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    Warframe Warframe Weekly Q&A | Ask Your Game-Related Questions Here!

    Warframe Warframe Weekly Q&A | Ask Your Game-Related Questions Here!


    Warframe Weekly Q&A | Ask Your Game-Related Questions Here!

    Posted: 28 Apr 2019 08:33 AM PDT

    This thread is for those who aren't that knowledgeable about the game to freely ask questions and get answers. Questions will be answered any day of the week!

    This place will be a troll-free environment so that anyone can ask a question without backlash. In other words: negative attitudes will NOT be tolerated.


    If you wish to just view top level comments (i.e. questions) add ?depth=1 to the end of the page url.


    Comments are sorted by new by default! And remember...

    Questions will be answered any day of the week!

    submitted by /u/AutoModerator
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    Astrologers proclaim the week of Valkyr. The population of Corpus decreases!

    Posted: 28 Apr 2019 12:07 PM PDT

    This MOA was living its life to the fullest.

    Posted: 28 Apr 2019 10:35 AM PDT

    thanks DE, Very cool!

    Posted: 28 Apr 2019 02:09 PM PDT

    Chroma Spectral Scream and Effigy Rework Concept

    Posted: 28 Apr 2019 07:55 PM PDT

    Olemedi, Orokin Historian, Archivist, and Creator of Kuria

    Posted: 28 Apr 2019 06:04 AM PDT

    Cue the Avengers theme

    Posted: 29 Apr 2019 12:04 AM PDT

    Wolf is Florida Man

    Posted: 28 Apr 2019 10:59 AM PDT

    I was a little underwhelmed by Saturn Six's resolution. So much build up, such a cool design, I thought for sure he'd be a new major character. But he's not the next Stalker. He's not Umbra. He's not even Maroo. Just a random crazy person who shows up and kicks ass.

    But I realized, we hear about him on the radio, and hear how crazy and impressive he is. Emphasis on the crazy. But it's not the next major ally... it's just news. Great world building, though a bit of a let down.

    "Local convict escapes prison, throws hammer at wealthy businessman, gets new hat."

    submitted by /u/RadagastTheBrownie
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    Now that Arbitrations scale quicky enough where encountering level 250+ enemies is fairly common, can we get the level restriction on the simulacrum removed?

    Posted: 28 Apr 2019 05:10 PM PDT

    Its really hard to know what weapon will scale that late into an arbitration when the max level we can test against at the moment is 165, and that's at MR27. Ideally I think the cap should be removed but at the minimum should be at least doubled. thoughts?

    submitted by /u/bakeNboss
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    Usually a lurker, but I got this screenshot in the captura that I thought looked pretty sick

    Posted: 28 Apr 2019 09:41 PM PDT

    Careful when you're hoverboarding

    Posted: 28 Apr 2019 03:43 PM PDT

    Corpus 1 : "Alright, let's put laser on the floor of the data vault room to detect any potential intruders." Corpus 2 : "Good idea! And let's put the off switch right outside the data vault room and just in front of the door when you enter the room!" Corpus 3 : "Wait, what?"

    Posted: 28 Apr 2019 10:18 AM PDT

    Gersemi Valkyr Commission by Voddie/Zhouani.Flavors

    Posted: 28 Apr 2019 03:45 PM PDT

    I wonder how Nightwave rank 61 looks like, so I grind to find out.

    Posted: 28 Apr 2019 08:02 PM PDT

    I wonder how Nightwave rank 61 looks like, so I grind to find out.

    When I hit nightwave 30, i notice that the icon of nightwave prestige rank 1 is different, so i wonder how the icon looks like when I prestige twice(rank 61). Will it stay the same or become more better(?)

    https://i.redd.it/iyjj283fc4v21.jpg

    Now, i hit rank 60 and I find out....

    https://i.redd.it/rycly1ggc4v21.jpg

    There is no rank 61 (or at least there is no rank 61's reward preview)

    https://i.redd.it/mmcyr6ohc4v21.jpg

    Does anyone know what will happen if i keep grinding? will there be more reward? or the max reward you can get is capped on rank 60? I will keep grinding and update more info if no one knows what will happen.

    Sorry for using Chinese client screen shot :(

    Update:
    unfortunately, the reward seems hard cap at Rank 60. The rep is at 10650/10000 and no reward or rank up message shows up.I guess I will never find out what icon 61 looks like. :(

    (So, may i say nightwave is not grindy enough? lol)

    https://i.redd.it/0hay8uf0e5v21.jpg

    submitted by /u/knsknskns
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    How to tell when Game of Thrones was on

    Posted: 28 Apr 2019 08:11 PM PDT

    Nightwave Week 10

    Posted: 28 Apr 2019 05:00 PM PDT

    Weekly Acts (3000 standing)

    Sortie Specialist: Complete 1 Sortie

    Venus Fisher: Catch 6 Rare Servofish in the Orb Vallis

    Venus Bounty Hunter: Complete 8 bounties in the Orb Vallis

    Cache Hunter: Find all caches in 3 Sabotage missions

    Enhance!: Pick up 8 Rare Mods

    Venus Miner: Mine 6 Rare Gems or Ore in the Orb Vallis

    Protector: Complete 3 Mobile Defense missions


    Elite Weekly Acts (5000 standing)

    Silent Eliminator: Complete an exterminate mission with level 30 or higher enemies without being detected

    Kill Profit-Taker with Friends: Kill Profit-Taker while playing with a friend or clanmate

    Sortie with Friends: Complete a Sortie while playing with a friend or clanmate

    submitted by /u/nfriesen
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    Did someone say something about primary kitguns

    Posted: 28 Apr 2019 08:17 PM PDT

    "Primary kitguns"..... When?

