyst Blueprint Alert #3: Corinth Solstice Skin + Catalyst Blueprin t Alert #4: Solstice Vanquished Banner Syandana + Forma Blueprint Alert #5 :Avia Solstice Shoulder Plate + Forma Blueprint Alert #6: Solstice Centuria Syandana + Forma Blueprint These Alerts will run until January 4th @ 2 PM ET! Special thank you to the QA teams that tested the Alerts and set them up for you guys to enjoy before they take off on a well deserved break. Stay safe and happy Holidays, Tenno :community: This action was performed automatically, if you see any mistakes, please tag /u/desmaraisp, he'll fix them. Here is my github [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What if our Warframes kneel when we transference out instead of just standing there Posted: 21 Dec 2020 07:40 AM PST Like when you get near an orphix your wf drops kneeling, what if it always does that when you transference out. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Warframe getting recognized by CAD-Comic Posted: 21 Dec 2020 10:58 AM PST
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The biggest QoL improvement we need for Necramechs Posted: 21 Dec 2020 05:45 AM PST When we walk into people, boop them out the way for us so we aren't stopped. At the moment when you walk into that one butcher it is like you're walking into a brick wall. Admittedly, any butcher who made it past the five sentients, two bonewidows spinning to win, a voidrig throwing casual millions of damages out everywhere, and my voidrig recharging his mausy's batteries is probably quite a unit - but I doubt he'd be able to bring a giant death machine to a grinding halt by swinging his tiny knife ineffectively at said death machine's feet. TL;DR: Lets us push enemies out the way with our Necramechs. And don't get me started on blunts... [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Here's a good look at Lavos' dumpy. You're welcome Posted: 21 Dec 2020 02:38 PM PST
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Posted: 21 Dec 2020 05:06 PM PST
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"This is Chad, the returned - the condemned." Posted: 21 Dec 2020 07:37 AM PST
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I made Padoru in my dojo for the latest Warframe contest ! (And got 4th place) Posted: 21 Dec 2020 09:51 AM PST
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Posted: 21 Dec 2020 07:58 PM PST
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Anyone know how I managed to not complete the chassis step but continued to finish Mirage? Posted: 21 Dec 2020 08:58 PM PST
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