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    Warframe Warframe Weekly Moments | Good Luck? Bad Luck? Share Your Experiences Here!

    Warframe Warframe Weekly Moments | Good Luck? Bad Luck? Share Your Experiences Here!


    Warframe Weekly Moments | Good Luck? Bad Luck? Share Your Experiences Here!

    Posted: 02 Dec 2019 07:32 AM PST

    This thread is for sharing your Warframe experiences and good or bad luck. Experiences can be shared any day of the week!

    Whether you praise the Void or curse RNGesus, everyone here can sympathize; share any experiences that you've had in Warframe that you want! You can also freely share things that are listed as "disallowed posts" here.


    Comments are sorted by new by default! And remember...

    Experiences can be shared any day of the week!

    submitted by /u/AutoModerator
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    Look how they massacred my boy

    Posted: 02 Dec 2019 01:26 PM PST

    Cephalon Cy's lines turned into shitposts until Empyrean is released, day 1

    Posted: 02 Dec 2019 09:28 AM PST

    Can we make some noise for DE_Killerkarpfen?

    Posted: 02 Dec 2019 09:35 PM PST

    Seriously, we post level holes / glitches whenever we find them and he fixes them within a few days or same day. MVP.

    submitted by /u/radiantcumberbadger
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    All I want for Christmas is a Chakkhurr Candy Cane skin

    Posted: 02 Dec 2019 05:08 AM PST

    The Lich System was watered down. Here's what it should have been.

    Posted: 02 Dec 2019 12:35 PM PST

    What we were shown

    When the concept of liches was first introduced to us with the empyrean gameplay demo 2019 a few core aspects were shown off to the community.

    Immortality: Liches were unkillable, the first lich we saw stated they kept building up troops, a fleet, an empire, only to have the player destroy it, all the while the lich kept growing stronger. Even when defeated at the end of the video they stated they would just come back.

    Nemesis: The lines read by this first lich showed a long term relationship with the player, not unlike captain vor. That they had fought multiple battles in a long-standing war, His age was also 72 days, This cemented the idea for me that liches were a long term nemesis that you'd battle for weeks if not months.

    Neither of these concepts exists in the current lich system, I believe they were either scrapped entirely to make room for the kuva weapons or will be included in the empyrean update, but if the latter is true what we currently have is in opposition to these two ideas.

    First off, we don't have a single immortal lich, we keep creating more. The long term relationship is gone and they don't feel like an ever-growing threat to us.

    Second, You cannot make an enemy in a game feel like a challenging or threatening adversary while also simultaneously farming them for in-game content. These two ideas directly opposed each other, A nemesis is supposed to be your equal if not stronger, a Moriarty to your Sherlock holms. If we are consistently farming liches for weapons and killing them, they become nothing more then a field of wheat or a domesticated animal.

    They become forgettable, I don't even know why liches names are included on their weapons, does anyone care? You kill them in a few game hours, they don't make an impact on us as players.

    What we could have had

    With a little adjustment the lich system could have been amazing. I personally feel the following changes could be made either now or when Empyrean is released, let me know what you think of the ideas.

    • The lich should be a long-standing personal rival, after defeating its larvae form you are marked by the lich as its target. Maybe give the player the option to remove this mark if they want to reroll the lich's name and appearance.
    • Liches cannot be captured anymore, this also contradicts the core concept of a lich, turning it into a soldier of your bidding rather than a powerful nemesis (you can still trade lich content, more on this later).
    • Liches no longer steal items from the player (honestly this is a stupid idea and once all kuva weapons are farmed, it disincentivizes players from ever activating a lich again) they still grow their operating territories across the map but drop random mods and resources when defeated based on how many planets they currently own.
    • Lich missions still exist to farm murmurs.
    • Liches randomly (1 in 30 missions) show up in normal missions, these are not invasions, you'll run into a room and your lich, accompanied by several exilus thralls, could be on a patrol or setting up an ambush for you, this is a random challenge, for world-building and to reinforce the idea they are an actual nemesis.
    • Liches don't gain a level when they defeat you in a fight but earn XP, they also passively gain XP over time as they age, leveling once they've gained enough XP.
    • Liches now level infinitely, their power will be rescaled for balance obviously. A level 50 lich should pose an actual challenge to high-level players.
    • Defeating a lich with a mercy doesn't kill it, instead, it evolves, it keeps its name, personality, face and level, however, its current armor, attachments (helmet, mask, ephemera) and weapon will change, some of its abilities will change based on the frame you defeat it with. It will lose all territory on the map bar one planet. You have the option to defeat it or sample its DNA.
    • If you choose defeat, you get its current weapon and ephemera after the mission. If you choose to take a sample of its DNA this can be traded to a player who can then inject it into their lich, morphing it into a copy of yours, so as to farm its earn its weapon or ephemera.
    • Once the lich grows its territory to a certain level (5 planets lets say) it will start getting its hands on ships and showing up in the empyrean content, whatever that might be.

    If you have any suggestions or criticisms of the idea, or have you're own view on the lich content please feel free to post it below.

    submitted by /u/SirDeadPuddle
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    Pablo: "If you come to my stream you can expect to hear me say a lot of random S#&$, my stream isnt work, I'm just playing around. Not working on nerfing Saryn atm."

    Posted: 02 Dec 2019 10:48 AM PST

    Can there be an option to disable Heavy Attacks on the long-press of the E button?

    Posted: 02 Dec 2019 03:17 PM PST

    When I mash E button like a monkey, if I'm too fast, the game forces my frame to use his Heavy Attack and I didn't want to use Heavy Attacks at all at the time, so you say I could press my E button slower?

