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    Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game!

    Warframe Warframe Weekly Recruitment | Share Your Name and Get in the Game!


    Warframe Weekly Recruitment | Share Your Name and Get in the Game!

    Posted: 05 Feb 2021 08:00 AM PST

    This thread is for anyone to recruit or request others to help them out. It's open to all types of recruitment, and you can recruit any day of the week!

    • Asking for help from other players or offering to help? Go ahead and share your name!

    • Need people to do a certain kind of run? Put your name out there!

    • Want to recruit for your clan? Do it!

    • Anything else you want other players to add you up for? Get the word out and see who offers!


    Please provide the following information in your comment (in no particular order or format):

    • Platform (PC/PS4/XB1/Switch)
    • In-game name (to add to contacts), or clan name if recruiting
    • Location (for lag concerns or looking for players from specific regions)
    • Goal (What are you going to be doing?)

    No formatting necessary! That's right, format your requests or offers howeveryou want! The nicer and prettier it is though, the easier it is to read so keep that in mind!

    Read the other comments! If no one answers your response, add the others who have shared their info! Keep checking back to see who else is out there! Request away!


    And remember...

    You can recruit any day of the week!

    submitted by /u/AutoModerator
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    Sentient Wisp

    Posted: 05 Feb 2021 12:48 PM PST

    Why, yes... I like Xaku. How could you tell?

    Posted: 05 Feb 2021 07:27 PM PST

    These guys have been guarding the Relay entrance for over 7 years already.

    Posted: 05 Feb 2021 09:34 AM PST

    Ethereal Witch

    Posted: 05 Feb 2021 05:55 AM PST

    I love the smell of napalm in the morning

    Posted: 05 Feb 2021 01:16 PM PST

    Since Ghoul Saw meme ended i propose a new meme. Eudico Flamethrower

    Posted: 05 Feb 2021 03:18 AM PST

    Not sure what happened here, I think Simaris must of had enough of me and kicked me out of his crib

    Posted: 05 Feb 2021 10:04 AM PST

    Guardian of the Second Dream

    Posted: 05 Feb 2021 01:04 PM PST

    Drew my custom Ivara frame going invisible in a jungle, first post here

    Posted: 05 Feb 2021 02:23 PM PST

    Protea Farm CheatSheet - Granum Void Rewards

    Posted: 05 Feb 2021 04:36 PM PST

    POV:You are Corpus

    Posted: 05 Feb 2021 11:46 AM PST

    Hey, guys. I tried to recreate the Eva-01 in Photoshop. What do you think?

    Posted: 05 Feb 2021 04:33 AM PST

    My lovely Titania gif [x-post from r/Warframerunway]

    Posted: 05 Feb 2021 04:26 PM PST

    Ain't nothing gonna break my stride xD

    Posted: 05 Feb 2021 01:35 PM PST

    Meet the Cheapskate Warframe Allies: Erykho the baby Wyrm

    Posted: 05 Feb 2021 10:36 PM PST

    Now when ghoul saw de is dead, WHEN KALASHNIKOV FLAMMENWERFER DE?!

    Posted: 05 Feb 2021 08:03 PM PST

    Let organise enemies in squads

    Posted: 05 Feb 2021 01:46 PM PST

    Ok, so I have been playing for 2 years so I think that this idea has some merit My objective with putting enemies in organised squad is to reduce the chaos a little and give room for more decision making, with consistent squads we could approximate how many enemies we have in one place and which types, for example a bombard would be an squad leader, this would mean that by every bombard we have X number of lancers, X number of butchers, etc. This would make threat assessment easier in the middle of large scale fight against a horde 30 enemies, we also could make them get buffs based in the state of the squad, like the presence of the leader or not making a big difference

    Just an idea though

    submitted by /u/nehetzu954
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    Frame concept idea - Kopya the Synthesis warframe

    Posted: 05 Feb 2021 07:54 PM PST

    Lore - A once lost "Prototype" frame made by Cephalon Simaris to help him expand the Sanctuary and be his helper for tests. Give Simaris some more insight of his past maybe.

