The Sisters of Parvos update will be out soon, and DE is getting the hype train going for it by releasing new information about what it will include. Among those tidbits was the fact that the blueprint for Yareli will be available from a quest ... and the rest of her parts will be available as Dojo research (boo) from a brand new lab room. (BOOOO)
One obstacle to all of that which hits some of us harder than others is the "what about the solo players" question. Lots of people in this community don't want to be part of a clan, or have trouble finding a clan that's a good fit, so having research locked to your clan is problematic. I would argue that this problem is entirely unnecessary, and has easy solutions such as let us buy this stuff in relays but that's beside the point.
It is possible to make your own clan, a one-person clan just for you. It looks intimidating, but I'm here to say that it's not as hard as it looks, and to tell you how to do it if you want to do so. All you need for this is patience and / or surplus resources, and both of those are things that any Warframe veteran will probably have in spades. Let's get started.
Core concepts
- Making a clan is free. Making a key to get access to your Dojo has a trivial cost. So getting started is quick and easy.
- A Dojo has two unique resources - Power and Capacity. Every room you build reserves some of one or both of these, and the room can't be built if you don't have enough available. Your starting room gives you 5 Power and 100 Capacity.
- You get more Power by building Reactors - dead-end rooms which provide 25 Power and are otherwise useless.
- You get more Capacity by building Clan Halls, each of which provides 200 Capacity and is also a good place to put pretty decorations which no-one will ever see because only you will live there.
- Every room you add to a Dojo has a price you need to pay before it will start building. The specific resources required by each type of room vary, but should be mostly trivial for anyone who is most of the way through the star chart. The exception to this rule is Forma; every room requires one Forma to build.
- Every room also takes 12 to 24 hours to build. Once you give a room all the resources it needs, it will start building immediately. You can cancel building the room before you give it the resources, but after that you will have to wait for it to finish building.
- You can destroy rooms you've built, and this also takes 24 hours. Destroying a room gives back all the resources you used to make it, so the only thing you lose is time. However, be aware that it doesn't give these resources back to you, it puts them into the Clan Vault. You can tear down a room and rebuild it as many times as you want, but the Forma you invest here will never go back into your pockets.
- You can't destroy a room if having it was a prerequisite for building other rooms in your Dojo, or if there are other rooms attached to it which would be disconnected from the rest of the Dojo when it was removed.
Choices
So the first big obstacle for this project is Forma. You will need 23 Forma for a minimal Dojo with all the labs and features.
The second big obstacle is time. Each room takes 12 to 24 hours to build. You can build more than one at a time, but you can't build past a room which is itself under construction, so if you aren't careful about the order in which you build, then this will take a lot longer than it needs to.
The third big obstacle is layout. The rooms can't be placed where they collide or pass through each other, so you need to spread them out and make sure they fit. But each room also takes Forma and Time to make, so a more compact layout will be done faster and less expensively.
At this point, we have some choices to make about how to go about this. The question you want to answer for yourself is this: do you want to spend more resources to be done in less time?
If you want to be done with a minimum use of resources, then Forma is your limiting factor. You can get Forma blueprints from cracking relics, and they're common drops so they're easy to get. Each Forma blueprint takes a day to build. So you could take a leisurely approach to this - log in every day, pick up the Forma you started yesterday from the Foundry and start tomorrow's Forma, go to the Dojo and build one thing, go crack relics until you get a Forma blueprint, and log out. This will take twenty-three days.
If you are willing to buy Forma with platinum, then you can be done much more quickly. A bundle of three Forma costs 35 platinum, so you can get all the Forma you need for 280 plat. Now your limiting factor is construction time, and you can be done in 7 days.
If you're willing to go full whale-mode, you will be interested to know that you can spend platinum to rush the construction of rooms in the Dojo. This costs 75 7 plat for a connector room and 150 15 for anything else. For the layout I'm about to suggest, that's (75 7 plat * 7 connector rooms) + (150 15 plat * 13 other rooms) = 2475 308 plat. Add in 280 plat for Forma and the grand total is 2755 588 platinum to build a dojo in one day.
Personally, I went with the middle route - I don't mind spending platinum for Forma, and shrinking a 23 day process down to a 7 day process for 280 platinum feels like a great deal to me. So I'm going to lay out the build plan as if that's what you're doing. No pressure, play this game however you want to.
Also, a few obvious disclaimers - it's been a while since I actually did this from scratch, I make no guarantees that this design is perfect. I made my Dojo a while ago and it doesn't actually look like this - this is me learning from those mistakes and trying to build a better one. If I made any mistakes here, I'm sorry and I'll try to fix them, but if you follow my directions and it doesn't work out and you spent real money on platinum and you're not happy with the results - that's on you. We good? :-)
Timeline
For this part, I included day-by-day diagrams. Pictures were taken in DojoCAD - if you want to plan your Dojo on your own terms, then check that out.