    Tried this as well and it didn't work because somehow if you pressed E button in a specific part of the melee animation basic combo, the heavy attack will be triggered in that split of a second, which will reset my combo meter and make my Blood Rush, and all other combo mods useless for me.

    In my case, this happened when I was using Orthos Prime with it's stance, with either Berseker or Fury mods, which I don't know it's a problem of the combo interval or it was made intentional in 3.0 but what I really do want is an option to disable heavy attacks on E button, and leaving them available on my Mouse Wheel button for better melee efficiency.

    submitted by /u/eai2nknown
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    Warframe christmas cookie, think Excal is missing a hat and scarf?

    Posted: 02 Dec 2019 06:00 PM PST

    DE, Did you have a reason for Ember's Fire Blast not breaking boxes?

    Posted: 02 Dec 2019 04:31 PM PST

    Unless those boxes are supposed to be able to withstand "a wave of incinerating plasma that knocks back enemies", it kinda seems like a bug...

    plz fix?

    submitted by /u/idsmoker
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    ��We will burn this planet��

    Posted: 02 Dec 2019 10:08 AM PST

    Why don't we have a feature to automatically color our weapons based on our Frame colors but a Shawzin has it?

    Posted: 02 Dec 2019 11:10 AM PST

    When you finally find where you parked the invisible car

    Posted: 02 Dec 2019 09:38 PM PST

    Operator...

    Posted: 02 Dec 2019 03:37 PM PST

    If you are OK with Archwing changes, BEHOLD!

    Posted: 02 Dec 2019 05:34 AM PST

    Moving Warframe Wiki Off Fandom?

    Posted: 02 Dec 2019 10:13 PM PST

    A while back there was a post regarding moving the wiki off of fandom and on to a dedicated site meant to host all of the wiki's information without the drawbacks of Fandom's ad ridden, slow, annoying site. I can't find the post now, does anyone know what happened to this?

    submitted by /u/Akilel
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    "Oh but we wanted Ember to be a viable choice for ESO!"

    Posted: 02 Dec 2019 06:18 AM PST

    Nice! Then let's nerf Saryn and solve no problems at all! LIFE IS SO PERFECT! You wanna know why people bring Saryn to ESO? Perhaps because the frame you actually want to play can only use his DPS ability once or twice before Simaris gets mad.

    Be DE

    You create a character

    You put the majority of their damage in a single ability

    You then proceed to stop them from using it in the mode you created them for

    This character sees no play on that mode for obvious reasons

    DE: surprised Pikachu

    Also DE: I know the answer to everyone's problems. Proceeds to nerf viable character

    Change the way ESO works and you'll see people bringing other things instead of nerfing a frame to the ground like everyone knows you will do or just admit you want the game to become Levelkuvaweaponsframe instead of saying she needs nerfs because ESO.

    TL;DR: It's not Saryn who needs a nerf, it's Simaris and his stupid no 4 policy. Ember is not gonna be viable for ESO like DE wanted her to be if they don't change the way ESO works and Saryn (or any nuke frame) shouldn't pay that price for that.

    FOR THOSE WHO HAVE NO IDEA WHAT I'M ON ABOUT: https://www.reddit.com/r/Warframe/comments/e4tuuq/pablo_confirms_saryn_nerf_is_coming/

    UPDATE: PABLO IS APPARENTLY NOT WORKING ON A NERF YET

    Here's what he said on the Warframe forums:

    "If you come to my stream you can expect to hear me say a lot of random S#&$, my stream isnt work, I'm just playing around. Not working on nerfing Saryn atm.

    Link to the original post by /u/SajochiSama: https://forums.warframe.com/topic/1148572-saryn-nerf-incoming-confirmed-by-de-pablo/page/2/?tab=comments#comment-11211395

    I don't know anymore then

    submitted by /u/MyNameIsLOL21
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    The fastest way to travel

    Posted: 02 Dec 2019 12:25 PM PST

    2013 vs. 2019. Found my old screenshots.

    Posted: 02 Dec 2019 10:57 AM PST

    2013 vs. 2019. Found my old screenshots. submitted by /u/Hutmen_AZ
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    Oh my god, warframe market is the best thing ever

    Posted: 02 Dec 2019 02:39 PM PST

    I've sold so much stuff with the help of that website and i don't even have to deal with trade chat

    submitted by /u/randomdooooood
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    Looks like someone is using the Ember rework to its full potential.

    Posted: 02 Dec 2019 06:44 AM PST

    Oberon's Smite & Mag's Crush can benefit from energy per target like Ember's 4.

    Posted: 02 Dec 2019 11:05 AM PST

    *Reckoning, not Smite.

    Probably there are more abilities that also can benefit from the change, but only those two came to mind.

    edit: also, reckoning and crush will drain your energy even though there's no enemy. ember's 4 does its animation but drain 0 energy if there's no enemy affected

    submitted by /u/sippher
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    I like the Kuva liches and at this point I'm too afraid to say it

    Posted: 02 Dec 2019 04:59 PM PST

    I kinda like the lich system. It's a bit grindy to get all the things, there isn't that much variety right now but hey it's fun farming all the stuff and unlocking the words. The big duel is often fairly hard if you end up 1x or 2x so it's nice late game content.

    I feel how Steve explained the thing, how they were actually having you kill them to steal your power made a decent amount of sense in-game lore.

    Why all the hate. It'll get refined a bit, new stuff will get added and I feel liches are neither presented or supposed to be played like a new expansion where you are meant to farm all the things to get to the next new thing where you built it all up to the end thing.

    I feel as a community we are overreacting a little bit.

    My 2 cents

    Happy farming!

    submitted by /u/Ostroh
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