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    Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game!

    Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game!


    Warframe Weekly Recruitment | Share Your Name and Get in the Game!

    Posted: 13 Aug 2021 08:00 AM PDT

    This thread is for anyone to recruit or request others to help them out. It's open to all types of recruitment, and you can recruit any day of the week!

    • Asking for help from other players or offering to help? Go ahead and share your name!

    • Need people to do a certain kind of run? Put your name out there!

    • Want to recruit for your clan? Do it!

    • Anything else you want other players to add you up for? Get the word out and see who offers!


    Please provide the following information in your comment (in no particular order or format):

    • Platform (PC/PS4/XB1/Switch)
    • In-game name (to add to contacts), or clan name if recruiting
    • Location (for lag concerns or looking for players from specific regions)
    • Goal (What are you going to be doing?)

    No formatting necessary! That's right, format your requests or offers howeveryou want! The nicer and prettier it is though, the easier it is to read so keep that in mind!

    Read the other comments! If no one answers your response, add the others who have shared their info! Keep checking back to see who else is out there! Request away!


    And remember...

    You can recruit any day of the week!

    submitted by /u/AutoModerator
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    [OC] Mesa in prison... how'd she end up there?

    Posted: 13 Aug 2021 12:27 PM PDT

    Saw this Wisp deluxe concept and it looks awesome. Link in comments.

    Posted: 13 Aug 2021 07:11 PM PDT

    kickbot so sweet

    Posted: 13 Aug 2021 08:04 AM PDT

    I have made an alien dojo room based on hr giger designs. I hope you enjoy them~

    Posted: 13 Aug 2021 09:53 AM PDT

    Thanks, Baro. My little Deimos garden is now complete.

    Posted: 13 Aug 2021 08:14 AM PDT

    Yareli + Akarius + Pistoleer = Destructive Fun

    Posted: 13 Aug 2021 08:26 AM PDT

    Didn't know that MR1 can join Railjack missions

    Posted: 13 Aug 2021 12:32 PM PDT

    How do i turn this off?

    Posted: 13 Aug 2021 12:34 AM PDT

    Finally got Vome to keep Fass company

    Posted: 13 Aug 2021 02:44 PM PDT

    What's your unluckiest grind of all time? I'll go first: my 9th Khora Blueprint, and not a single System blueprint.

    Posted: 13 Aug 2021 10:16 PM PDT

    Hey Veso! veso here

    Posted: 13 Aug 2021 04:58 AM PDT

    Warframe Surveys: Season Finale & 6000+ Platinum Giveaway (PC & Xbox)

    Posted: 13 Aug 2021 09:30 AM PDT

    Link to the survey

    Hiho everybody!

    This is gonna be my 25th Warframe survey and I want it to be special - so decided to empty my Platinum account!

    Today's survey is gonna about what Warframe is, what's good, what's bad and lots more!

    Let's collect some data with this short survey! (~7 min)

    Results, when?

    I will post the results visual next friday.

    Giveaway

    6000 Plat in colour palettes and Domestic Drones for PC & 10 Orokin Catalysts for Xbox.

    Big thanks to Kokomala & BURZYCKI for helping with the giveaway!

    Collection of all prior surveys: Here

    Cheers!

    submitted by /u/Purzzle
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    Please fix the way gathering Syndicate points assignments are selected

    Posted: 13 Aug 2021 08:09 PM PDT

    Due to the "recent" syndicate Armour Set additions, I've got back into caring about the basic 6 Syndicates.

    I just finished with Steel Meridian/Red Veil (again), and need to farm up The Perrin Sequence/New Loka (again). This requires changing the sigil on the back of ALL my frames, and frequently not just one appearance layout. I just had to change 90 separate layouts, this is a mind-numbingly tedious task.

    Can the reputation gathering selection be separated from the sigils, or at least a global change all option be added? I have no problem with the rate of gathering be tied to the sigil purchases.