    Posted: 28 Apr 2019 09:31 AM PDT

    Something about damage math seems to be VERY off.

    Posted: 28 Apr 2019 03:22 PM PDT

    I've encountered an issue similar to what /u/Harry_Dresden_ (and many other people in the comments of his post) have experienced.

    Taken from my friend's EE.log file:

    23:38:18 - <PhoenyxBird> took 1 damage at 1,063 health from a level 101 PARASITIC

    I had full shields, full health, Adaptation and an Oberon armor buff on me. Something about damage/death logic is seriously off, and it needs to get fixed urgently.

    submitted by /u/PhoenyxBird
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    Who else would pay $100 for vay hek to yell at us to get to extraction

    Posted: 28 Apr 2019 04:35 PM PDT

    Ordis, I am AT THE FOUNDRY, no need to remind me of it every 2s of it.

    Posted: 28 Apr 2019 01:19 PM PDT

    What's going to happen to Itzal soon feels very similar to Carrier.

    Posted: 28 Apr 2019 03:00 AM PDT

    Remember the days when DE wanted to nerf Carrier because it was the most popular and only 'consistently useful' sentinel across all areas of gameplay? DE didn't like that Carrier was the most used sentinel and everything fell by the way side simply because of how useful Vacuum was. At the time, the community-at-large had been asking, begging even, for Universal Vacuum but DE just flat out refused to implement it and this led to some of the more questionable and downright disappointing reactions on the part of DE. (If you thought DE's response to Rahtelius' vid on their corruption and nepotism was bad, the UV fiasco was way worse). Eventually, DE gave in but not exactly. Instead of UV for both sentinels and companions, they turned Vacuum into a mod for sentinels, something Scott (I think) mentioned in a devstream not wanting to do because it meant making Vacuum a mandatory mod.

    Many years later, DE has developed short-term memory and somehow forgotten what happened before and are trying to repeat history. A lot of people have been asking for Blink to be added to all other archwings since its introduction but DE won't listen again. They now want to nerf Itzal because it's extremely useful in a certain area of the game, trivializes gameplay in that area and nobody is using any other Archwing because it's that good. The conversation amongst the community as of late has been to 'buff' the other archwings instead of the typical nerf mentality just because something is popular. Sound familiar?

    Wanna guess that they make Blink a mod this time as well? I'm definitely not trying to shit on DE, I just find their behavior very curious because it seems like they haven't learned anything from the past.

    submitted by /u/BlueberryMix
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    We Could Use More of those UIs for Abilities like Spores/Mutation/Etc.

    Posted: 28 Apr 2019 06:37 PM PDT

    We Could Use More of those UIs for Abilities like Spores/Mutation/Etc.

    They're much more visible and easier to read than a tiny number at the top or bottom of the screen, especially if a lot is going on in the mission.

    Abilities like Amp, Mend & Maim, Garuda's Blood Orb, and Vex Armor could use a damage scaling UI like the one for Spores/Splinter Storm, while Iron Skin and Snow Globe would have a health-based UI ala Warding Halo.

    Poorly made mock-up of one for Frost's Snow Globe as an example. The number could change to reflect the health of the bubble he's currently inside.

    submitted by /u/Valkyriie22
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    Seeing how you guys liked my Dr. Strange screenshot I made another one with the hands.

    Posted: 28 Apr 2019 05:09 AM PDT

    As a Limbo main, I found one of the players ruining it for the rest of us during a Hydron run.

    Posted: 28 Apr 2019 08:18 PM PDT

    Arbitration changes don't address it's main problems

    Posted: 28 Apr 2019 11:46 PM PDT

    The problem I have always had with Warframe is that there is no endgame mission you can begin and already fight lv200+ enemies, and be able to finish the mission quickly. In arbitrations I have to spend half an hour to get a mediocre reward and under sortie level enemies. Literally EVERYONE has been saying "Just make the rotations shorter and add new loot." That alone would make arbitrations amazing. However, when they added this game mode, it had a similar problem to ESO. They tried to limit your ability. In ESO using the same ability multiple times in quick succession, puts it on a huge cooldown. In arbitrations, they added the shield drones which can totally ruin the flow of the game. They stop Nidus getting stacks, Saryn spreading spores, Trinity supporting the team, and they make any CC focused frame useless. They literally made Vauban more underwhelming than he already is by adding these drones. Even worse, sometimes you just get flat-out one-shot out of nowhere, even with death defying abilities. I think DE thinks that 1600 Endo is worth spending 30 minutes for, which is why they don't make rotations normal. Just test it, please.

    submitted by /u/Eben887
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