Warframe Warframe Weekly Tunes-Day | Share and Request Mandachord and Shawzin Songs! |
- Warframe Weekly Tunes-Day | Share and Request Mandachord and Shawzin Songs!
- Survivability 101
- Nef Anyo is at it again
- Sacrifice by ELVE
- 3d printed a Sybaris, will paint soon
- I made my own Steam animated cover with .APNG file
- I'm Hyped for protea
- Sleeping Kubrow
- Grineer Butcher - Chroma
- Weekly reminder/request to remove copernics and pulstrels from mining
- Wukong (commission I did for a friend)
- Magical Girl Wisp Full body Fanart I did painttoolsai and Krita
- Warframe Profile: Protea
- Warframe's Required Mods Problem - Visualized
- Noggle Chess?
- Mission Successfully Failed
- Thanks for the vault key misterious golden hand
- Wow haven't read these in a long time
- The Kuva Tonkor's Creed
- We've build an army.
- The mess that is The New Player Experience
- In the time it took to farm nidus, I watched a player go from MK1 gear to hunting eidolons.
- The absolute YEET power of the Kuva Ogris
- My hope for New War that probably won't come to fruition
- I know Waypoints are buggy, but now they're just mocking me
- Did I win Fashionframe or what?
Warframe Weekly Tunes-Day | Share and Request Mandachord and Shawzin Songs! Posted: 09 Jun 2020 08:32 AM PDT This thread is for sharing, discussing, or requesting Songs for our two musical instruments: the Mandachord and the Shawzin. Songs can be shared or requested any day of the week. Want to present your newest musical masterpiece or maybe just find someone to create one for you? Fear not, all you Octavia mains and Shazwin heroes. This is the right place for you! If you wish to just view top level comments (i.e. songs or requests) add ?depth=1 to the end of the page url. And remember... Songs can be shared or requested any day of the week![link] [comments] | ||
Posted: 09 Jun 2020 05:54 PM PDT
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Posted: 09 Jun 2020 02:39 PM PDT
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Posted: 09 Jun 2020 06:22 AM PDT
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3d printed a Sybaris, will paint soon Posted: 09 Jun 2020 01:31 PM PDT
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I made my own Steam animated cover with .APNG file Posted: 09 Jun 2020 03:31 PM PDT
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Posted: 09 Jun 2020 06:07 PM PDT
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Posted: 09 Jun 2020 05:09 PM PDT
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Posted: 09 Jun 2020 10:53 PM PDT
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Weekly reminder/request to remove copernics and pulstrels from mining Posted: 09 Jun 2020 09:43 PM PDT Please DE, just take em away. Put them on another planet ffs. I went mining for an hour yesterday and my pulstrels were double that of any other resource. If you're really incessant on keeping them in the Open Worlds then quarter the drop chance but double or triple their amount (it's already super quick to get them in the open worlds, not to mention public Railjack missions). It's so... disappointing to get pulstrels or copernics when you're looking for something else [link] [comments] | ||
Wukong (commission I did for a friend) Posted: 09 Jun 2020 01:26 PM PDT
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Magical Girl Wisp Full body Fanart I did painttoolsai and Krita Posted: 09 Jun 2020 10:56 PM PDT
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Posted: 09 Jun 2020 11:05 AM PDT
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Warframe's Required Mods Problem - Visualized Posted: 09 Jun 2020 08:07 PM PDT
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Posted: 09 Jun 2020 10:51 PM PDT
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Posted: 09 Jun 2020 01:58 PM PDT
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Thanks for the vault key misterious golden hand Posted: 09 Jun 2020 07:34 PM PDT
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Wow haven't read these in a long time Posted: 09 Jun 2020 10:38 PM PDT
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Posted: 09 Jun 2020 11:23 PM PDT
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Posted: 09 Jun 2020 01:24 PM PDT
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The mess that is The New Player Experience Posted: 09 Jun 2020 10:18 AM PDT Whenever the new "New Player Experience" will become a thing, it's no doubt that it has to be better than what we have now, albeit some main issues that this game has, including how it makes new players feel overwhelmed with all this information at hand and how its story while convoluted, has too many inconsistencies when it comes to how certain events are laid out in the quests. Although, those are some issues that have to be addressed at hand, there are others as well that need as much attention as they do. If you want a more comprehensive first hand look, u/emeraldarcana has a post on his experience with the new player experience. Lore