    On a side note: Tying reputation gathering to a sigil, that MUST be on your frame, limits the "End Game" of fashion frame :) Pretty much since I started this game, I have hid the sigil on my back, and made it as invisible as possible, usually by making it ALPHA setting as low as possible and then shoving a nice syandana over the top. I have a few frame appearances that actively use the sigils because they work with the look, but as a consequence, I almost never do missions with them, due to the sigil conflicting with what I'm currently farming.

    I would recommend, a flag on the Syndicate interface page that indicates which syndicate you are supporting. You get the reputation rate of whatever you have purchased up to.

    Regarding worn sigils

    • If you are wearing your selected syndicate's sigil, you get a bonus percent rep (eg. +2%)
    • If you are wearing a rival's sigil, you get a decrease in overall percent rep (eg. -2%)
    • If you wear an associated sigil, you get a minor bonus percent rep (eg. +1% for both your selected syndicate and the syndicate of the sigil)
    • If you wear a non-rival/non-associated sigil, you get a decrease in overall percent rep (eg. -2%)
    • If you aren't wearing a syndicate sigil, your base rate is unaffected

    The percentage rate associated with the sigil on purchase, has no bearing on reputation gathering for wearing, only the rate you can gather if that syndicate has been selected.

    submitted by /u/The13thAllitnilClone
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    Don't call me Snips!

    Posted: 13 Aug 2021 11:02 AM PDT

    After several days grinding to farm an amp, I would like to share with you my first solo eidolon hunt! Nothing much, but still satisfying!

    Posted: 13 Aug 2021 04:32 PM PDT

    What is this green thing? It looks like an Orokin cell, registers as a loot box with my loot detector, but it's translucent green and keeps fading in and out and I can't pick it up.

    Posted: 13 Aug 2021 11:34 AM PDT

    Baro Ki'Teer (13/08/2021) [PC]

    Posted: 13 Aug 2021 07:58 AM PDT

    help......

    Posted: 13 Aug 2021 03:37 AM PDT

    [Suggestion] Add Junctions to the Proximas

    Posted: 13 Aug 2021 03:39 PM PDT

    Crossposted from the forums because I don't expect much attention there, but I'd like to get feedback to improve the suggestion.

    I have found lately, that there's a lot of people in Veil Proxima who have no clue how to play railjack. People lacking basic understandings of how enemies work, hazards work, etc. After some thinking, I've decided the I think the most elegant solution is to add solar rails (Junctions) to the Proximas. The test could be directed by Cy (or no one at all, but Cy directing it adds character and lore), as it would be very in-character for him to watch out for his crew by making sure they're prepared to fight the enemies up ahead.

    Some general points of knowledge that I'd like to see people have by the time they get to the highest level place in Railjack:

    • Abilities
      • How they work
      • How to equip them
      • What they do
    • Plexus Mods
      • Where you get them (generally)
      • How to equip them
      • How they work (personal vs. squad-wide, etc)
      • Auras
    • Intrinsics
      • Specialization
      • Earning Points
    • Combat Basics
      • Lead Indicator
      • Weapon Heat
      • Missiles
        • Lock-on time
      • Crafting
    • Advanced Combat
      • Boarding Pods
      • Minelayers
      • Crewships
        • Shields
        • Shield Walls (on Corpus Crewships)
        • Blowing up the reactor
        • Using the Forward Artillery
      • Healing Zones
      • POI effects on the battlefield
      • AI Crew

    This is quite a long list, and it can be difficult to figure it all out on your own. I expect some of this to be common sense and require simply directing people's attention (falloff), but some of it (healing zones) might need some explanation, and some should be tested.

    This is just a basic concept, but here's how I'd lay them out: All 5 Proxima Regions' Junctions would have 2 components: A stat requirement (i.e. Have intrinsics above 7 in one category and at least 4 T2 Components installed), and a Test consisting of a few consecutive modules (i.e. Kill a shielded corpus crewship). Lore-wise, these could be conducted in something akin to the (or inside the actual) simulacrum. Solo tests without AI crew (they would undermine the attempt to teach new skills), just your ship, plexus, and yourself.

