• Breaking News

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Warframe WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!


    WARFRAME WEEKLY VENT/RANT/RAGE | SHARE YOUR NAME AND YELL AT THE GAME!

    Posted: 12 Aug 2021 08:00 AM PDT

    GENTLEMEN'S RULES:

    • CAPSLOCK: ON

    • NO PERSONAL ATTACKS

    • WRITE ABOUT WHATEVER IS MAKING YOU ANGRY

    • OTHER PLAYERS WILL AGREE WITH YOU IN ALL CAPS

    • SHOUTING AT EACH OTHER ABOUT THINGS WE HATE WILL FORM A STRONG RELATIONAL BOND IN THE WARFRAME COMMUNITY

    • ???

    • PROFIT GROFIT


    CREDIT GOES TO /u/waterpirate12, /u/BadBrad526, AND /u/Foxboy93 FOR STARTING THIS WEEKLY THREAD SERIES!

    submitted by /u/AutoModerator
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    Alien Queen

    Posted: 12 Aug 2021 10:21 AM PDT

    Completed my first ever Sortie today after finishing The War Within. Figured instead of just milling this for endo I could keep it as a memento.

    Posted: 12 Aug 2021 12:51 PM PDT

    Recently got back from a long hiatus. An Octavia I ran into reminded me of one of my favorite moments.

    Posted: 12 Aug 2021 07:03 PM PDT

    Very hot and spicy girl�� (Art by me c: )

    Posted: 12 Aug 2021 12:45 PM PDT

    Can we get this as a stance? (not sure what weapon would be best, maybe for 2 handed nikana)

    Posted: 12 Aug 2021 05:00 AM PDT

    My little angel of death

    Posted: 12 Aug 2021 10:26 PM PDT

    Protea skin inspired by future clothings etc.

    Posted: 12 Aug 2021 07:32 AM PDT

    Helminth Charger Sizes

    Posted: 12 Aug 2021 07:00 PM PDT

    Next wave of Prime gaming loot has been revealed

    Posted: 12 Aug 2021 06:15 AM PDT

    The newest edition to the retina burning family , Gauss

    Posted: 12 Aug 2021 08:43 PM PDT

    My Wu Kong Prime sketch

    Posted: 12 Aug 2021 06:05 AM PDT

    Plot twist: IM the man in the wall

    Posted: 12 Aug 2021 06:52 AM PDT

    Hydroid Buffs [Realistic / no new animations]

    Posted: 12 Aug 2021 11:12 PM PDT

    Ability 1 & 4: Charge time removed. Always max range.

    • Charging mechanics are clunky and unfun. A water character that can turn into water should in general feel fluid.

    Ability 1: Augment removed. Corrosive damage is now inherent.

    • Laughable damage can be compensated for by utility. Since Corrosive got nerfed with the last status rework there is no reason not to combine those two. It will arguably still be on the weaker side.

    Ability 2: Gain a 33% speed buff for 10s after existing the animation.

    • It's a restrictive movement-tool which is not worth its cost. This change grants it more persistent value.

    Ability 3: % damage ignores armor

    • While the ability to ignore armor is strong, the % damage is so low already that it takes ages to kill enemies. Since the introduction of Galvanized mods we can 1HKO enemies up to level 200 instantly with a single shot of an AoE weapon. There is no reason to keep this ability's damage so weak. Also, water filling lungs ignoring body armor makes sense.

    Ability 4: Increases vulnerability to abilities and AoE damage by 50%

    • The weird jiggling around trapped enemies makes them tough to hit, arguably making this ability less of a help than a nuisance rather. This changes embraces the weakness by promoting weapons mostly unaffected by it. It also functions as a decent support for ability casting allies.

    Passive: Now triggers on-kill instead of on-melee hit

    • The passive as is does not make sense on Hydroid. He doesn't have the tools to be a strong melee combat frame. During his 3 he can't even use his melee weapon.
    submitted by /u/sdric
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    PLEASE let us host Railjack Lich/Parvos Sister missions!

    Posted: 12 Aug 2021 08:00 AM PDT

    Some of us got good ships, others are only using theirs to do these missions. I'm just saying. I went to my dojo and got onto my own Railjack, activated it, and STILL went into matchmaking.

