• Breaking News

    Warframe Warframe Weekly Advertisement | Warframe Communities!

    Warframe Warframe Weekly Advertisement | Warframe Communities!


    Warframe Weekly Advertisement | Warframe Communities!

    Posted: 13 Mar 2019 08:33 AM PDT

    This thread spotlights various public Warframe communities outside of the subreddit!

    Disclaimer: Members of the /r/Warframe moderation team are not involved in the maintenance or running of these communities and don't have positions of authority in them.

    This thread is a placeholder because the Wednesday weekly slot is currently unassigned. Please use this link to suggest a new weekly thread.


    Discord Servers

    English Discord Servers

    Discord Servers in Other Languages


    If you have any suggestions for communities to add to this wiki page, want to report mistranslations or broken links, or want to help with crediting the proper creators, message the moderators!

    submitted by /u/AutoModerator
    [link] [comments]

    The Shamrock color palette is back in the market for only 1 credit. Grab it now.

    Posted: 13 Mar 2019 12:33 PM PDT

    I started playing Warframe in 2014, I have 2,619 hours into it, and yet I never found out this hidden room. I love how this game still surprises me.

    Posted: 13 Mar 2019 05:53 PM PDT

    Potentially solved buried debts cipher

    Posted: 13 Mar 2019 07:48 PM PDT

    Guys,what're u doong?

    Posted: 13 Mar 2019 04:22 AM PDT

    If buried debts is the future of Operations, I'd rather not get another Operation ever again.

    Posted: 13 Mar 2019 10:18 AM PDT

    It's an absolute snooze fest, sitting and - essentially - waiting at thermia fractures is just boring and drains any will to continue progressing towards the end reward.

    The gameplay loop of finding a canister spider, finding a fracture, waiting, finding a fracture, waiting, finding a fracture, waiting, finding a fracture and waiting again is just so dull, unimaginative (it's literally mobile defense), repetitive and so devoid of enjoyment, that I'm surprised that it left DE's QA team (praise them), without someone raising a concern that this is maybe not the right way to go.

    the gold standard for what a good operation, in form of presentation, should look like, can be found in Update 16.5

    OPERATION: TUBEMEN OF REGOR

    An absolute fest of an event, the community was involved, everyone had a great time engaging with the lore, the community's decisions and the rewards were among the best, at the time it came around.

    the gold standard for what a good operation, in form of gameplay, should look like, can be found in Update 18.4.1

    OPERATION: SHADOW DEPT

    Again, when it was new, it had some nice community involvement, but this time more gameplay centered than lore centered, since everyone was trying to figure out how the mechanics worked exactly, how to deal with them efficiently, what locations they spawn in (because it has somewhat of a pattern) and just enjoy the hunt and as we hunted down the acolytes it ended in the grand fight with the leader of the acolytes in a nice defense against them all.

    But wait, there is more: The endurance mode, for anyone who wanted to push the limits of what warframe builds have to offer and cheese harder than you can imagine, this mode was against the ever-growing threat against the scaling acolytes trying to tear salad a new one, which they very well could do in an instant as it went on.

    Rounded out content, something for every flavor of player and the rewards, in form of acolyte mods, some of which still are amongst the best mods you can have for a given weapon, was insane when the event came out.

    compared to these giants of Operations, Operation: Buried debts just pales, it's (currently) nothing more than a grind wall with next to no meaning to it other than making sure people take really really long to get that Opticor vandal, for no reason whatsoever other than making people take very long.

    submitted by /u/MikaHyakuya
    [link] [comments]

    Vazarin still cannot Void Blast since the patch.

    Posted: 13 Mar 2019 12:53 PM PDT

    Could we upvote this to be seen? With this last affinity weekend, many people leveled up their focus tree, but Vazarin users have lost their ability to void blast after the Hildryn patch :S

    submitted by /u/Raught19
    [link] [comments]

    Corpus Data Hash Sabotage?!

    Posted: 13 Mar 2019 06:34 PM PDT

    Never forget: Solaris make the Vallis work. No Solaris, no Vallis. Do we have an understanding?! The Corpus have sabotaged your efforts with their greedy alphabet. The proper data has been decrypted here:

    GLYPHS

    We will intercept the streams tomorrow and restore your Data Hashes!

