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    Warframe Warframe Weekly Riven Thread | Share Your Rivens!

    Warframe Warframe Weekly Riven Thread | Share Your Rivens!


    Warframe Weekly Riven Thread | Share Your Rivens!

    Posted: 30 Nov 2019 07:33 AM PST

    This thread for everything about rivens; builds, rolls, questions, etc.

    Resources:

    This place will be a troll-free environment so that anyone can ask a question without backlash. In other words: negative attitudes will NOT be tolerated.


    If you wish to just view top level comments (i.e. questions) add ?depth=1 to the end of the page url.


    Comments are sorted by new by default! And remember...

    Rivens can be shared any day of the week!

    submitted by /u/AutoModerator
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    [comic] Successor

    Posted: 30 Nov 2019 02:11 PM PST

    We need to stop bullying at workplaces (A.K.A. when someone else's Lich has a better name than yours does)

    Posted: 30 Nov 2019 12:02 PM PST

    Kuva Lich voice lines heavily imply that they were supposed to die constantly, not us.

    Posted: 30 Nov 2019 09:58 AM PST

    "I have been bisected, dissected, autopsied, upgraded... the line between who I was and what I am erased and redrawn more times than I have bothered to record."

    " I am no stranger to the lands beyond Death. It is a sunless place, in a direction you cannot point to. Soon... you shall reside there."

    " You know, as I watched you hack my limbs off, I thought to myself... "I really don't like this person.""

    The Liches talk as if they are no stranger to death, yet in reality they have only died once and have been slaughtering us ever since. The word Lich doesn't really even fit, as it implies that they keep coming back whenever you kill them. When they were shown off for the first time the Lich on the stream was downed and killed, and then said "_When will you learn? I'm immortal, just... like... you..._" Once again tying back to the idea of their infinite resurrection until you find the correct Requiem mod setup.

    I personally feel this would have been a lot more enjoyable if this were the case, instead of us constantly dying to an unkillable foe. People would no longer actively avoid killing their Lich, as now there would be no reason not to.

    submitted by /u/Hannuxis
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    I feel cheated

    Posted: 30 Nov 2019 02:53 AM PST

    [OC] Ivadoru - Feel free to use this as a discord emote! Static vers in the comments

    Posted: 30 Nov 2019 01:58 AM PST

    Warframe Wiki comment section at its finest

    Posted: 30 Nov 2019 06:16 AM PST

    I wanted to show my friend my Nyx Prime fashion but I accidentally took a really nice screenshot.

    Posted: 30 Nov 2019 11:19 AM PST

    I noticed something inside the Railjack that only now wish was in every map: doors aren't solid while opening

    Posted: 30 Nov 2019 01:22 PM PST

    Or to be more specific, their hitbox instantly changes to their open status, instead of changing along with the scenery. Even while still being very fast, they don't tamper with mobility and i REALLY want that to be the case for (almost) every door in the game, especially all grineer doors, they're so slow Gauss can't mach rush through them, they always stop him

    submitted by /u/fizio900
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    My poor Ember didn't have enough so she sacrified her head for the Ultimate Sentient Killer, the Dual Mara Detrattlicowar.

    Posted: 30 Nov 2019 01:12 PM PST

    I know flight simulators sometimes have inverted controls but this is ridiculous

    Posted: 30 Nov 2019 01:37 PM PST

    Poison Queen

    Posted: 30 Nov 2019 06:53 AM PST

    To take his pain away

    Posted: 30 Nov 2019 09:04 PM PST

    Early Lunch for Konzu

    Posted: 30 Nov 2019 06:54 AM PST

    Liches should merge with the old Invasion system

    Posted: 30 Nov 2019 09:25 AM PST

    Liches ARE invaders - I would expect the systems they take over would want help fighting them off, right?

    I would really like it if having an active Lich would replace old Invasions and generate Lich-based Invasions, where you can assist the ''home'' faction in defending their territory against the Lich and its forces, thus allowing you to reap the typical rewards of invasions (Fieldron, etc), and Kuva Liches at the same time.

    I think it would feel more rewarding this way, and make Invasions much more interesting at the same time (because Invasions are really, REALLY boring and tedious right now). It would also be easier to keep track of where your Lich is currently active if all the nodes were collected in an Invasion-style list.

    submitted by /u/Nihux
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    When you spot a dragon-looking betrayer almost killing itself with shurikens

    Posted: 30 Nov 2019 07:38 AM PST

    Just Garuda stretching in the morning

    Posted: 30 Nov 2019 03:44 PM PST

    So why doesn’t the Parazon just automatically kill them?

    Posted: 30 Nov 2019 01:25 PM PST

    Instead of instakilling us when we get the mod wrong, how about the Lich dies like it normally would and then gets recovered by the Kuva Guardian? It would make better sense given the whole "dying over again" thing they keep talking about. No need to kill us. Just have the Lich die and then come back at a higher level.

    *Also on a side note, killing thralls teleports me of the map and I have to abort the mission most of the time. Just wondering if this happens to anyone else.

    submitted by /u/Nabono
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    Shouldn't the Kuva liches "die" when we fail the Parazon combination, instead of beating us up?

    Posted: 30 Nov 2019 01:52 AM PST

    Not to be disrespectful to the ones that animated those cool grapple sequences with the Kuva liches, but in their dialog, the liches are are always talking about being deathless, replacing their organs, reviving and so on... when in the end, they only die two times: one when we kill them as larvlings, and another when we get the right parazon combination...

    Shouldn't it be that instead of grappling us and leaving, we "kill" them, and they later come back stronger?

    submitted by /u/Nanoespectro
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    Absolute units

    Posted: 30 Nov 2019 01:26 PM PST

    Parazon is replacing the main Weapon after Hacking

    Posted: 30 Nov 2019 07:37 AM PST

    Problem about holding melee button to heavy attack

    Posted: 30 Nov 2019 12:28 PM PST

    As the title says,this is a complaint about the feature. I personally found that having a heavy attack button is enough for me,and there is a situation that I having,I don't know if anyone else is having this issue but I do. The issue is when you have a faster attack speed,you need to press your melee attack button quicker as well in order to not let it become a heavy attack,while playing warframe I personally press the attack button a bit slower,and when they added the ability to hold melee button to use heavy attack back,I thought they also added the ability to toggle off that or something,but in fact they didn't,so it would be nice if they make a option to toggle hold melee attack button,use the heavy attack key,or both on. And if I spelt anything wrong I'm sorry because English isn't my mother tongue.

    submitted by /u/Him157
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    Finally got my own Vasca Kavat and named him Count Kavatula.

    Posted: 30 Nov 2019 03:17 PM PST

    Tried another editing. POE really looks clean with right colors.

    Posted: 30 Nov 2019 09:25 PM PST

    I got this bed specifically for you! So ungrateful!!

    Posted: 30 Nov 2019 04:19 PM PST

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