    Stats

    130 Shields

    100 health.

    150 armor

    175 energy

    1.2 sprint speed

    1st Ability: Contention/25 energy cost

    Kopya swipes their hand to release a cone of energy that slows and stagger enemies and provide allies with shield/health regen for 10s. Enemies affected by this ability are scanned.

    2nd Ability: Stimulus/75 energy cost

    Kopya creates a stationary 8m zone which grants allies a flat 15% ability efficiency and a 25% buff on ability strength/range which both scales off of power strength. This zone lasts for 20s

    3rd Ability: Deficiency/50 energy cost + 6 energy per second.

    Kopya goes into a hyper state where it create a 20m zone that follows it. Any enemy who enters the zone will have their health siphoned while losing armor/shields. Enemies who enter the zone are scanned.

    4th: Sanctuary/25 energy cost

    Kopya will point towards a target and scan them creating a 15s specter of an enemy/ally casted on it. These Specters will be identical to their counterpart other than being surrounded by synthesis cubes and only having 50% of their stats( shield, health, armor)

    Specters made by enemies will function as an enemy and follow their counterpart however killing these specters will create a damaging 20m explosion that will deal all of it's health as blast damage and knockdown enemies.

    Specters made by allies will follow their counterpart and use whatever weapon they're currently using and cast the same abilities too. (they're coping them basically). When Ally specters die, they will create a blinding 20m explosion that blinds enemies.

    Only 10 specters can be made at a time and you cannot copy the same target if their specter is still active. Holding down this ability will detonate all the specters prematurely.

    Synergies:

    -Casting Sanctuary on an enemy/ally affected by Contention will create two specters.

    Passive: Comprehension

    Scanned enemies deal 50% less damage to Kopya

    Not exactly sure on the gender of this frame and the aesthetics would probably be similar to the simulacrum's design. Let me know your thoughts tho!.

    submitted by /u/Angrykiller100
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    Excalibur (From Roblox FreeDraw 2)

    Posted: 05 Feb 2021 09:47 PM PST

    Melancholic - Equinox ���� Always love yourself ! ��

    Posted: 05 Feb 2021 07:16 AM PST

    Godmode enabled

    Posted: 05 Feb 2021 12:58 PM PST

    Why is there still no in game tutorial for Railjack ?

    Posted: 05 Feb 2021 08:36 AM PST

    I'm kinda pissed that I was getting my ass handed to me on a Star Trek adventure and still had to go to YouTube to figure out most of this and thank you tactical Potato .

    Edit 1 : what I mean by in game tutorial I mean how to upgrade different parts of the ship / get better parts .

    Edit2: I agree with some people in the comments about how youtubers /vet players give there own tutorials and I learn what to do from it.

    submitted by /u/JOKING_LORD
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    Make demos invisible until later in the star chart.

    Posted: 05 Feb 2021 10:12 AM PST

    I've had a few people quit the game because they thought they needed to do demos first (don't ask me why). But I also think that it (and maybe the other open worlds) should remain locked off for a bit. Maybe once you get to ceres, you get a distress call from Konzu and a corpus Advertisement about "Nef Anyo's new Orb Vallis Project." Because A: It's a bad idea for new players to spend lots of time in the open worlds early on, and B: they're typically too high level for them. But at the very least, make demos invisible until Jupiter or something. This would also help reduce the amount of info new players are expected to learn at the start and keep them progressing along the main game path.

    I await counter-arguments and critiques in the comments.

    Edit: Most people think "notify new players that the open worlds are mid-to late game," is the best way to go.

    I personally disagree, because you can spend LOTS of time in open worlds not progressing through the Star chart (where new players need to spend most of their time). So I really think hard locking them off is the way to go until the complete the Jupiter junction (Ceres to Jupiter). I also think hiding Demos on the map entirely makes for a good intro to "hidden locations" if you catch my meaning ....

    submitted by /u/Coolstriker64
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