This event is no longer available. textThis event will come back multiple times. text(Only includes events that relate to the main story) With a game like this, it has a habit of leaving out info/story bits for new players to read upon. So, unless they want to learn about a certain character or an event, they'd have to either watch a video or read the wiki about that. This would be like if you were reading a book series, but you were reading it in a random order rather than chronologically. From how the quests are laid out, it's made in a way that somehow incentives you to just cheese your way through the entire Star Chart just to complete it without a second thought. As for how the story gets convoluted, I think to say that this example is one of the more better to represent this. That being Alad V's multiple storylines. His timelines are more split than someone that has DID. To most new players, he would just be some guy with a robot dog that you have to kill in order to get to Jupiter, but it's much more than that and they don't take the time to get familiar with him. It's so scattered and inconsistent to the point where you would have to get the wiki up and search the lore of this person and see what significance he has to the story once you get to The Second Dream. For instance, the topic of whether he was canonically dead or not. The thing is, Alad was never canonically dead. The confusion came with The Second Dream, which has him return without requiring the player to do Eris. During the Eris story, we see that Alad never died, but ran away, and used the Infestation on himself and his proxies and became the Mutualists. There was later an event, which was Operation: Tubemen of Regor where we helped Alad heal himself of the Infestation, but that story never made its way into the game after the event ended. And then The Second Dream takes place after this event, which is why he's cured, and by this point, you're supposed to know that Alad is still alive, but a lot of people don't do Eris before TSD and most people never did Tubemen of Regor. So there's no clear in-game distinction of how and when Mutalist Alad V happened. But the lore was there at some point, and it's always been pretty clear what happened if you have read the lore. When it comes to his relationship with the Tenno, it was sort of complicated. It went hostile with Alad V and Zanuka, then Mutalist Alad V, then Tubemen of Regor which became friendly, then The Second Dream, then Amalgam Alad V until he was hostile again. As of now, he has not been un-Amalgamed, so Amalgam Alad V is the current version of him in the lore. It's no wonder why Alad helps us in The Second Dream out of the blue after we defeat him in Themisto. It also doesn't help how we see him scarred from infesting himself during that point without context. Events One of the more serious offenders to this is Scarlet Spear. When it comes to the gameplay, it's downright tedious. This event was designed in a way that was meant to be played by veterans with min-maxed builds that play the game every day of every hour. Let me remind you. This was designed to where frames like Limbo, Gara, Mesa, and maybe Umbra were needed to do the same Mobile Defense mission, but on 2 different tilesets multiple times, just for some Arcanes. Not to mention, how buggy both, the event and the scoring that was used for both, ground and space missions were. Let not also forget the knee-jerk nerfs to frames like Limbo and Khora (Only reverting Khora's), and among other things. With that out of the way, the "story" for this event is already kind of incoherent. The thing I don't understand with this is that in the New War trailer, the Condrixes were dropping onto the Plains, yet in the actual event, it's in the Grineer Forest tileset, more specifically Earth. So, why do it here than in the Plains instead. Another thing would be how the event was available to those who are MR3, which, in my opinion, is too early for them to access considering that at the start, it introduces them to Little Duck too early for them to know who she is and how she has a place in this event. Because of that, you have situations like these. Let me remind you. This event is available to those who are MR3. Quests The other problem I see with how quests are is that when DE brings in new characters, they'll just forget about them in the next quest released, which can make them at times criminally underrated with how little relevance they get within the lore of Warframe. One example of this is with Dr. Tengus, who is responsible for the return of the Infestation in the inner Origin System, the creation of the Grustrag Three, and the cybernetic body of Councilor Vay Hek. The only ways he is mentioned are either through transmissions in Once Awake, the Codex for the Grustrag Three, specifically for both, Leekter and Vem Tabook, and the webcomics. And how about The Sergeant as well? As many times as we kill him, all that we see from him is that he's just a Sniper Crewman, disguised as a boss. Pay-To-Win Gameplay When making builds, the consensus that I see now are "You have to build to get the most damage. You have to have viral as your main damage type. If you don't have red crits, then you ain't doing damage!!" Even though I have flocked to that trend before [and now, ironically], it's still stupid that whenever I see a build for the most amount of damage possible, I always see either Serration, Split Chamber, Point Strike and any dual stat mods thrown in there. With this kind of build, sure you can do damage to the enemy, but what would you gain from that if that build is the same for others? There's little to no variety when it comes to this. They turn to content creators who say "Oh, this is the best, do this" and then they just drone on to get that. There is no experimental process, no trial and error of what feels fun even if it's not the absolute best or even viable. You don't always need to build the best loadouts to have fun. Hell, try something asinine just for the fun of it if you want. It's not just about grinding for the mods you need to complete someone else's perfect build. Hell, most people just buy the mods and slap them in and then farm ONE tileset into the ground. The tutorial seems to be somehow dumbed down as well. Another thing that comes to fruition is where you go to level. As of this writing, the go to places to level equipment