    (x-post https://forums.warframe.com/topic/1070712-corpus-data-hash-sabotage/)

    submitted by /u/rebulast
    [link] [comments]

    Can we just take a moment to admire how much detail the Nox face has?

    Posted: 13 Mar 2019 10:16 AM PDT

    Great job guys! Let's get back to-

    Posted: 13 Mar 2019 08:40 PM PDT

    This week's Nightwave extermination challenge can be done very easily

    Posted: 13 Mar 2019 01:20 PM PDT

    Unlike Rivens, here "without being detected" doesn't mean you have to be unseen. It means that no alarms can be triggered.

    You know where there are no alarms to be triggered? And where extermination is above level 30?

    Oxomoco, Void.

    You can go in there guns blazing and it will count.

    Just done it, it works.

    Edit: it won't count for the similar Riven challenge due to the difference of how "without being detected" means something different for Rivens.

    submitted by /u/Oversleep42
    [link] [comments]

    New Nightwave, DELIVER GHARN.

    Posted: 13 Mar 2019 11:33 AM PDT

    Dear DE please allow Vay Hek to replace Nora I want to be screamed at from across the solar system

    Posted: 13 Mar 2019 03:28 AM PDT

    Where are the big ass scythes?

    Posted: 13 Mar 2019 12:02 PM PDT

    u know like in anime

    submitted by /u/mummeli552
    [link] [comments]

    General Sargas Ruk bossfight in a nutshell

    Posted: 13 Mar 2019 04:34 AM PDT

    Yeah, of course i play the PvP mode

    Posted: 13 Mar 2019 10:40 AM PDT

    Warframe Beta Throwback - How far the game has come

    Posted: 13 Mar 2019 06:41 PM PDT

    Nora Night's sass feels more like an insult rather than anything else

    Posted: 13 Mar 2019 08:35 AM PDT

    The lizard brain is a funny one-off comment but you really shouldn't repeat anything that implies your psychological tricks over and over and over. Don't fucking tell me my sense of reward is just my brain being manipulated. Imagine cracking open a lootbox and it always goes "Oh yes, that's dopamine's the SHIT, buy another one to keep the rush going, boy~"

    That and calling me the one, the only, now and forever, bad ass for catching some goddamn fish.

    My willingness to do fetch quests for a character that is a massive twat to me for no reason went down to zero immideately.

    submitted by /u/Komodo_Saurian
    [link] [comments]

    New Plains of Eidolon cave is HUGE

    Posted: 13 Mar 2019 12:19 PM PDT

    New Plains of Eidolon cave is HUGE

    Hey, guys.

    Some of you might know that recently DE unsealed a new cave on POE.

    I strongly suggest you visit it if you decide to farm ores. This cave had approximately 30-35 mining spots. A very good place to mine in silence. And the beauty of the place is astonishing.

    https://i.redd.it/dyxzxki5sxl21.jpg

    https://i.redd.it/4bjeq5gzrxl21.png

    submitted by /u/Sigma2937
    [link] [comments]

    DE, please change Wild Frenzy so it loads the ammo into the magazine!

    Posted: 13 Mar 2019 12:38 PM PDT

    We all want more Dakka, as it is we'd be giving up dakka for a glorified Ammo Mutation. Please change Wild Frenzy so we keep can dakka'ing while we dakka well.

    submitted by /u/sdric
    [link] [comments]

    My friend just hatched her first kubrow puppy. I suggested she name him Clifford

    Posted: 13 Mar 2019 09:24 AM PDT

    this armor piece is askew please fix

    Posted: 13 Mar 2019 05:55 AM PDT

    A game design defense for the Opticor vandal.

    Posted: 13 Mar 2019 01:42 PM PDT

    So as you all know, the opticor vandal was released and there's been a bit of a controversy as a result. And while there has been a good bit of discussion about practical stuff like the numbers, dps or how the new version works better with the way the game is generally played, I want to disregard all that for a moment and talk from the other end, a kind of philosophical justification for this departure from how new weapon variants are usually handled.

    So, normally, when a weapon gets a new variant it is for a distinct reason. Setting aside the obvious economic concern of "well the game needs content, familiar weapons that are better is content so go make content" that reason is usually to do with the base variant's effectiveness.