Day 0
- Create a clan. While in your Orbiter, bring up the pause menu and go to Communication > Clan. Choose "Start your own clan". Give your clan a name.
- Craft a dojo key. Creating the clan should have given you a blueprint for a Clan Key; go to the Foundry and build it. It will take 12 hours to build, so let's come back tomorrow.
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Day 0
Day 1
- Go to your Dojo. Collect your Dojo Key from the Foundry. Your Dojo will now show up on the star chart, in the bottom-left corner. Go there now. You will arrive in an empty, square room with corridors leading off in two directions. This is your Clan Hall.
- Add a cross connector room. Go to one of the corridors and interact with the door. The game will offer to add a room there for you. Choose a Cross Connector room and confirm.
- Pay to build the room. The game will now show you a preview of the room you added, colored in yellow. You can't go in, you can only look through the door. Also, it's not actually building the room yet; you need to pay for the room first. Interact with the door again, and give it all the resources it asks for. (Including one Forma) After you do this, you'll see that the room preview changed color from yellow to blue - that means it's being built. This will take 12 hours.
- We would like to build another cross connector at the other end of the Hall, but we don't have enough Power to do that right now - we've only got 5 power, and each cross connector wants 3. We'll deal with that later.
- While you're here, also add an Ascension Altar, Trading Post, and Treasury to your Clan Hall. This works like adding decorations to your Orbiter; choose Decorate from the pause menu to get started. Like building a room, you'll have to create the decoration first and then fund it, and they will each cost one Forma plus miscellaneous other stuff and will take 24 hours to finish building.
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Day 1
Day 2
- Build two Reactors. Go back to the cross corridor you started yesterday; it should be done now. Just to make it easier to know what we're talking about, I'm going to give this corridor a name - I will call it Reactor Road, because we're going to put a bunch of Reactors here. Build a reactor on the left and right sides of this cross corridor. Leave the far side empty for now.
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Day 2
Day 3
- Build two more cross connectors. Now that those reactors are complete, we have enough power to build more rooms. Add another cross corridor to Reactor Road, and then go to the other end of the Hall and build a new cross corridor there as well. We will call that corridor Laboratory Lane.
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Day 3
Day 4
- Build two more connectors and a Great Hall. Go back up to Laboratory Lane, and build a cross corridor on the right side, a T corridor on the left side, and a Great Hall on the far side.
- We're using a T corridor because one of the rooms we're planning to add is very wide and we want to leave space for it. The T corridor should be oriented so that one of the exits is directly across from the door you're attaching it to - check the diagram if you're not sure what I mean.
- We're adding a Great Hall because we're about to add a bunch of rooms, and we need more Capacity.
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Day 4
Day 5
- Build another Reactor. Add another reactor on Reactor Road - either side, it doesn't matter which. Again, keep the far door clear - we're going to put something else there.
- Build more cross connectors. Add another cross corridor on both ends of Laboratory Lane.
- Build an Oracle. Finally, we're building our first laboratory. Unfortunately, this is the most boring one - it doesn't do anything, but you need it to build literally every other laboratory.
- We've got lots of places we could build now, but we have to wait for the Oracle before we can build everything else.
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Day 5
Day 6
- Build everything else. We've got all of our infrastructure in place now, so we can just drop in all of the other rooms all at once. However, since we're adding a bunch of things at once, I do recommend that you don't fund any of the rooms until you've added all of them. Remember, they don't start building until you pay for them? If you put them all down before you pay for any of them, then you can be sure they all fit before you're committed.
- Put a Tenno Lab, a Chem Lab, an Energy Lab, and a Bio Lab on the empty side of Laboratory lane. They're all about the same size, so it shouldn't matter what goes where.
- Put an Orokin Lab next to the Oracle
- Put a Crimson Branch across from the Orokin Lab - this is why we used the T connector, so that it would fit. Not that there's much to do with the Crimson Branch right now, but hey you've got one.
- Put a Dry Dock on the other end of the Great Hall. The Dry Dock is huge, but it will have all the space it needs over here.
- Optional: Put an Observatory on the far end of Reactor Road. The Observatory is also pretty big, but it will fit here. Also you don't need it as much as all of the other things, so having it all the way down here shouldn't be too inconvenient.
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Day 6
And that's it! Tomorrow, your Dojo will be complete and ready to do all the things. Congratulations, you built a Dojo in one week and all it cost you was 280 plat. Now go into all the labs and start researching all of the things.
If in the future you need more power, you've got room for another Reactor on Reactor Road.
And when Sisters of Parvos launches, you should be able to slap that new lab in here somewhere. It should fit on one of the ends of Laboratory Lane, but on the off chance that this new "Bash Lab" turns out to be some kind of K-Drive skate park and is the size of the Dry Dock ... well, you can just plug it into one of the side doors on the Dry Dock.
Good luck, and have fun!
Edit 1: Corrected prices to rush room construction. Thanks u/--brandt--
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