is either Mot, (Elite) Sanctuary Onslaught, and Hydron. This is somewhat decisive considering these are the only places that yield high amounts of affinity if you do either 20 waves in Defense or an hour or 2 in Survival. I could touch on this topic, but considering that this is getting looked at with (Ultra) Hard mode coming soon again, as of the writing of this piece, I'd rather leave it here. What I can't leave is when it comes to Warframes themselves. They're easy to get, but the problem is that there are frames that somehow have absurd material requirements. One example of this is Rhino. Even though he's considered to be the "first" Warframe that's easy to get, the problem arises when you see that one of the materials required to build him is on a planet that would take 10 hours to get there. The same story is said when it comes to Oberon. Although you can get his parts easily, even by accident, you still need Control Modules, which drops in the Void, which is farther than even Phobos itself. Tutorial Vor's Prize has been the quest to start things off considering that it has all the basics to begin with such as how to aim, shoot, crouch, and slide. What it doesn't help explain is how to bullet jump, crouch slide, and the fact that you're melee is stronger than your guns. The only thing that the game overlooks is the concept of stealth. The fact that we're "Space Ninjas" yet we mow down hordes of enemies with a key/button press really speaks to how stealth doesn't have a place in most of the game's content, apart from missions like Rescue (to an extent), Spy, and Affinity farming. One thing that sort of irks me is that after the 1st Spy mission in Vor's Prize, it has you install the second segment, which is where you would go to the Market, and that's something I have a problem with that since earlier, I mentioned how new players wouldn't understand what/how Platinum is used for yet to where they might go and spend it recklessly while thinking "How do I get more Platinum?", which is where they'd go to the Market and see other things that have Platinum and think that it's Pay-To-Win since they can't think to see below the option to buy that item in Platinum is the option to buy the blueprint with credits to which you use resources to make the weapon. Solutions Quests & Lore:
Events:
Gameplay:
Tutorial:
And most importantly, rework/reorder the quests in chronological order and "gate" players so that they don't jump through the entire Star Chart in a wild manner. Phase 1 - The Awakening:
Secondary quests:
Phase 2 - New Frontiers:
Secondary quests:
Phase 3 - End of the Line: Main quests:
Secondary quest:
(If you made it this far, then I applaud you for taking the time to read this. If you have any suggestions that could be better than what I provided, or feedback to the piece itself, feel free to DM me. ANDY#1129) [link] [comments] | ||
In the time it took to farm nidus, I watched a player go from MK1 gear to hunting eidolons. Posted: 09 Jun 2020 02:25 PM PDT | ||
The absolute YEET power of the Kuva Ogris Posted: 09 Jun 2020 06:39 PM PDT
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My hope for New War that probably won't come to fruition Posted: 09 Jun 2020 09:04 PM PDT This is my hope for New War. Honestly, I was hoping we'd get it for Scarlet Spear but we didn't. In a trailer, DE showed Erra attacking the Plains of Eidolon. I hope, when Erra does invade, that the sentients invade everything. Pluto, the Void, Ceres, Phobos, Fortuna, Orb Vallis, Plains of Eidolons, Cetus...everything. And we have to fight them off, but before that imagine this scenario: We're doing a random mission and we get a video message from Ordis telling us he is receiving messages. He tells us to carry on while he analyzes. He intermittently talks to himself about what he's reading, just vague stuff, nothing concrete. He tells us to hurry up so we can get back to the ship. He is interrupted by Tenshin (because we should ALWAYS start with Tenshin when it comes to fighting the Sentients, I'm looking at you Scarlet Spear) who advises us to do the same. He tells us it's time to go to war again. We complete the mission. In the loading screen, Ordis is getting anxious and tense. Once on the ship, we get messages from all sides. It's a build up, start with Little Duck telling us she's hearing chatter...and then it begins. Konzu calls. Begging for help. The Sentients are invading and killing. For an example of what I mean, I present this clip from the show Doctor Who. What follows from the 2:01 section onwards with Martha Jones. https://www.youtube.com/watch?v=4h8NmjpiY1M Listen to the messages that are being received. The exasperation, the fear... That is my hope for what we get when the Sentients invade. All these voices, friends and enemies, crying out for help only for all the messages to get cut. All replaced by...a video of Ballas taunting and mocking us. Our Tennos order Ordis to cut the feed. We go to navigation and everything is being invaded. Pick a color for the Sentients (can't pick red unfortunately because that's the color for Liches), and this color, say green, is spread across all planets and the void. They're everywhere and we, as in all players, have to work together to defeat them. Teshin contacts us again. We see his ship pull up in front of ours and he joins us for missions. It's full on war. Just my thought on what a sentient invasion would look like. [link] [comments] | ||
I know Waypoints are buggy, but now they're just mocking me Posted: 09 Jun 2020 02:09 PM PDT
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Did I win Fashionframe or what? Posted: 09 Jun 2020 07:16 AM PDT
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