    Take for example the gorgon. While it is a somewhat interesting weapon, or at least having a unique and distinct feel to it that someone could justifiably get attached to, it is by most measures, dog shit. It's just not that good at killing shit in this game about killing shit. This would lead people to want this weapon but not shit, because they might like the weapon, but as they progress through the game it becomes less and less capable of working.

    The solution to this in warframe is usually a new variant, be it prime, vandal, prisma or wraith. This means that the original weapon, usually low MR and for early game usage, isn't catapulted into a bizarre spot both balance and acquisition wise, suddenly new players are picking up blueprints that either build a god gun that can take on sorties around the time they hit fucking mercury or are getting a weapon that is too high of an MR by a good year of play, and life goes on.

    This is the case with a lot of weapons and their varients. They just make the weapon quantatatively better while keeping it qualitatively the same. It's still the same gorgon you fell in love with, but now it can actually kill shit.

    Enter the Opticor.

    The opticor is a bizarre little piece of kit balance wise for many reasons. It comes in at mr 14 with literally only 1 weapon having a higher mastery rank requirement being the aklex prime. It requires both a clan, fieldron and a forma to build. Aquisition wise, it is unquestionably a late game weapon. It's stats back th is up, while its slow as hell, it packs a hell of a punch.

    Now, how do you make a varient of this weapon.

    It obviously doesn't need help doing what the weapon does in late game play, besides giving it a bump in crit chance to make it more consistent with crits but that's the kind of change you do with a weapon buff, not an all new varient. Besides that, keeping its feel completely in tact, and making a vandal version out of it wouldn't work the same way as with other weapons.

    Now what they did instead is dodge this all together. They made something similar but also qualitatively different. It fires much faster and deals less damage, on top of some QoL things like mag capacity and reload speed. To buff the base opticors damage would be absurd, it already vaporizes whatever is put in front of it after it finishes charging up. So instead they made a weapon that is more in line with others in the game, it plays better with how this game flows and is overall more effective, therefore in a way acheiving the goal of a varient in such a way that it didn't either A) create an exceptionally boring alternative with better supporting stats that wouldn't be used widely for the same reasons the base version isn't, or B) create a busted monster that has the same yield as the base gun but now fires as fast as the vandal version.

    They let the opticor keep its throne as what it is, for the people who love that, while creating something new that more suits the way the game is played, IE a hoard shooter where if you spend a full 2 seconds murdering 1 dude, you're probably fucked.

    TLDR: The normal opticor is completely fucntional in late game play so in order to make a new version that isn't just slightly better supporting stats for crit consistency, they made something different that is overall more effective while not trying to suplant the original.

    PS. I see people claiming the opticor vandal is A) just worse, it isn't, and B) just a worse version of the ferrox, it isn't, while it does lose out on per shot damage thanks to the crit stats of the ferrox, the Opticor vandal has both higher burst dps, and sustained dps on top of the massively better reload speed, 1 metre of punch through, and the explosion when the beam hits a surface that does another 200 damage allowing for both some aoe potential as well as just more damage per shot if you hit something with both the beam and the explosion by angling your shot from above.

    Edit: 1 metre of punch through, not 5. Don't know where I got 5 from, but its fixed now and the point still remains.

    submitted by /u/Dovahkiin419
    [link] [comments]

    Exalted Weapons no longer proc Arcanes

    Posted: 13 Mar 2019 04:50 AM PDT

    According to this this forum post exalted weapons no longer proc arcanes such as arcane velocity, arcane strike, and arcane rage. They specifically mention Mesa's regulators but scrolling through the thread reveals that this change affects all exalted weapons including Ivara's Artemis Bow, Excalibur's Exalted Blade, Valkry's Talons, Titania's Dex Pixia and Diawate, Wukong's Iron Staff and Baruuk's Desert Wind.

    Edit: Update by [DE]Bear

    submitted by /u/Sandman4999
    [link] [comments]

    Increased Wolf Spawn on Jupiter

    Posted: 13 Mar 2019 03:44 PM PDT

    Ran Ananke capture on Jupiter 11 times now. Got 3 fugitive spawns and 2 Wolf spawns. The Wolf spawned on my first and eleventh run. It's not a large sample size by any means, but two Wolf spawns in under a dozen missions compared to the one time I've seen him in three weeks is pretty significant for me.

    submitted by /u/Noize_Of_Ra
    [link] [comments]

    No comments:

    Post a Comment