    Potentially, there could be a way to ask Cy for direction on a specific requirement (How do I install a component? How do I spend Intrinsics?), as well as contextual in-test assistance:

    • Shooting a crew ship with your guns for several seconds after it hits 0 hp? Maybe Cy should advise you to try the artillery or board it, depending on mission objective (and once you board it, be clear that the reactor is your target).
    • Trying to down a minelayer with your guns alone? Might want to try missiles!
    • Run out of dome charges? Time to craft more!
    • Trying to shoot an enemy outside your falloff range? Cy should tell you to get closer!
    • etc

    Tentative requirements:

    Earth Proxima -> Venus Proxima:

    • Rank 1 in at least in 1 Intrinsic
    • At least 1 non-default part in your Railjack
    • At least 1 plexus mod
    • Test:
      • Kill 15 fighters (dealing with overheat)
      • Kill a Minelayer (learning missiles)
      • Kill a Grineer Crewship via boarding

    Venus Proxima -> Saturn Proxima:

    • Rank 3 in at least 1 Intrinsic
    • At least 4 T1 parts in your railjack
    • Equip an Aura in your Plexus
    • Test:
      • Use an Ability (energy is provided by Cy, or commentary if using a non-standard frame such as Hildryn or Lavos)
      • Repair a ship hazard
      • Kill a Grineer Crewship via Forward Artillery (comments about the engines being weak points maybe?)

    Saturn Proxima -> Neptune Proxima:

    • Rank 3 in at least 1 Intrinsic
    • Rank 1 in all intrinsics
    • At least 1 T2 part in your railjack
    • Test:
      • Use the forge to make more shells
      • Kill a Corpus Crew Ship with FA
      • Take out an inbound Boarding-pod

    Neptune Proxima -> Pluto Proxima:

    • Rank 5 in at least 1 intrinsic
    • At least 1 Passive mod, 1 Tactical Avionic, and 1 Battle Avionic equipped
    • At least 4 T2 parts in your Railjack
    • Test:
      • Kill a shielded Corpus Crew Ship via boarding
      • Do the inside part of a simple POI (with comments on the effect it has on the battlefield)
      • Disable and enter a Corpus Galleon

    Pluto Proxima -> Veil Proxima:

    • Rank 7 in at least 1 intrinsic
    • At least 4 passive mods in your Plexus
    • At least 1 T3 part in your Railjack
    • Test:
      • Kill 15 fighters in a healing field
      • Kill a shielded Grineer Crewship
      • Do the outside part of a simple POI (with comments on the effect it has on the battlefield)

    I think these might at least help with the number of T0 ships in Neptune+ proximas, as well as the number of players there who don't understand how to perform basic railjack functions. They're not intended to be hard; they're intended to teach players mechanics in an isolated environment, and ensure they get how to deal with things. In among the chaos of combat in Saturn or Veil proxima, it's hard to even notice a healing field for the first time, much less figure out what it does, and how to get rid of it. Even learning that you need to use the FA to kill a crewship is hard if someone else shoots a crewship with FA while you're using your gun on it.

    Given that it's supposed to be a mechanics test and not a skill or gear test, it might be worth neutering the enemies (fighters + crew ships can't fight back, boarding pods don't spawn enemies, no non-necessary enemies in POIs, etc), with the excuse from Cy being that it's unhelpful to distract you from your learning.

    If you've read this whole thing, thanks! I know it's very long. If you have any suggestions to improve this, things you think I've missed, etc, please let me know!

    submitted by /u/fwyrl
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    FanFrame- Torment - Ability info in comments

    Posted: 13 Aug 2021 12:52 PM PDT

    3d model i did, wife thought it was Lotus

    Posted: 13 Aug 2021 09:58 AM PDT

    Bruh i just wanted to build hate

    Posted: 13 Aug 2021 09:37 PM PDT

    Nezha sleeping on the job

    Posted: 13 Aug 2021 03:27 AM PDT

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