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    Warframe My best friend turned up with my first prime weapon 3d printed as a belated birthday present #lexprimemasterrace

    Warframe My best friend turned up with my first prime weapon 3d printed as a belated birthday present #lexprimemasterrace


    My best friend turned up with my first prime weapon 3d printed as a belated birthday present #lexprimemasterrace

    Posted: 03 Oct 2020 02:22 PM PDT

    Xata's Whisper covering you in infested is some kind of sick twisted joke.

    Posted: 03 Oct 2020 08:54 AM PDT

    Really proud of this wukong samadhi drawing i did

    Posted: 03 Oct 2020 10:00 PM PDT

    Monthly request to make UNIVERSAL medallions really universal and usable on conclave.

    Posted: 03 Oct 2020 10:43 AM PDT

    Teshins voice : The conclave.

    submitted by /u/mokousama
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    I was today years old when I spotted this.

    Posted: 03 Oct 2020 03:54 PM PDT

    Which setting do you want? mild or EXTREME?

    Posted: 03 Oct 2020 11:37 AM PDT

    We always talk about NPC weapons we wish we had how about the Jugulus bone disc as a glaive? I mean, look at this thing its terrifying.

    Posted: 03 Oct 2020 04:14 PM PDT

    Hm must be the new camo Kavat

    Posted: 03 Oct 2020 07:00 PM PDT

    The new Nechramech looks dope.

    Posted: 03 Oct 2020 06:27 PM PDT

    Lotus: There is an impostor among us.

    Posted: 03 Oct 2020 12:17 PM PDT

    I've lost so much loot to the open world being literally open

    Posted: 03 Oct 2020 08:48 PM PDT

    Latrox Une's drone is the only defense objective in the game that doesn't regenerate its shields

    Posted: 03 Oct 2020 07:26 AM PDT

    DE has fixed so many issues in the Cambion Drift, and I commend them for it, but this bonus-killer stands out as one thing they actively made worse.

    • See title.
    • Its health and shields are pitiful to begin with
    • Many of Deimos's tougher enemies can aimbot it from long distances
    • Inconsistent enemy spawns. One minute, there's nothing for miles, then boom, drone's dead.
    • The drone occasionally wanders off on its own

    Perhaps some things that could fix it?

    • Make it regenerate its shields
    • Give it a reasonable amount of health and armor
    • Make it stationed above Latrox like a sentinel

    Or, conversely,

    • Just make the bonus keeping Latrox's health above a percentage like every other defensive bounty

    Any thoughts?

    submitted by /u/thanoscopter0103
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    Ambulas' boss fight is an overly lengthy slog.

    Posted: 03 Oct 2020 09:52 PM PDT

    It takes so long just to complete Ambulas' boss fight. It makes farming parts for Trinity such a chore. For those who aren't familiar, Ambulas requires you to beat up a robot, hack it, and then play a game of defense for a solid TWO MINUTES! After this countdown reaches zero, the robot is hauled away by a ship tractor beam and then you repeat the process FOUR TIMES! It's already a bare minimum of spending an entire eight minutes just doing the boss fight, factor in travel and all that other stuff, it's easily a 10 minute long fight. Then when you defeat the robots, you have to wait for the dialogue to finish between Glast and Frohd Bek, and THEN you can finally leave. It took me 13 minutes to finish just one run. Most bosses I can run in two or three minutes. Why does this fight have to have so much waiting and standing around? It's not difficult. It just sucks. Can't we just defend the one hacked Ambulas for two minutes? Can't you just reduce the timer? Can this not be such an overly lengthy and padded out fight?

    Then to add shit to the pile, you can only play the boss fight if you have some arbitrary resource only gotten by playing Pluto maps where Ambulas can show up and you hack it for the beacons.

    submitted by /u/andrewcolomywright
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    space mother

    Posted: 03 Oct 2020 12:58 AM PDT

    [Beta] New Tool - The Warframe Build Simulator - Test Out Your Builds Before You Forma!

    Posted: 03 Oct 2020 12:00 PM PDT

    Over the past few months, I have been working on a tool that lets you simulate Warframe weapon builds, akin to that of the Simulacrum. Quite a few times, I found myself investing into a theoretical build before finding out that it didn't work as I planned, wasting the time and effort and killing my enthusiasm for the weapon. I made this tool to try to avoid those sort of situations in the future. Before investing the Forma, as well as the time to Forma, you can fiddle with mods to get a weapon to work how you want it to work.

    The tool is still in its early stages, though it is and will remain available for testing. Feel free to use it to test out your builds, compare Rivens, or however else you may want to use it. I have done extensive testing to be sure that the tool is as close to in-game as possible, and simulation results have been observed to fall within 5-10% of the expected kill time in-game for most cases. While it can never be identical to what you would see in-game, I am striving to make the tool function as closely as possible to what you would see in-game.