    On foot and archwing missions puts everybody on equal footing aside from internet connection, but you're piloting only one player's RJ.

    submitted by /u/Ninjhetto
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    I made loki prime with hero forge, gave him a nikana prime, corinth prime and lex prime

    Posted: 12 Aug 2021 12:25 PM PDT

    She gave me a cold shoulder

    Posted: 11 Aug 2021 11:58 PM PDT

    Nezha's Reaping Chakram stopped doing any significant damage long time ago. Please fix

    Posted: 12 Aug 2021 11:13 AM PDT

    Look up any guide about 2018-2019. He used to one shot enemies (Heavy Gunners level 120) with Divine Spears + Reaping Chakram combo. Now they can't even leave a dent even tho enemies are weaker now and heat status element got buffed. DE please fix. It's been a year at least.

    submitted by /u/GolubNomad
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    im not sure what happned but that was strange

    Posted: 12 Aug 2021 12:15 PM PDT

    Revenant is really good

    Posted: 12 Aug 2021 09:49 PM PDT

    I'm fairly casual, despite having lots and lots of stuff and gear. I don't like the hyperkinetic play style. So one of my go-to frames is Atlas with a Primed Firestorm Kuva Zarr. I can just shoot around and blow up everything and, as long as I'm on the ground, I won't suffer any knockback.

    I was searching for new frames to farm and build and I didn't have Revenant, which I rarely see.

    His 2 (Mesmer Skin) not only makes him knockback immune, but damage immune, for the # of hits you have it built for.

    So you can jump around prime firestorming and not take anything. I can get through Steel Path with zero damage running and gunning. I subbed out his #1 Enthrall. I'm not huge into "pets" and it just confuses teammates and why charm stuff when you can just kill it? I put in Xaku damage buff. So Void procs help bullet attract and his Danse Macabre does even more damage and the mods needed (duration/strength) work well with Revenant.

    His #3 Reave is something I almost never use. Because it's simply easier to kill. But maybe on the biggest of big bosses it's worth it.

    His #4 Dance Macabre is crazy powerful. And, yet again, he can't be hurt in any way while he's using it. And it even switches up damage types for those of us who are lazy.

    About the only way you can die, or even get hurt, is if you get nullified and insta popped. Or lag out. Or somehow take a ton of shots super fast. OR you simply have no energy because of the map. But he's absurdly powerful with offense and defense. He just has a really ugly helmet. But the elite ($) skin is quite good.

    submitted by /u/dukerustfield
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    Just made this simple sketch of one of my favorite Warframes. This is Wisp with her Damas helmet and the Delusion Skin. Enjoy it ^^

    Posted: 12 Aug 2021 02:39 AM PDT

    The Holy Savior Baruuk has arrived

    Posted: 12 Aug 2021 01:30 PM PDT

    Frames should have inherent resistances

    Posted: 12 Aug 2021 12:40 PM PDT

    Frames should have inherent resistances to certain elemental damage types. For example, Volt should have resistance to damage from electric procs, Saryn from tox, Frost from cold, Ember from heat, etc. I'm kinda tired of my juiced up Volt being downed by arc traps and those jumpy-shocky axe-weilding Clem kin.

    Sure, I could slap on a mod for that which provides a little over 50% resistance, but it just makes better sense to have inherent resistances, and that way we don't waste mod capacity. Volts whole concept seems to be about him being a kind of capacitor, seeing him getting shocked is just plain wrong.

    submitted by /u/bipedalbanana
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    Cybervirus Nidus

    Posted: 12 Aug 2021 01:07 PM PDT

    Yesterday I was thinking about the absolute balls of steel from the syndicates

    Posted: 12 Aug 2021 02:24 PM PDT

    So you know how each syndicate has his own enemies and does enemies will often attack you. I just realized that does syndicates are literally attacking supernatural beings which some powers that vary from invisibility, running through water, make fire or ice to literally godly powers like destroying a meteor bare handed, time manipulation and creating pocket dimensions. It just blew my mind

    submitted by /u/fallenboi13
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    Death glitch?

    Posted: 12 Aug 2021 08:05 PM PDT

    Just curious if this was a universal glitch or just me. A few times recently I have died out of nowhere in the middle of a mission. The other day I was playing max level fully tanked out Inaros Prime, in a very low level (15-20) mission. I was alone in a hallway hacking a panel and all of a sudden my health went from full to 0 in a split second. I recorded and have watched it back but cannot figure out why I died. Then just now I was playing Mot survival with Wisp, and while I was crouched (invulnerable) in spoiler mode, my spoiler went immediately to 0 then wisp went immediately to 0. Has anybody else experienced this?

    submitted by /u/bitchboycoomer
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