    As of now, all mods and primary and secondary weapons up to, but not including, the Heart of Deimos update have been added, with the exception of modular weapons. Melee weapons have not been added yet due to their increased complexity, though they will be available in the future. The four Heart of Deimos augments have been added, and I do have plans to update the tool to include the rest of the Heart of Deimos content soon, once I can figure out how the new weapons function. On a related note, if anyone has the Heart of Deimos weapons and would be willing to answer a few questions about them, I would be very grateful!

    You can access the tool here. Additionally, there is a Discord that I will be using to post updates, as well as request feedback in. It isn't necessary, but I would like to request that, if you use the tool and have feedback, please send it to me one way or another! In the Discord is preferable, to keep it all in one place, but anywhere is fine, as I would really enjoy hearing your feedback! Lastly, I am open to suggestions for features to add to the tool. If you have any ideas, please send them along!

    Thank you for taking the time of day to read this! I hope the tool may be of use to you!


    Currently Available Features:

    • The tool can simulate any primary or secondary weapon prior to the Heart of Deimos update.
    • Any weapon can have a Riven mod installed with fully customizable stats. In addition to standard Riven stats, any effect found on any mod can be added for the sake of curiosity and experimentation.
    • You can share builds simply by copying the URL at any time. Kuva weapon bonuses and Riven stats will be retained when sharing a build.
    • There are three available types of simulations:
      • Random - akin to what you would see in-game, everything is randomized, and no two simulations are likely to have the same results
      • Normalized - these will always end with the same results, in a pseudo-average simulation (I would be happy to elaborate on how this works if you would like to hear it!)
      • Ranked - works identically to Normalized, but uses a specific 4 enemies at exactly level 100, then saves the results for use with an upcoming feature

    Planned Features:

    • Primary and secondary weapons from the Heart of Deimos update will be available.
    • Augment mods that modify how a weapon fires or add additional effects such as the napalm of Nightwatch Napalm will be given functionality.
    • Sniper Rifles will have their combo counter mechanic included in the simulation, as well as their zoom bonuses.
    • Melee weapons will be available for simulation.
    • Weapons and builds will be able to be compared to see what performs well in particular situations, or in the reverse, a situation can be selected to find weapons or builds that should perform well in that situation. This will use the results of the Ranked simulations specified above.

    Edit: I have been seeing a few errors I have not seen before popping up. I will be working to fix them as soon as I can! In the meantime, you may hit errors on a few weapons; notably, the Acceltra has popped up several times.

    submitted by /u/Accyrsed
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    Can we get more ways to regain energy on necramechs?

    Posted: 03 Oct 2020 04:35 PM PDT

    Its bad enough that necramechs do not have any form of vacuum, so picking up energy orbs is already such a pain, but the fact that alot of energy supplying warframes (such as trinity) can't give necramechs energy and squad restores do not work, is just overkill. I always have to be running around looking for energy for most of my necramech playtime, just to survive. DE, can we atleast please get operator zenurik to work on necramechs? It will definitely improve quality of playing with necramechs and make their abilities more useable.

    submitted by /u/ThatCorpseDude
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    What is this warframe (I'm new so I'm not sure what this warframe is wether its decoration or not but could you please let me know that would be lovely! thanks)

    Posted: 03 Oct 2020 12:59 PM PDT

    Missing textures on Hydron. Not client-side.

    Posted: 03 Oct 2020 06:51 PM PDT

    Air Heads go kaboom, Zymos is hilarious against grineer squirpions

    Posted: 03 Oct 2020 05:45 PM PDT

    Thanks for dropping argon stalker, very cool

    Posted: 03 Oct 2020 11:42 PM PDT

    Out of all the things to address, this is pretty minor, but can we please buff some of the corrupted mods?

    Posted: 03 Oct 2020 01:37 PM PDT

    The corrupted mods are quite an interesting concept (get a boost to one stat, lose another), allowing for min-maxed builds, but some of the corrupted mods are straight up losses in overall DPS.

    For example, I cannot think of a reason why I would ever slot a mod like Critical Delay. Negative fire rate is already pretty bad, so one can expect the bonus to be useful on some weapons that really do need more crit chance but doesn't care about fire rate since it oneshots what it shoots, i.e. no combo Vulkar for eidolon hunts. However, on most weapons, it barely amounts to 10% added crit chance.

    Buffing some of the unused corrupted mods could lead to more build diversity, especially if one some weapons there was a strong reason to slot one of the corrupted mods over another. If the crit chance was something like 175% with the negative fire rate, it might have a niche use case with some builds. It would definitely allow players a little bit more diversity from the copy paste viral hunter munitions build, especially if they don't have or want a Riven.

    TL:DR Buff mods like Critical Delay to open more build diversity and allow player choice.

    submitted by /u/Ra1uga
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    Merch arrived!

    Posted: 03 Oct 2020 10:33 AM PDT

    Dark fairy king, oberon.

    Posted: 03 Oct 2020 07:04 PM PDT

    Ok Warframe...

    Posted: 03 Oct 2020 11:38 AM PDT

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